It was clunky in comparison to the jumping in MP, the aiming in Halo, the speed of Unreal, hell, the jumping in all those games.
It wasn't a bad shooter for the previous generation, but this generation we're going to have the revolution remote and you'll find your standards suddenly higher than you had ever imagined for shooters. The speed of the turning will actually relate to how fast you aim; death to the second analog stick!