Author Topic: Super Secret DS!  (Read 24641 times)

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Offline Ian Sane

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RE: Super Secret DS!
« Reply #75 on: May 16, 2005, 07:12:07 AM »
"If they did that they'd have to resort to just the GBA+ 2D of the DS for that to work and I'd rather they keep it one screen so they could use 3D hardware accelerated effects at 60fps."

Graphic whore.

Offline Noble~Feather

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RE: Super Secret DS!
« Reply #76 on: May 16, 2005, 08:24:32 AM »
I'd actually like the map on the bottom screen... I always thought it was a little inconvenient to switch to the map during gameplay in the 2D Metroid's.
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Offline Ian Sane

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RE: Super Secret DS!
« Reply #77 on: May 16, 2005, 08:37:19 AM »
"I always thought it was a little inconvenient to switch to the map during gameplay in the 2D Metroid's."

Am I the only person in the world who thinks it's totally logical to want to stop a game to get a good look at a map?  The last thing I want when I'm trying to figure out where to go next is for some enemy to kick my ass while I'm not looking.  How the hell do you look at a map and play a game at the same time?

Offline Bill Aurion

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RE: Super Secret DS!
« Reply #78 on: May 16, 2005, 09:01:33 AM »
You lack the ability to multi-task then...I can do it easily and efficiently...
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Offline Arbok

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RE:Super Secret DS!
« Reply #79 on: May 16, 2005, 09:10:59 AM »
Quote

Originally posted by: Bill Aurion
You lack the ability to multi-task then...I can do it easily and efficiently...


Same, besides, I assume you would be able to pause the game and look at the map endlessly without distraction if need be as well. Often times, you just need a quick look though to get your bearings.
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