Author Topic: EA Announces MySims for Wii and DS  (Read 3921 times)

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Offline Bloodworth

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EA Announces MySims for Wii and DS
« on: February 26, 2007, 06:29:29 AM »
New Sims title developed specifically for Nintendo's platforms focuses more on characters and community.

EA Announces MySims Created Especially for the Wii and Nintendo DS Platforms

   


Popular Video Game Series Embraces Player Creativity, Customization and Personal Expression Through a New, Delightful Cast of Characters

   


REDWOOD CITY, Calif. -- Electronic Arts announced today that the company is developing MySimsâ„¢, the first game in a revolutionary new line from the developers of the blockbuster franchise The Sims, designed especially for the Wiiâ„¢ and Nintendo DSâ„¢ platforms.

   


MySims introduces a charming cast of whimsical characters while delivering the creativity, customization and classic open-ended gameplay that has enchanted Sims players worldwide. Players begin by creating their own toy-like Sim that reflects their personal style and attitudes. From pig-tails and baseball caps to dreadlocks and Mohawks, the options are endless and the style is unlike any Sims game to date. By unlocking cool new clothing, hairstyles and accessories, players explore the game’s incredible depth of customization and expression… and the characters are just the beginning!

   


Transforming the traditional Sims gameplay for the Wii and Nintendo DS platforms, MySims moves the player to a delightful but disorganized town where – thanks to the easy and unique controls – they can re-shape everything and make it their own. The town is rundown, but the player can make it much more dynamic. Using a selection of building blocks, unique patterns and engaging creativity tools, players can design furniture and appliances, architect new homes and businesses, and re-define the entire MySims landscape!

   


As players explore and build up the town, they will get to know dedicated, long-time residents like the always-busy Mayor Rosalyn P. Marshall and Buddy – the mostly-lazy hotel Bellhop. Once things start to look up, they’ll meet and choose from a variety of colorful, would-be residents. Will they build a restaurant for Gino Delicioso the Italian Chef, or will they help Ocean Breeze set up his Yoga studio instead?

   


Design is everyone’s domain in MySims. From building a new Pizza Oven for Gino to putting the finishing touches on a new roof for Buddy’s busy hotel, each completed task will help the town grow. As it expands to new areas, players will receive special building blocks, decorations and patterns which help customize their unique creations. From furniture and buildings to the town as a whole, every choice informs how residents and visitors feel and behave.

   


“We want MySims to provide a creative play experience like never before on a video game system," said Executive Producer Tim LeTourneau. “By giving players the tools to create literally any kind of world they want in MySims, we’re reinforcing the idea that the players create the magic. Will the town support a plethora of spooky, mysterious townsfolk – or buzz with the laughter and smiles of fun-loving Sims? It’s your call! In MySims, what players make… makes all the difference!"

   


MySims will be available for the Wii and Nintendo DS platforms in fall 2007.

Daniel Bloodworth
Managing Editor
GameTrailers

Offline that Baby guy

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RE:EA Announces MySims for Wii and DS
« Reply #1 on: February 26, 2007, 06:51:24 AM »
Quote

Originally posted by: NewsBot
New Sims title developed specifically for Nintendo's platforms focuses more on characters and community.




I'm pretty sure they say something along those lines for every non-PC Sims game.  I'm getting pretty sick of these Sims sequels, though.  EA, at leasts corporately, especially with recruiting, tries to make it look like it's an original IP.  While it is in reality, I think most of us know that by this point the Sims has been whored to death with very few differences between one iteration and the next.
My little cousin bought Sims Petz 2, or whatever it's called, the second pet one.  She was playing it, and she placed a hot tub outside the owner's home.  I asked her what it had to do with the pet she had, and her response was that it was for the owner.  See, apparently from my experience with the Sims Pets games, it's just the same as a Sims game, except that a pet is there.  It seems like it'd be a pretty disgusting thing to work as a creative designer or something for EA.  That's just my opinion though.  It seems like the only person who somewhat gets to do anything creative is Will Wright, but only in short bursts, and then he has to whore out that creative thing for about ten years.  Who knows how long we'll see Spore sequels, updates, and spin-offs.

Offline AManatee2

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RE:EA Announces MySims for Wii and DS
« Reply #2 on: February 26, 2007, 07:04:09 AM »
Except Spore looks freaking awesome.

Offline Kairon

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RE: EA Announces MySims for Wii and DS
« Reply #3 on: February 26, 2007, 07:16:55 AM »
OMGOMGOMG I WANT THIS! I'm finally re-excited about Sims ever since the very first game!!!

I wonder if the DS and Wii versions of this game will hook up too...

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Offline Bloodworth

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RE: EA Announces MySims for Wii and DS
« Reply #4 on: February 26, 2007, 07:17:03 AM »
It sounds to me like they are trying to pull some Animal Crossing juju into it.  If you've seen images, there is a totally different graphic style too.
Daniel Bloodworth
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Offline PopeReal

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RE:EA Announces MySims for Wii and DS
« Reply #5 on: February 26, 2007, 07:39:14 AM »
hey this sims actually sounds good... don't care for the pc or other console/portable ones so far....
Now playing:  Animal Crossing: City Folk, Civilization Revolution DS, Quake Live, Onslaught, Star Wars Best of PC

Offline couchmonkey

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RE: EA Announces MySims for Wii and DS
« Reply #6 on: February 26, 2007, 08:03:16 AM »
Thatguy: I think Will Wright has very little to do with the assembly-line sequels to his games.  I think Wright has probably been working solidly on Spore ever since The Sims 2 came out, maybe even before then.  Being a low-rung worker at EA would be kind of boring, but then again word on the street is that the game industry in general is very unforgiving.  One of my profs at University once compared videogame programmers to prostitutes - they work long hours on difficult jobs for so-so pay and if they don't get promoted to a better position they quickly burn out.
That's my opinion, not yours.
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Offline Bloodworth

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RE: EA Announces MySims for Wii and DS
« Reply #7 on: February 26, 2007, 08:17:51 AM »
Prostitutes get promotions?
Daniel Bloodworth
Managing Editor
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Offline Smash_Brother

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RE:EA Announces MySims for Wii and DS
« Reply #8 on: February 26, 2007, 08:50:19 AM »
No online?

Meh.
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Offline Infernal Monkey

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RE: EA Announces MySims for Wii and DS
« Reply #9 on: February 26, 2007, 12:21:32 PM »
With this, the Theme Park port, Sim City DS and SSX Blur, EA wises from their gwaves. Kind of.

Offline that Baby guy

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RE:EA Announces MySims for Wii and DS
« Reply #10 on: February 26, 2007, 02:13:04 PM »
Quote

Originally posted by: Bloodworth
Prostitutes get promotions?

Models and actors, dummy.  Or maybe it's the other way, prostitutes are the demoted actors and models.

Now that I've seen pictures of the game, I have to say, it looks like it plays exactly like the sims, only this time, everything is designed by fisher-price.


Offline Caliban

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RE: EA Announces MySims for Wii and DS
« Reply #11 on: February 26, 2007, 03:50:20 PM »
I never saw the appeal in the Sims, well at least I know I'm not buying this game.

Offline oohhboy

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RE: EA Announces MySims for Wii and DS
« Reply #12 on: February 26, 2007, 03:56:48 PM »
Every time I play the Sims, I can't help but laugh at how stupid the AI is. Kitchen fire? Put it out with your hands. No ladder out of that pool? Too bad. Quit mourning your dead wife. Go to toliet you pinko dumbass. Why does it take you 1 1/2 hours to cook breakfast???

For me, the Sims can go to hell.
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