Author Topic: What Kind of Games should the 3DS have?  (Read 23778 times)

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Offline SixthAngel

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Re: What Kind of Games should the 3DS have?
« Reply #75 on: April 15, 2010, 04:06:57 AM »
Quote
So because your system is capable of huge budget games, all games on there have to be maximum budget?

Essentially yes, or at least very high budgets.  Unless you make a new game that has something that has never been done before (Wii Fit, Wii Sports, Katamari) or is alone in its genre it needs to have competitive graphics to be a retail game.  These games are few and far between on the hd systems.

Competition with the big boys will destroy any new games without comparable polish.  A new fps will get no hype if it isn't top of the line compared to the six billion others released that year.  The same will go for any other genre that have big companies with huge budgets involved.  Games didnt' get more expensive because people wanted them to, they got more expensive because they have to be to get the attention and sell.  The biggest companies like this push it because it pushes out most of the competition (every small guy).

Offline Pale

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Re: What Kind of Games should the 3DS have?
« Reply #76 on: April 15, 2010, 08:45:21 AM »
I'm glad you all totally ignore the indie scene and everything that is springing from that.  I don't really have anything else to say.  It is interesting though that most of you think the best way to solve a problem like inflating game budgets by just putting hard technological constraints on systems.

I'll just continue hoping the 3DS won't be a giant turd technology wise.
« Last Edit: April 15, 2010, 08:49:03 AM by Pale »
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Offline UncleBob

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Re: What Kind of Games should the 3DS have?
« Reply #77 on: April 15, 2010, 08:53:47 AM »
It's hard to judge the indie/small developer scene when they develop titles for Digital Download - we rarely get to see those sales numbers.
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Offline Pale

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Re: What Kind of Games should the 3DS have?
« Reply #78 on: April 15, 2010, 08:57:38 AM »
Who cares about sales numbers directly? It's obvious Q are successful. Their games are awesome and they keep making them. Isn't that all that matters?

Regardless, devs and publishers aren't babies. They don't need Pappa Console enforcing strict rules.  If they are going to fail, let them fail.  The good ones will succeed and make great games.
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Offline BlackNMild2k1

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Re: What Kind of Games should the 3DS have?
« Reply #79 on: April 15, 2010, 12:08:40 PM »
I'm glad you all totally ignore the indie scene and everything that is springing from that.  I don't really have anything else to say.  It is interesting though that most of you think the best way to solve a problem like inflating game budgets by just putting hard technological constraints on systems.

I'll just continue hoping the 3DS won't be a giant turd technology wise.

That's an assumption on your part. No one said you need to handicap the system and avoid HD development. All that was said in response to your post was that the devs and pubs have full reign on the HD consoles and a majority of them have failed because they chase technological dragon and push budgets way beyond what sales will recoup because that's whats expected of them.

Their other option was the Wii, which focused on something other than pure horsepower, and because of that pushed more for creativity gameplay and control over ultra detailed characters and environments. That kept budgets at reasonable levels even if at underwhelming visuals when compared to the competition on other systems.

No one told the HD devs to push their budgets so high that they couldn't afford to sustain themselves should their project not find an audience, but at the same time no one told devs on the Wii to keep their budgets so low that their games could barely be considered games worth buying.

You could look at it like Nintendo was "technically constraining" their system for the sake of development or you can look at it like the HD twinz were pushing tech too fast at too high a cost for some alternate agenda. MS is like 6 billion in the hole for the Xbox brand and Sony is real close to having spent all the profits from the PS2 era (and if it wasn't the fact that the PS2 still sells, and at a profit, they just might have). The PS360 has been a money sink, a black hole that has claimed the soul of many companies.

Maybe if more devs had focused on PSN/XBLA/WiiWare development most of them wouldn't have fallen to where they are. But no one is forcing them to do anything. If they want to develop in an environment that is open and without limits where anything goes, they can go back to the PC. Consoles are closed systems with certain specs and capabilities, if they can't develop within those specs, then they know where they can go.

