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TalkBack / RE:Burnout 3 Swerves to Miss GameCube
« on: February 09, 2004, 06:40:32 PM »Quote
Originally posted by: kovu_br
I read in Cube-Europe that Criterion was the one who decided to develop Burnout 3 only for the PS2 and X-Box, not EA. And that's probably because the game was in dev. only for those two consoles prior to the EA aquisition and they decided to concentrate on them instead of spreading resources on another version.
But let's face it - Every time a multiplataform game hits all 3 consoles at the same time the NGC version sells the worst (Sure, Soul Calibur 2 and possibly Sonic Heroes are exceptions but still you gotta admit that in 99% of the cases the NGC version is outsold by the other two) - So I can't really blame Criterion on that even though that means I won't be able to play the game.
Your right, in the past alot of the times the GC version of a multiplat game sold the least... But that was the past... Alot has happened in the recent months... ever since Gamecube hit $99 sales have been absolutly fantastic, and that goes for software sales as well... As of now gamecube is in 2nd place world wide OFFICIALY.... The last 2 high profile multiplat games, Sonic Heros, and SC2 sold the MOST on gamecube... I think now multiplat games will sell more on gamecube than other systems...