Author Topic: Punch Out Bonuses in Fight Night Round 2  (Read 11502 times)

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Offline Pale

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RE:Punch Out Bonuses in Fight Night Round 2
« Reply #25 on: January 27, 2005, 04:03:19 AM »
Come on now... amazing??!  Its like they took the 2D sprite and traced it in a 3D modeling package...  Any shmo with an hour of training can do that.  It just plain blows.  You can't take something cartoony, model it, and stick it in a realistic game.  Hell, just take what they have there and fix the damn proportions and at least it would be a little better.  His forehead is ginormous.
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Offline KDR_11k

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RE: Punch Out Bonuses in Fight Night Round 2
« Reply #26 on: January 27, 2005, 08:50:41 AM »
Any shmo with an hour of training can do that.

As someone who had the displeasure of looking at the results of someone actually doing that I can tell you, that's a SERIOUS understatement.

You can't take something cartoony, model it, and stick it in a realistic game.

Pfft. Doesn't stop me from doing that, why should the guys at EA have no fun?

Offline Pale

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RE: Punch Out Bonuses in Fight Night Round 2
« Reply #27 on: January 27, 2005, 08:55:37 AM »
Ok, you're right KDR, the model looks great....   ahem...

And as for my first statement, I feel as though I was doing a better job after my first maya class over a year ago.
:: I was an active staffer forever ago, or was it yesterday. Time is an anomaly. Father of two boys.
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