Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Stu

Pages: [1]
1
Nintendo Gaming / Price Advice.
« on: July 13, 2003, 01:44:04 AM »
Hello all,

Firstly, applogies if this isn't the right place to ask about this.

I have a Gamecube system to sell, with quite a few games and extras, and I was wondering what sort of price I should be looking for, when I sell it on eBay or whatever?

The lot is as follows: (All items 'as new', i.e. all games boxed with instruction manuals, discs free from scratches, all hardware in original box with manuals, all memory cards and control pads in original boxes, etc)

1x Platinum Gamecube. (PAL, in limited edition Wind Waker Pak box)
2x Platinum Gamecube control pads.
1x RGB Scart lead.
3x Offical Nintendo Memory Card 59.
1x Offical Nintendo Memory Card 251.
1x Black Gameboy Player.

Gamecube games:

The Wind Waker + Bonus Disc.
The Sims.
FIFA Football 2003.
Sonic Mega Collection.
Tiger Woods PGA Tour 2003.
Resident Evil.
Resident Evil 0.
Super Mario Sunshine.
Metroid Prime.
Pikmin.
Wave Race: Blue Storm.
Super Monkey Ball.
Super Monkey Ball 2.
Super Smash Bros. Melee.
Burnout 2.
Eternal Darkness.
Star Wars: Rogue Squardon 2.
Ikaruga.
Timesplitters 2.
Sega Soccer Slam.
Luigi's Mansion.
Super Mario World (GBA Game)
Zelda: The Four Swords (GBA game)

23 games in all.

Many thanks.

2
General Gaming / Technophobe Pro Logic Help Please.
« on: July 03, 2003, 10:01:01 AM »
Actually, I am getting the sound from the cinema speakers, but do I have to select pro-logic on the game I'm playing?  I get the option to display in 60hz when starting up, but no option to use 5.1

Would a game, like say Rogue Leader, display this option?  I can still only select stero or mono from the sound menu.

3
General Gaming / Technophobe Pro Logic Help Please.
« on: July 03, 2003, 09:42:16 AM »
Hello,

I went out a purchased a 'home cinema' system the other day, and after unpacking it, setting it up and playing a DVD (Saving Private Ryan) I was very impressed... the opening beach scene sounds fantastic on my system.

Anyway, I know it's probably mind-numblingly obvious, but how do I get my Gamecube to use the surrond sound speakers?  My Cube is connected to my TV via a Scart lead, and my DVD cinema system is also connected to my TV via a scart lead.  I assumed that the Cube would use the surround sound speakers, as they are both connected to the TV with scart leads, however my Cube just uses the TV speakers.

The Cube is on AV2, and the DVD cinema system on AV1.  What lead am I supposed to connect the Gamecube to the DVD cinema thingy with?  They are not actually connected to each other at all, just both connected to the TV, so at the moment, I can watch a DVD with surround sound, but not play on the Cube.

Sorry if it's a stupid question, but I can't get it to work.

Many thanks.

4
Nintendo Gaming / Quality Retro Gaming With a Cube and a Player.
« on: June 29, 2003, 06:13:52 AM »
Quote

Originally posted by: KnowsNothing
Every time you said retro, i thought "Retro Studios" the makers of Metroid Prime.
Erm, Ok.  Thanks for that.

 

5
Nintendo Gaming / Quality Retro Gaming With a Cube and a Player.
« on: June 29, 2003, 05:52:05 AM »
Hi,

I was just wondering how much of a bonus the large amount of quality retro titles you have access to, with a Gamecube and a Gameboy player, is to Nintendo?

Sonic Mega Collection brought us all (well, most) of the 16bit classics, from Sega’s best series of games, with Sonic 1, 2, 3, and Sonic & Knuckles, as well as a few hidden gems, such as Ristar, and Dr. Robotniks Mean Bean Machine.  NES classic Metroid can be unlocked from the Metroid Prime disc; and a Gameboy player will give you access to Super Mario Bros 2, Super Mario World, Yoshi’s Island, Mario Bros, and very soon, the wonderful Super Mario Bros. 3.  

