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Messages - Scummy

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TalkBack / RE:RUMORS: GameStop-Exclusive Demos and C64 on VC?
« on: October 03, 2006, 06:01:46 PM »
Ok, a reply to various posts.

<<seriously, even with huge signs all around the kiosk itself saying "please ask for assistence" or something, i dont see any one (other than the people like us who will know about this before hand) going up to the counter and asking for a remote to play a demo>>

You have no idea how many people come up and ask why the 360's not working (broken), or if they can change the game in whatever system.  People will ask.

<<besides, how will that work with younger crowds? what if some 15 year old or younger that doesnt atleast have a permit give for collateral to play the game?>>

I'm not sure that collateral will be used.  That's just what I heard but it makes sense to me.  In that scenario, if the 15 year old wants to play it, he better get someone older to help.  Probably whomever drove him to the store.

<<Uh, why wouldn't they just have the controllers teathered with braided steel cabling (the stuff used in laptop locks)? It's pretty flexiable and very difficult to cut quickly.>>

You could walk into a Best Buy on Black Friday and walk out with a big screen TV and you wouldn't get caught.  Don't try that by the way.  Thing is that there are some really big a-holes out there that ruin it for everyone.  Theft is something that people can't get around, especially with video games where people can steal from one store and trade it in for cash at the other store down the block.

Plus imagine a 3 foot steel cable going from someone's flailing arms to the system and someone trying to walk in between them.  Sounds like a lawsuit to me.  I'm concerned with people smacking eachother by accident as is.

<<Also, what happens when I give them my DL and I start to play and some jerk kid comes up and grabs the controller from me and gets out of the store before I or anyone else can stop him? I am responsible for the controller and I get dinged for it. I don't like that.>>

Too bad.  It's like taking out a library book.  You can take it out for free, but if someone breaks into your car and steals it, you have to pay.

<<There is also the possibility of infighting. Someone has the controller and another person sees them playing and wants to play and asks to play. The person playing says no and they get into a fight. Will the EB/GS employees referee and try to break up the fight? Is that in their contracts as employees?>>

If someone starts fighting with you over the controller you act like a human being and explain how to get one.  If he tries to grab it, just return it to the counter.  Easy.

<<The whole plan for the Wii is that non-gamers will buy it once they try it. But if it's only in game specific stores they aren't going to try it unless a gamer specifically gets them to. The goal is for people to walk by, see the Wii and think "hey I want to try that". They're not going to be in a Gamestop or EB store in the first place unless they're already interested in games.>>

That whole statement is wrong.  Non gamers are in game store constantly.  It's called gift shopping.  Also don't forget all the malls.  The interactives will be in the window.  A few years back I ran a DDR tourney with metal pads in my store right at the entrance.  There was also some kind of show going on down the hall.  My store had a bigger crowd of curious people than the show in the middle of the mall did.

Trust me on this guys.  It's the best decision they could have made.  

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TalkBack / RE:RUMORS: GameStop-Exclusive Demos and C64 on VC?
« on: October 03, 2006, 03:35:37 AM »
Here's the actual deal.  All stores are getting Wii kiosks.  GameStop/EB Games however is the only store getting interactives.  Yes, that does sound strange considering that Nintendo really wants to get the Wii controller into as many hands as possible, but there's a few good reasons behind this.

1. How do make an interactive with a wireless controller where you actually have to stand far away from the system to play it?  You can't if you expect to keep the controllers.  Companies have enough problems keep their DS Lites and PSPs which are bolted down.  Imagine a controller on a teather.  How long do you expect that thing to last?  To my understanding the way the GameStop interactives will work is that the controllers won't be teathered to the system, but will be kept behind the counter.  The Wii will play videos until a customer aproaches the counter to request a controller to use.  In order to get a controller you will have to give a driver's liscence or a credit card which will be returned when the controller is returned.  That kind of thing can't be pulled off at a big box retailer.  How long do you usually wait in the video game section of Wal-mart for someone to show up and open that cabinet to sell you a game?

2.  GameStop/EB is responsible for 25% of the game industry's new sales.  It's where most gamers shop, and it's growing like crazy.  Most people that currently shop there are PS2/360 fans.  Nintendo wants that to change, so they seem to be treating the company a bit better than they used to.

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