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Nintendo Gaming / RE:R: Racing Evolution goodness
« on: April 29, 2004, 05:29:48 AM »
Hi Joe,
Pressure-sensitive buttons are nice, but nothing like an analog stick or trigger. So I still think that the Gamecube allows for better control of this type of game.
If you read the reviews carefully, most of them only compare directly to Gran Turismo in terms of numbers of cars, tracks, and other features. Some say that RRE lies between GT3 and arcade racers in terms of realism, but I think they are really referring to things like the pressure meter and brake assist option. Also, as you point out, the GT series offers more car customization. Nevertheless, some reviews specifically credit the physics engine in RRE as quite good.
I have played one of the Gran Turismo games briefly, but more importantly I have played a game much more realistic than GT: Grand Prix Legends. According to my experience, the physics engine in RRE is very good. My point is that the quality of the physics engine here is under-recognized, amidst all the comparisons of other aspects of the game. I don't need more cars, more tracks, more customizations or paint jobs to improve my enjoyment of the game when the core driving experience is so good. My other point is that there is nothing that comes close to RRE on the Gamecube.
So does anyone have an answer about that Password in RRE?
-Cooper
Pressure-sensitive buttons are nice, but nothing like an analog stick or trigger. So I still think that the Gamecube allows for better control of this type of game.
Quote
Basically, it doesn't come close to GT3 in terms of realism and control.
If you read the reviews carefully, most of them only compare directly to Gran Turismo in terms of numbers of cars, tracks, and other features. Some say that RRE lies between GT3 and arcade racers in terms of realism, but I think they are really referring to things like the pressure meter and brake assist option. Also, as you point out, the GT series offers more car customization. Nevertheless, some reviews specifically credit the physics engine in RRE as quite good.
I have played one of the Gran Turismo games briefly, but more importantly I have played a game much more realistic than GT: Grand Prix Legends. According to my experience, the physics engine in RRE is very good. My point is that the quality of the physics engine here is under-recognized, amidst all the comparisons of other aspects of the game. I don't need more cars, more tracks, more customizations or paint jobs to improve my enjoyment of the game when the core driving experience is so good. My other point is that there is nothing that comes close to RRE on the Gamecube.
So does anyone have an answer about that Password in RRE?
-Cooper