That’s the cream of Sega and Nintendo’s flagship series, from the 8 and 16bit era.

Bringing things more up to date, we also have the mind-meltingly beautiful remake of Resident Evil, as well as a quality port of a real hardcore, quality shooter, in the shape of Dreamcast classic Ikaruga, and soon a remake of Metal Gear Solid.  Personally, I brought my Gamecube for the big, flagship 1st party releases.  It’d be nice to play Halo, or GTA: Vice City, but if push comes to shove, I can miss out on them; however, I have to play the latest Mario, Zelda, Metroid, Mario Kart, etc.  

The quality retro games are turning out to be a very nice bonus, however.  A few well picked remakes of recent quality games, combined with a sizeable library of 8 and 16bit classics, is another feather in Nintendo’s cap.  My Gameboy player arrives in a day or so, and the first title I’ll be buying is Advance Wars, but a copy of Mario World, Mario Bros. 2 and Mario Bros 3 wont be far behind; and of course, a copy of the Legend of Zelda; a Link to the Past.

Anyone else pleasantly surprised by the amount of quality retro games available to those of us with Cubes and Gameboy players?  
 

6
Nintendo Gaming / Gameboy Player \ SNES Picture.
« on: June 26, 2003, 12:19:16 PM »
Hey, just 2 quick questions.

1) Lets say I am playing a Gameboy Advance game on my Gameboy player, and the game is, say Super Mario Advance 2: Super Mario World, or Zelda: Adventures of Link, or any of the other games that have ports of the SNES original.  Anyway, as the picture has been scaled and squashed (for want of a better word) for the Gameboy Advance screen, and then scaled again, for a big TV screen, does it look any different to how it would look playing the same game on a SNES?

In short: Does playing the GBA version of Mario World on a big TV, look any different to playing Mario World on the SNES?  Can you tell the picture has been scaled and re-scaled, or not?

2) Can I unlock stuff, like the original copy of Metroid that you can unlock on Metroid Prime, by beating Metroid Fusion, with a Gameboy player, or will I still need an actual GBA and link cable?

Mods: Just so I know, do we talk about Gameboy player issues here or in the GBA section?

Many thanks.

7
NWR Feedback / You're on the telly! ;)
« on: June 24, 2003, 10:04:41 PM »
I was watching Game Network today, on Sky digital (UK Sky Channel 223), and the gaming news came on, or 'Flash News' as they call it.  Anyway, they were covering the Acclaim dropping Gamecube situation (clearing it up, and explaining that Acclaim are not dropping anything, just giving more thought to what games they release on what systems).  Anyway, who did Game Network use as their source of information?  Yep, Planetgamcube.com!

The reporter said 'Gaming website Planetgamecube.com contacted Acclaim, and they said blah, blah, blah'.

Nice, huh?  I thought it was, anyway.

8
Nintendo Gaming / Forgetting the "older" generation of Gamers?
« on: June 22, 2003, 11:29:50 PM »
Quote

Originally posted by: TheoNeumann
Referring  back to the point that Stu said with his long list of tasks which are very hard,what do u notice about the  those? Thats right, the outstanding majority contain "hard mode" or master mode" etc. Which takes away the subject quite frankly. Why should I pay.... £40, to get a game
which only gets hard with a change of difficulty level?? I expect the raw challenge from the start, i wont to go into a new game excited without even casting an eye on the diff level.


Erm, well that’s how games work.  Easy mode is easy, and Hard mode is hard.  Monkey Ball is a perfect example of this; you start off with the easy levels, which allow you to get used to the basic controls, then you tackle the next mode (Advanced) which starts to test you, and which you wont beat until you have progressed, and then you tackle Expert, which you wont beat until you are very good.  Then it's on to Master, and in Monkey Ball 2, Master Extra, which are the hardest of all.  It works.

