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Messages - capncrunk

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Nintendo Gaming / RE:What features should gamecube2 have?
« on: March 14, 2004, 10:36:58 AM »
Or how about this. If the N5 is as compact as the Gamecube, having built-in wireless networking would be great. Imagine briging your N5 to a friend's house and being able to instantly play games over LAN.

There'd be the problem of carrying a bluky TV around with you, though. Unless they figure out a way to display the games on the DS or GBA2. That way, you can have 8 people playing at a time with 1 TV, 2 N5s and 4 DSes/GBA2s.

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Nintendo Gaming / RE: What features should gamecube2 have?
« on: March 06, 2004, 10:12:40 AM »
If the GBA2 is indeed a portable gamecube, putting backwards compatibility in the N5 would be shooting themselves in the foot. Why develop new games for the N5 right away when you can just develop a game for GBA2, which is hardware that you already know how to program for, and have it sell to both the home and portable markets? You'd essentially be making twice the profit with half the effort.

What they should do is put out the N5 with NO backwards compatibility, then a little while after the GBA2 comes out, release a GBPlayer-like expansion. That'd solve the backwards compatibility "problems" and still give developers incentive to start making N5 compatible games from the get-go.

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Nintendo Gaming / RE: DS Controls Layout??
« on: March 04, 2004, 09:16:50 PM »
What about a touch-sensitive pad, a-la the iPod's touch-wheel. The center could be slightly concaved, so you know when you're centered.

It'd save a lot on space, and it'd still have that analog feel without using a joystick that prevents you from folding the unit up.

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