Offline MaryJane

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3DS Game Ideas
« Reply #80 on: May 20, 2010, 07:51:47 AM »
Ok, so we don't know much about the 3DS except what will be its main selling point: it can display 3D video without the need for glasses.
Personally, I have been having some trouble imagining how this will benefit gameplay, or if it will just be a graphical upgrade. Nintendo's stance on the DS and Wii shows that they believe better polygon counts are no longer what an upgrade to a system should be. The 3DS further explores that rather successful philosophy by introducing a new dimension to gaming pun intended


The Wii changed gaming forever with its motion controls, and even its formerly stoic competitors are jumping on the motion-bandwagon whether it be through accelerometers in the iLine of gadgets, or more ambitiously through Natal, and Move. The DS changed gaming forever more with the use of its touchscreen than the dual screen set-up despite the awesomeness of that feature; the iLine is all touch, and the next PSP will also likely be touch screen.


The 3D bandwagon was well on its way to picking up videogames before the 3DS, so its a no brainer that the competition will be integrating such technology into its products, but how will this truly effect gaming? Is it just going to be pretty to look at or is gameplay going to change? Will the 3DS usher in a new age of gaming as it predecessor and big brother did, or will it prove that 3D gaming is just a aesthetic upgrade that will require us to spend more money on games?


So I am curious as to what other people are envisioning for the 3DS regarding gameplay, any fascinating game ideas out there, or doubt about the legitimacy of 3D gaming?


Want to speculate on/discuss the 3DS hardware? There's a thread for that: http://www.nintendoworldreport.com/forums/index.php?topic=30917.0  :cool;
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Offline Stogi

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Re: 3DS Game Ideas
« Reply #81 on: May 20, 2010, 12:18:13 PM »
I'm imagining a FPS.
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Offline Stratos

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Re: 3DS Game Ideas
« Reply #82 on: May 20, 2010, 04:09:02 PM »
There is already a thread about 3DS games ;)

http://www.nintendoworldreport.com/forums/index.php?topic=31047.0

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Here's an idea - Breakout/Arkanoid except you play with your face. The camera could track your movement and the ball bounces up to your head and you have to position your head to hit the ball back onto the screen.
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Offline MaryJane

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Re: What Kind of Games should the 3DS have?
« Reply #83 on: May 20, 2010, 07:44:48 PM »
lol don't know how i missed it
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Offline Kytim89

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Re: What Kind of Games should the 3DS have?
« Reply #84 on: May 20, 2010, 08:40:55 PM »
I just want a No More Heroes portable game.  ;D

I would also like for Bioware, Rockstar and Bethesda to unleash their gaming fury onto the 3DS.
« Last Edit: May 20, 2010, 08:43:59 PM by Kytim89 »
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Offline DAaaMan64

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Re: What Kind of Games should the 3DS have?
« Reply #85 on: May 21, 2010, 03:16:02 AM »
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Offline Shaymin

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Re: What Kind of Games should the 3DS have?
« Reply #86 on: May 21, 2010, 07:36:58 AM »
Upon further review, I'd like to request good games for the 3DS.

Now that they've announced that the 3D effect can be turned off (presumably for battery reasons) I just want the system to have as many quality games as its predecessor.
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Offline MaryJane

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Re: What Kind of Games should the 3DS have?
« Reply #87 on: May 21, 2010, 10:29:17 AM »
After reading some of the posts in here I like the ideas for puzzle games--namely Tetris Sphere--and FPS seem like they could be more dynamic with the action coming toward you, but beyond that I'm skeptical.

How will seeing pieces of a box you broke open flying around improve gameplay in an action adventure game? Or even an enemies attack coming at you? In an FPS I see it adding immersion like the wiimote was also supposed to do for FPS I just don't see that level of immersion benefitting other game types.