What exactly is your point here?  You don't think games should have difficult settings, or you don't like it when you have to use a difficulty setting in order to be challenged?  I disagree if it's the first point, and I can't see the problem with the second.

I really can't see why you'd have more of a problem paying £40 for a game which had difficulty settings, than you would paying £40 for a game without them.  Why would you want a game to be hard from the outset?  I see no reason for that to happen; as long as Monkey Ball is giving me a challenge by the time I get to Advance, then the jobs well done.   Ikaruga, by the way, will more than test you on Easy, it's that sort of game.

Lets have a look at the games I listed:

1) Ikaruga.  Hardcore gamers only, for this one.  Mind numbingly hard to even stay alive... on Easy... on the first level.  By the time you are trying to get 30 million points, or complete the game on 1 credit, its almost impossible to do.  More than enough challenge for anyone, and a brilliant game as well.

2) Monkey Ball 1 & 2. Brilliantly paced, with the early levels only there to allow you to get used to the controls, the middle levels offering just the right level of challenge, and the Expert levels really separating the men from the boys.  This all happens before we get to Master, which, on Monkey Ball 1 at least, I reckon less than 15% of gamers will do.  More than enough challenge, from a cartoony game.

3) Rogue Leader. The Ace medals are awarded for doing very well on a certain mission, the missions are long and involved enough to offer enough challenge just to complete them, but for the real masters, this challenge awaits.  Again, more than enough challenge.

4) Super Mario Sunshine. Perfect balance of difficulty, in my opinion.  The Shines range from very easy, to the very difficult void levels, and then the even more difficult hidden shines, many of which have you doing a void level, with a time limit, and having to collect 8 red coins.

5) Tiger Woods 2003. Again, a perfect and very challenging difficulty setting.  As you stats get higher, so does the quality of your opponents, so if you don't learn how to improve your score with those stats, you fall behind.  The scenarios, which I mentioned, are again very well balanced, with bronze, silver and gold medals, to challenge novice, good and great players.

6) Wave Race Blue Storm. Another game with those difficulty levels, that you seem to dislike, for some reason.  The controls on this game take no prisoners; you either get used to them, or you lose.  Therefore, having a few simple courses first, followed by harder ones where the AI pulls no punches, makes sense.  It allows the game to flow, being both hard enough to give experienced players a challenge, and easy enough at the start, to allow you time to get used to the game.  

7) Timesplitters 2. Probably the best example, of a well used difficulty setting.  On Easy, you only play a certain amount of the level; enough to get a feel of the game, but still leaving much to be discovered.  When you play on the middle difficulty setting, you get the full level, and when on Hard, you get the full level, without a lot of the health and armour items, and with the AI on full alert.  Again, this allows anyone to play, but still offers a challenge to even the most experienced players.  Siberia, Atom Smasher and Robot Factory, on hard, will test anyone.

As I said, I don't think there is a lack of hard games on the Gamecube, I just think you aren't playing them.  If you brought the Wind Waker expecting some sort of hardcore challenge, then you were obviously going to be disappointed.  The Wind Waker is telling a story, with you in the staring role, it's not trying to be hard (like Ikaruga, Monkey Ball and the other are), because it doesn't need to be, in order to do what it sets out to do.  There are story games, and hardcore games, and by playing both of these, you can get all the enjoyment and all the challenge you want, and all without laving your Gamecube.

I see no problem with that.

Quote

so stop picking fights and just admit im right
Well, people are disagreeing with you, and they are giving their reasons for doing so, as well as providing evidence.  Why, in these circumstances, would anyone just admit you are right?  If you disagree, then do so by offering constructive and well thought out reasons why; making statements like you just did will simply make you appear pig headed and ignorant.  These (moderated) forums are here for the discussion of Gamecube related issues, not for you to shout everyone down with silly statements like 'just admit I'm right'.

