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General Gaming / Re: Shocktober VI: Curse of NWR
« Last post by Luigi Dude on October 12, 2025, 02:35:57 PM »Earlier this week I finished Bug Fables: The Everlasting Sapling. I'm going to count this since some of the enemies you fight are spiders and spiders are an icon of Halloween. There's also some Jake O Lantern enemies in the game along with Zombie Insects as well. One of the major sections of the game is also a Fall setting with the tree's being red and brown and leaves falling so it fits the season in several ways
Anyway, for anyone that doesn't know, this game is a Paper Mario clone that plays like the first two games in the series. The only real difference is this game gives you three characters to control in battle at a time instead of two like in Paper Mario. Of course those three characters you have are the only characters you'll have in the entire game, which kind of surprised me since one of the things Paper Mario fans would always praise about the first two games is all the different unique partner characters Mario gets in those two games. So here's a Paper Mario clone made by fans of the series and it only has 3 total party members that you use the entire game. Just make me have a chuckle when one the the biggest complaints about Sticker Star and Color Splash is the lack of unique party members and here's a Paper Mario clone aimed at the fans of the first two games, and it has a lack of unique party members.
Anyway the game is actually pretty good. The world is alive and full of charming NPC characters, and I felt it does a good job of matching the humor of Paper Mario games. I also love how the game gives you a medal at the beginning that activates a Hard Mode when you equip it. This actually made the beginning of the game better than the beginning of the first two Paper Mario games since you get a decent challenge at first. Of course the irony is by the second half, it becomes really easy to get badges that just break the game. Even though it was what the game considered Hard Mode, I still found the second half easier than actual Paper Mario games.
So this is a game that starts stronger then actual Paper Mario games, with having 3 characters in battle at a time and a higher difficulty to choose from, but kind of peaks early on and never reaches the highs of an Paper Mario. A good example would be how the boss fights in Paper Mario have some unique gimmick to each one that make it so you can't just use the same strategy in each one. In this game on the other hand, I was basically doing the same strategy for every boss fight and none of them really do anything to break that like actual Paper Mario bosses do to make each fight unique. This combined with the game having you use the same three characters throughout the entire game feel repetitive by the end.
Overall it's still a good game and I'd recommend it to anyone that's a fan of Paper Mario games, especially the first two. The world, story, and characters still remain good throughout the whole game, but the combat and puzzles kind of hit their peak in the first half of the game, with the second half feeling repetitive at times.
Anyway, for anyone that doesn't know, this game is a Paper Mario clone that plays like the first two games in the series. The only real difference is this game gives you three characters to control in battle at a time instead of two like in Paper Mario. Of course those three characters you have are the only characters you'll have in the entire game, which kind of surprised me since one of the things Paper Mario fans would always praise about the first two games is all the different unique partner characters Mario gets in those two games. So here's a Paper Mario clone made by fans of the series and it only has 3 total party members that you use the entire game. Just make me have a chuckle when one the the biggest complaints about Sticker Star and Color Splash is the lack of unique party members and here's a Paper Mario clone aimed at the fans of the first two games, and it has a lack of unique party members.
Anyway the game is actually pretty good. The world is alive and full of charming NPC characters, and I felt it does a good job of matching the humor of Paper Mario games. I also love how the game gives you a medal at the beginning that activates a Hard Mode when you equip it. This actually made the beginning of the game better than the beginning of the first two Paper Mario games since you get a decent challenge at first. Of course the irony is by the second half, it becomes really easy to get badges that just break the game. Even though it was what the game considered Hard Mode, I still found the second half easier than actual Paper Mario games.
So this is a game that starts stronger then actual Paper Mario games, with having 3 characters in battle at a time and a higher difficulty to choose from, but kind of peaks early on and never reaches the highs of an Paper Mario. A good example would be how the boss fights in Paper Mario have some unique gimmick to each one that make it so you can't just use the same strategy in each one. In this game on the other hand, I was basically doing the same strategy for every boss fight and none of them really do anything to break that like actual Paper Mario bosses do to make each fight unique. This combined with the game having you use the same three characters throughout the entire game feel repetitive by the end.
Overall it's still a good game and I'd recommend it to anyone that's a fan of Paper Mario games, especially the first two. The world, story, and characters still remain good throughout the whole game, but the combat and puzzles kind of hit their peak in the first half of the game, with the second half feeling repetitive at times.