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TalkBack / Re: The World Ends With You: Final Remix (Switch) Review
« on: October 11, 2018, 01:41:33 PM »
The combo map stuff was shown alongside unfinished new cutscenes and stuff, so it probably didn't work out for whatever reason in early development. That's a fair if not overstated point.
I feel the need to point out that Final Remix never promised the "New 7 Days" to be featured in the game, just a "new scenario", which due to the presence of the Solo Remix Teaser character people assumed it would be New 7 Days or a cutdown version of 2014's scrapped internal sequel. They were very clear during the marketing that the new scenario was "A New Day" when they started promoting the new content, and (avoiding spoilers) that scenario is clearly still intending to lead into "New 7 Days" in a different game. So there was no wrong advertisement, you've likely just forgotton or misheard what was promised over the last ten months.
Also the negative point about a mission requiring a 1% Drop is ridiculous; the player is given complete control over their drop rates and you could have easily made that a 100% guaranteed reward with a little effort. Even without going all out to force it to 100%, you could drop your level by 9 to make the default multiplier at 10, and then killing with a fusion multiplies the drop rate, and it's easy enough to hit 3x or 4x there, so that's an easy 40% up from 1%. Plus you add on the default multiplier for each chain, so fighting two battles back to back raises that to 80% already.
I don't mean to come off as one of those drones who scream about low review scores but reading this I feel like the score was lowered directly due to simple mistakes on the reviewer's part and that's a terrible look.
I feel the need to point out that Final Remix never promised the "New 7 Days" to be featured in the game, just a "new scenario", which due to the presence of the Solo Remix Teaser character people assumed it would be New 7 Days or a cutdown version of 2014's scrapped internal sequel. They were very clear during the marketing that the new scenario was "A New Day" when they started promoting the new content, and (avoiding spoilers) that scenario is clearly still intending to lead into "New 7 Days" in a different game. So there was no wrong advertisement, you've likely just forgotton or misheard what was promised over the last ten months.
Also the negative point about a mission requiring a 1% Drop is ridiculous; the player is given complete control over their drop rates and you could have easily made that a 100% guaranteed reward with a little effort. Even without going all out to force it to 100%, you could drop your level by 9 to make the default multiplier at 10, and then killing with a fusion multiplies the drop rate, and it's easy enough to hit 3x or 4x there, so that's an easy 40% up from 1%. Plus you add on the default multiplier for each chain, so fighting two battles back to back raises that to 80% already.
I don't mean to come off as one of those drones who scream about low review scores but reading this I feel like the score was lowered directly due to simple mistakes on the reviewer's part and that's a terrible look.