Thanks and enjoy your Gamecube,

Stu.

 

9
Nintendo Gaming / Forgetting the "older" generation of Gamers?
« on: June 21, 2003, 08:47:58 AM »
Erm... I have to disagree.  You are saying that Nintendo isn't bringing out any games on it's Gamecube system that offer a challange, yes?

You've beaten hard mode on Ikaruga, and approached 30 million points?

You've beaten Master Mode on Super Monkey Ball 1 and 2?

You've got all the Ace medals on Rogue Leader?

120 Shines on Mario Sunshine?

All gold medals on the Tiger Woods 2003 scenarios?

Beaten Expert mode on Wave Race: Blue Storm?

Hard Mode on Timeplsitters 2?  (Siberia, Atom Smasher and Robot Factory)

I'll take a guess that you haven't, you knoiw why?  Because it would be too hard.

If you've done all that, you're a better man than me.  Don't buy the Wind Waker and expect a challenge; just enjoy the story, and let the game flow.  Ikaruga is for challenge, Pikmin is for a relaxing quality experiance.

I think your claims of 'getting tired of the general easyness' is self inflicted; there are plenty of games out there, that you will come nowhere near to completing without a lot of skill and a large amount of time invested in them, you just need to play them.  To be honest, with the list of games above, there is no case at all, for Nintendo games being too easy... as I said, just don't base everything around the Wind Waker.

10
Nintendo Gaming / Quality to come, but what about now?
« on: June 21, 2003, 08:38:53 AM »
I'm still not sure why owning a Gamecube and 21 games to play on it is 'sad'.  Perhaps you could explain?  What exactly do you mean by 'sad'?

I've already made the point about the Xbox, and the difficulty you'd have owning 21 games, without buying any old junk.  I think the PS2 could do it though, although a lot of the games would be sequals, RPGs and sports games.


11
Nintendo Gaming / Quality to come, but what about now?
« on: June 21, 2003, 05:40:35 AM »
The first two chapters (A Brief History of Reality and The Shape of Time) both deal with quantum theory.  I'm currently reading Chapter 6 (Our Future?  Star Trek or Not), which is all about biological and electronic life continuing to develop in complexaty at an ever increasing rate.  So, the Gamecube 2 will be smarter, but so will we.

It's a great book, but sometimes, you get to the end of a page, and you realise that you haven't really understood a single word Hawking has said.  I suppose that's why he's the Lucasian Professor of Mathematics at the University of Cambridge, and is considered one of the most brilliant theoretical phsysicists since Einstein, and I'm not.

As for my games... you can only have one in the Cube, and as long as it's a good one, be happy.  The good thing with having a good selection though, is being able to play the sort of game you are in the mood for.  10 minutes to kill?  Ikaruga, Monkey Ball or Smash Bros are perfect.  If you want to settle down with a 'proper' game, then Metroid Prime or Eternal Darkness fit the bill, much better.

And Halo... well, I sometimes wonder where the Xbox would be, had Halo not been made.  I don't think it would be a million miles away from the fate of the Dreamcast, to be honest.  Unlike the Cube and PS2, which have big games, but could afford to lose them, Halo is in a different class.  It has probably sold more Xbox's alone, than the entire selection of other games.

You get the feeling that the Cube could lose Zelda, or Mario, or Metroid, and the PS2 could lose GTA: Vice City, and it would hurt sales, but if the Xbox had lost Halo, it would be a much bigger deal.  Halo is still in the top 10 retail chart for Xbox, more than a year after it's release, and is still the most talked about, and played game; and will remain so until... Halo 2.

The Xbox needed Halo alright.  

