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Nintendo Gaming / RE:What makes a great handheld?
« on: July 02, 2005, 11:50:47 AM »Quote
Originally posted by: Spak-Spang
Lord_die_seis
Games: Handheld games are not console games. PERIOD. You can't design them in any similar fashion. Handheld games must have easy save points, be a game that is quick to get into, and be able to quickly satisfy. Handheld games are best as arcade type games.
I agree, but there are so many good RPGs as well. I think the ones that have done best are the ones with a mission and a few enemies to beat where you can save right after (I'm talking about FFTA and Advance Wars of course). Pokémon is also good, you can level up your creatures on the bus without getting roped into an imersive story.
When Pokemon and Advance Wars hit the DS... blimey.
Also, the instant sleep mode when you slap the lid down is AWESOME for getting off the bus and into the classroom to finish a level on kirby

Back to your point on arcade games, I think a clear indication of what you have unlocked is good. Take Wario Ware and Kirby Canvas Curse for example, you know what you are doing, and can just do a quick rainbow run on the train to get a couple of medals. I think the DS already has some killer arcade titles you were talking about.