Someone had a well thought out idea for a Zelda game using the 3D effect on a flying monster, and said a Mario game could be envisioned the same way, the only thing is that the 3D iterations of those games (OoT, and Mario 64) already solved the problem spoken of. Yes the portable Zelda's have not been like OoT, but Mario 64 on the DS worked well, and I don't see how jumping on enemies or breaking open boxes will better gameplay... perhaps boss battles could benefit, but even that is slight I think.
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Offline Kytim89

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Re: What Kind of Games should the 3DS have?
« Reply #88 on: May 21, 2010, 05:01:37 PM »
I can imagine a Punch-out game for the 3DS where the opponent swings a punch at you and if he misses it appears as if the punch is coming off of the screen to swipe the player.
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Offline Kytim89

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Re: What Kind of Games should the 3DS have?
« Reply #89 on: May 21, 2010, 11:08:52 PM »
A 3DS sports game? I remember someone on this forum talking about how it would be a stupid idea, I have been speculating that Nintendo would bring over wii sports and wii fit to the DS for a few years know. I was thinking that they would tie it into the portability of the hand held. This would mostly be walking and jogging centric excercises since it would be hard to do this with the wii inside you home. Imagine placing the game in the 3DS, closing the clamshell and walking down the street to get something from a corner store. The device would collect your steps and distance and transfer them over to the game.
 
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Offline NWR_insanolord

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Re: What Kind of Games should the 3DS have?
« Reply #90 on: May 22, 2010, 12:26:08 AM »
I could definitely see a 3DS version of Wii Fit working, but I don't think converting Wii Sports could be done well. When you remove the motion controls, which couldn't be pulled off on the 3DS, Wii Sports isn't very entertaining.
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Offline MaryJane

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Re: What Kind of Games should the 3DS have?
« Reply #91 on: May 22, 2010, 09:48:51 AM »
The likelihood of the 3DS having motion controls--especially when you consider the success the iPhone has had with its motion-controlled games--is very high. A DSPlay which is more akin to WiiSports, but DSports or DSSports don't really sound or look quite right, could be pre-loaded onto the 3DS's memory and would really help sell all the new aspects of the system especially since we still have no idea really about any of it and it possibly releases this year. Probably only in Japan since they're still trying to push the DSi XL in a lot of markets, though I wish they would have stuck with releasing all the DS's here first, it was cool when the 1st launched, why did they change it?

There's not much time for Nintendo to sell the new features--especially the 3D aspect which won't show on T.V without simulated images which skeptics will doubt--so without having the perfect game to showcase the entire system the launch could be lukewarm which won't bode well.

The game having online multiplayer is a toss up: if they didn't do it for WiiSports Resort will they learn from the mistake and the bad press that still didn't affect sales and include it, or figure they don't need it so don't include it? The 3DS is supposed to have a more robust online system, but with Nintendo you always have to ask will that come at launch or down the road when the system is printing you money and is reaching its early adopter saturation point?
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Offline Kytim89

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Re: What Kind of Games should the 3DS have?
« Reply #92 on: May 22, 2010, 11:32:28 AM »
All I am saying in regards to a DS sports or DS fit game is that Nintendo will take the portability as an excuse for the gameplay. I can imagine DS fit taking on excercises such as walking, jjogging, stair climbing, etc. you could also tie your wii fit account into your copy of DS sports and then go for a jog and return the amount of time spent excercising toeards the wii fit. I can see something like this working if Nintendo pursued it in the right way. I could also imagine Nintendo placing a port on the 3DS for the vitalty sensor, or its own vitality sensor for portable use. 
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Offline Spak-Spang

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Re: What Kind of Games should the 3DS have?
« Reply #93 on: May 22, 2010, 11:39:21 AM »
I think a DSplay emphasizing touch screen control and 3D graphics would be cool...and I think a variety of mini games would be good.  Simple games that could include sports games...like club house games, but better. 


Offline Kytim89

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Re: What Kind of Games should the 3DS have?
« Reply #94 on: May 22, 2010, 11:44:34 AM »
I imagine a DS sports game being something similar to the Mario and Sonic sports games, but with what ever motion controls Nintendo bestows upon the 3DS.
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