12
Nintendo Gaming / Quality to come, but what about now?
« on: June 21, 2003, 05:02:01 AM »
Quote

Originally posted by: mojorizin
Aside from SMS, I think Rayman 3 may be the best platformer on GC.  Its a bit quirky, so it probably requires a rental.  Its a beautiful game to look at - if your into psychadelia - looks like a Janis Joplin fever dream.
Yeah, I've seen it running, and it does look good.  I may have jumped the gun, when I said there was nothing out to buy at the moment; Rayman 3, Phantasy Star Online, Animal Crossing and Skies of Arcadia Legends will do a good enough job of keeping me entertained until the big hitters come out.

I wonder if you could own an Xbox and 25 games, and still be buying quality?  I don't know, as I've only played Halo and Splinter Cell, but I certainly couldn't name 25 Xbox games I'd bother to buy.  Interesting thought.

13
Nintendo Gaming / Quality to come, but what about now?
« on: June 21, 2003, 04:49:27 AM »
I've beaten Zelda, Metroid (on Easy only), Eternal Darkness, Pikmin, Timeplsitters 2, Sega Soccer Slam, Resident Evil 0, Resident Evil, and some of the games on Sonic Mega Collection.  More than half of my collection remain unbeaten, although I will try to beat them all (Monkey Ball is proving a tough nut to crack on Master mode)

Just out of interest, if I had of beaten all 21 of my games, why would that be 'sad'?  I've seen people get 32 million points on Ikaruga, and people get 9999 play points on Monkey Ball, both things I could never do... is that sad?

I see no connection between owning 21 Gamecube games and not reading, not going out and being sad... I suppose owning 9 games is ok though, yes?

Mario has 16 games, is he now sad, or does he remain cool?  It's all really rather interesting, isn't it.

Oh, as you have an interest in reading, I suppose I should tell you what I'm currently reading.  At present I'm reading 'A History of Britian volume 1; 3000bc - AD1603' by Simon Schama, and 'The Universe in a Nutshell' by Steven Hawking.  The later is very heavy going, but then, I don't think you are supposed to really understand Hawking, you just read what he has to say, and turn the page.

14
Nintendo Gaming / Quality to come, but what about now?
« on: June 21, 2003, 02:33:50 AM »
Quote

Originally posted by: Mario
Ermm... have you ever thought about actually playing some of those games?

I have 16 games and in fact, im glad that im not getting any more for a few months, right now im enjoying playing Pikmin, Wind Waker, Metroid Prime and many others. Every now and then i play some SSBM, Wave Race or Timesplitters 2 single player and multiplayer. Enjoy the games you have man, jesus. And Starfox Adventures is a very good game.


Yeah, I am playing my current collection; just finshed Wind Waker, I'm 75% through Ocarina of Time, finished Metroid - now trying Hard mode, and I'm 95% through Burnout 2... no reason not to buy a few new games though, is it?

I do enjoy the games I have 'man, jesus', where did I say I didn't?  It's because of my enjoyment, that my collection is 21 games strong, were I not enjoying early titles like Pikmin, Rogue Leader and Monkey Ball, I wouldn't be buying Monkey Ball 2, and looking forward to Pikmin II and Rogue Leader III.

Point taken though - no rush, as I have plenty of good games to fall back on, but I like to have 1 or 2 quality games waiting for me, when I want a new one.   So far, the Cube has more than provided in the department.

Thanks for your comments.


15
Nintendo Gaming / Quality to come, but what about now?
« on: June 21, 2003, 01:27:53 AM »
Yeah, I was thinking about that.  Never heard of it before, but the reviews are good, and it's not like we have much choice on the RPG front... I'll grab a copy.

What's Phantasy Star Online like, if you're not online?  Still worth a purchase, or is it only worth it with the Broadband adapter and all that?  

16
Nintendo Gaming / Quality to come, but what about now?
« on: June 21, 2003, 01:20:28 AM »
Perhaps you lot can offer up a few suggestions; I've got a pretty sizeable list of games I'm looking forward to on the Cube (Viewtiful Joe, F-Zero, Mario Kart, Final Fantasy, Resident Evil IV, Pikmin II, Rogue Leader III, etc) but they are all a good few months away at the moment (I'm in England - PAL), and the current crop of releases are hardly convinving me to go out and buy them.

