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Messages - EatChildren

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Nintendo Gaming / RE:My prediction - SK is making Zelda
« on: May 12, 2004, 03:57:00 AM »
Whilst I'm deeply begging to doubt the whole Nintendo/SK hoax (even though I've fuled it more than anyone on multiple forums) I honestly wouldnt be surprised if Dyack was.

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General Gaming / RE:Segas big announcement
« on: May 10, 2004, 06:03:12 AM »
This Matrix Online + Sega crap is not the big announcment.

The people (such as gcadvanced.com) that take pictures like this, dont you think they would post news like "Sega Logo on bottom of Matrix Online poster" instead of just taking a picture and leaving it at that?

Dont forget too, this is hardly a big announcement or something to get uber excited over. Seriously:
"We at Sega are co-publishing Matrix Online!!!"
Its not exciting and it means jack to GCN owners, as we all know nothing online is comming to the GCN any time soon, expecially something as big as this.

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General Gaming / RE:Hopefully a complete Lie
« on: May 10, 2004, 05:49:30 AM »
Spong is one of, if not, the WORST sources of gaming news on the web. Majority of there "news" is complete crap. They never have "sources", they just make it up on the spot, or someone says it on a forum and then it becomes news.

Myamoto is supposedly working on a GCN game or two, so I highly doubt he will retire any time soon.

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Nintendo Gaming / RE:Where is Giest?
« on: May 09, 2004, 08:57:45 PM »
The game revolves around a very interesting concept, but from those who played it last year at E3 said it was certainly not faultless. Controls felt sluggish, AI wasnt all that great, and other problems prevented it from really shining.

Hopefully when its shown in a few days it will be deeper into developer and really show off.

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Nintendo Gaming / RE:Eternal Darkness 2 Marketing Tactic: Reasons
« on: May 05, 2004, 05:24:13 AM »
Woah, this thread has turned into a monster.

Yep, 7 days to go till we all learn the horrible (maybe) truth.

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Nintendo Gaming / RE:First Timespliter: Future Perfects-----screens
« on: May 01, 2004, 09:54:52 PM »
Hopefully the game wont keep this ww2 look and style. The last thing we need is another ww2 rehash game. As long as they throw in some crazy weapons and try not to make it a "realistic" shooter I'm happy.

These screens are impressive and nice, but far from blowing me away.

EDIT: Burnout 3 and TimeSplitters 3 are still being developed by the original people. Where the hell did you get the idea that they wernt? The only different thing is EA are now publishing both. Publishing is different from Developing.

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Nintendo Gaming / Eternal Darkness 2 Marketing Tactic: Reasons
« on: April 18, 2004, 04:32:32 AM »
Hey. I've posted this stuff on a bunch of other forums (N-philes, IGN, etc) and I thought I might post it here. I know theres already an SK/Nintendo Split-Up thread, but I think the dicussion of this rumor is worhty of its own.

As your all probably well aware, rumors are circulating about the SK/GCN breakup being just a Marketing Ploy for an announcment of Eternal Darkness 2. After going through information, heres what I have come up with:

1) Dennis Dyack has stated the relationship between Nitendo and SK is/was very, very strong.

2) This announcment was completly out of the blue. Not the SLIGHTEST warnings at all.

3) IGN are the only people to have "offically" reported it. They are VERY close to Dennis Dyack.

4) Planet GameCube, also claiming to have contacted Dyack about this, posted the news at 3:33pm.

5) This news was announced April 13th. The E3 press conference ends May 13th.

6) Including the day of the announcment (April 13th) and the day after the end of E3 (May 15th) you have a total of 33 days.

7) Dyack has stated that if he hints towards there next game, ala: MGS, it will be in a much more tricky and sneaky method than he did last time, as people will be prepared.

8) There has still be NO official announcment. When Rare departed there Nintendo announced it (including press release) the day we knew or the day after.

9) Dyack has said there is much more to the Eternal Darkness story, and that one day he would like to show it.

Just a quick note to those in the dark: In the SK game Eternal Darkness the number 333 had a special, mysterious meaning to all the crazyness that was going on.

Am scraping the bottom of the barrel? Yes, definately. Is some of the stuff here pretty far fetched? Obviously yes, it is.

But you cant deny some of them seem "fishy". Noteably the fact there has been NO proper official announcment and that PlanetGamecube posted the article at 3:33.

"As far as we are aware, Cube-IGN and PlanetGamecube are the only two websites to have said that they have talked to Dyack themselves and he confirmed the split.

However, Dyack is also known to be quite chummy with both those sites and posts on both sites forums.

He has been seen logged in, obviously browsing, recently on BOTH of those forums.

Could he be seeing how well his little "joke" is going?

The biggest things that make things seem odd is the whole "official" announcement, the people who apparently have had it announced to, and the news posting of 3:33pm just makes the mind work in overdrive."

"Think about how many people this has captivated.

For starters, fans of SK are already concerned about this news.

Then you have the people who are more for Nintendo but dont really care about SK, this news still has caught them.

Last but not least, PS2 and Xbox owners. The news has hit them that SK have the ability to develop for there consoles.

Then imagine: BAM! Your hit with the news that this was a big "lie", and this kind of madness and tom-foolery is what you will see in Eternal Darkness 2.

That would spark interest from ALOT of people towards the game.

In my views, in 7 days time if we havnt seen a press release or official statement from either Nintendo or Silicon Knights, this is just a marketing tactic."

"Oddly enough this is something you can see Dyack pulling off. He's a sneaky bastard and seems to enjoy "talking between the lines" then letting the public interperate what he's said.

Another thing I was thinking about:

IGN, one of the only people to "confirm" this, speculated it was about "creative differences". They pulled that story right from there rear. Going through old and new Dyack interviews, some with Myamoto present, he has confirmed they share the same views and goals as Nintendo. In one of them, Myamoto mentioned how technology was not important and that the gameplay was the main focus, Dyack completly agree'd.

Therefor, why would they split over creative differences? I doubt they did.

Could it have been sales? Eternal Darkness didnt sell well, but im pretty sure Twin Snakes has sold quite well. Even then, sinse when have Nintendo taken into mind what the sales are going to be?

Nintendo have N-Space making Giest, and just looking at N-Space's track-record shows that Nintendo cant be overly concerned about sales there.

As for ED selling poorly, Nintendo aquired SK BECAUSE of ED to begin with. Nintendo commented many times how they like games that do something thats unique and hasnt been done before. Not long after SK was aquired for second party Nintendo confirmed it was because the Sanity Effects of ED impressed them.

Not only was this announcement out of the blue, and not only has there been no "official" word, but there seems no logic behind Nintendos decision. No logic at all.

Then again, when has anything Nintendo have done been logical :/."


Is it far fetched? Yes, of course. But we can still discuss it.

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