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Messages - Wiiner

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1
I think the article about the 3D is simply pointing out facts, at the end he doesn't sound convinced of anything.

2
"there's no conceivable reason why you couldn't calibrate the thing so that you could point at the TV" - That's what one Nintendo rep told me at E3 too, but all of the Wiimotes I played there that used the pointing you pointed at the bar.  

If you had a projector and you had the sensor bar at the bottom of the screen near your floor, then you calibrated it to point at the screen, when you pointed at the top of your screen near the ceiling the IR signal could be lost...maybe...

3
"it can determine location in 3d space" - the article proves this to be incorrect. If it could, why would it need an accelerometer at all? Why would it need infrared pointing technology at all?

4
"in real time"

5
Nintendo has told us all along that this was a new technology that 'the console's controller can detect its exact location and orientation in 3D space' with 'pixel-perfect accuracy'. This lead me, and likely you to believe that this was like some sort of 3D grid in the room that the console could detect exactly where it is, and in what position it is in. That if you laid the controller on the floor and started up the system, it would know that the controller is on the floor. There is no new technology at work here, but rather the culmination of two existing technologies used in a new way.

Interesting stuff I think - sheds a little light on how things work...

http://www.xgaming.com/newsletter/Wii%20Dupe.shtml

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