Time to buy a few DVDs, and wait for the quality to come, or have I missed a gem somewhere?

These are the games I have:

The Sims.
FIFA Football 2003.
Sonic Mega Collection.
Tiger Woods PGA Tour 2004.
Resident Evil 0.
Super Mario Sunshine.
Metroid Prime.
The Legend of Zelda: The Wind Waker (Plus bonus disc)
Pikmin.
Wave Race: Blue Storm.
Super Monkey Ball 2.
Super Monkey Ball.
Super Smash Bros. Melee.
Burnout 2: Point of Impact.
Star Wars Rogue Leader.
Eternal Darkness.
Timesplitters 2.
Sega Soccer Slam.
Luigi's Mansion.
Resident Evil.
Ikaruga.

I thought I'd have plenty of games to buy, but Megaman Network Transmission is a bit of a stinker, as is Wario World, and Sonic Adventure DX is only worth a rental, as I've finished the Dreamcast version.

I'm thinking Rayman 3, or an Action Replay and copy of Animal Crossin are my only 2 options... anyone got a great game I've missed, that's out in PAL?  Only things I won't consider are American sports games... I don't care how good the latest Madden is, I'm not interested.  Not that interested in extreme sports games, like Tony Hawks either.

Normally, if I'm looking for a game, I'd go to IGN, click on the 9.0 page, and pick one I haven't got, but I now own all the games on there, apart from some American sports games, Starfox (which despite looking good, wasn't worth buying, in my opinion), and Splinter Cell, which is a very shoddy port of the PS2 version.

Many thanks.    

17
General Gaming / emulator
« on: June 01, 2003, 09:51:06 AM »
Quote

Originally posted by: PIAC
Quote

Originally posted by: Stu
and if you have the Wind Waker bonus disc, your Gamecube will be using a SNES emulator when you play it.


wrong on 2 accounts, 1 your talking about n64 and 2 it wasn't emulated it was ported, said so in the booklet that came with it, you can even tell from the button menu' thing (where you assign your items) they are gamecube ones not n64 ones
Yeah, N64 sorry, not SNES, wasn't thinking.  

Are you sure there's no emulation invovled at all? The IGN.com review says 'Yes, visuals and sound are outdated when you compare this emulated N64 game with other titles in the GameCube lineup, but the gameplay remains fresh and top notch to this date.'  


 

18
General Gaming / emulator
« on: May 31, 2003, 11:49:44 AM »
Depending on what games you own, you already have several emulators in your collection.  Metroid Prime uses a NES emulator to plat Metroid (as has been mentioned), Sonic Mega Collection uses a Genesis \ Mega Drive emulator to emulate all those classic 16bit Sonic games, and if you have the Wind Waker bonus disc, your Gamecube will be using a SNES emulator when you play it.

To be honest, with the rumors about Sonic CD not being on Sonic Mega Collection due to the people at Sega not being able to get an acceptable level of emulation (graphic glitches and sound mess ups apparently), I find the quality of emulators coded by people in their spare time to be amazing.  

There's a great retro scene on the Cube at the moment, with the games listed above, as well as Ristar and Flicky on Sonic Mega Collection, and the upcoming Sonic Adventure DX.  Say legal, and play them with a proper control pad on a big screen TV.

19
Nintendo Gaming / The Best Gamecube Games
« on: May 27, 2003, 07:22:18 AM »
Grab yourself a copy of Timespliters 2, Tiger Woods PGA Tour 2003, Super Smash Bros Melee, Monkey Ball 1 & 2, Wave Race Blue Storm and Ikaruga, and your multi-player needs should be sorted.

Oh, and don’t forget Sega Soccer Slam – still the most multi-player fun I’ve had on the Gamecube; even my Dad, at the grand old age of 52, has a bash.

Pages: [1]