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Messages - bamf226

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Nintendo Gaming / How long is the prime deal going?
« on: April 02, 2003, 10:36:11 AM »
I seriously doubt it will last until July.  Unless they are making money on it of course.  

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Quote

Originally posted by: egman
Another problem with the game is that the puzzles just seem too easy and obvious. I have heard a lot of complaints about WW being easy, and I'll admit that I haven't come to a point in the game where I was afraid I would die. However, the puzzles in this Zelda are still quite hard and ultimately when they are completed there is that sense of accomplishment. I don't really feel that way after getting through a SFA puzzle.


Funny, how I think all the Eternal Darkness puzzles are ridiculously simple and it's one of the best games ever.  I had more difficulty with SFA puzzles than with ED.


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Nintendo Gaming / I am a 31 year old new GC owner
« on: March 28, 2003, 06:57:19 AM »
Glad to see I'm not in the minority here.  I've been gaming since the Atari 2600 days and have had every nintendo console to date (exception GBA SP).  Nintendo has always been my favorite and probably always will be.  Although I've only had my Gamecube for 3 weeks, I wonder what I did without it.  Oh wait, I played crappy PC games and cursed Microsoft.  Ok, I still do that sometimes, but my interest in PC games has really gone downhill since I got the cube.

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Nintendo Gaming / Why Is Eternal Darkness Regarded So Highly?
« on: March 26, 2003, 09:37:28 AM »
Quote

Originally posted by: Segnit BGS

Okay the first thing I?d like to say is:
It?s good to hear fellow gamer?s opinions, but everyone has to remember that this thread is very opinion oriented and occasionally for the wrong reasons. What I am saying is, for all we know the person who started the topic may simply dislike sadistic adventure games such as ED. He might have tried the game only out of curiosity or maybe to see what all the fuss about it was. Or he might have genuinely disliked the game. So there is no reason to bash or praise his opinion. However, giving comments to motivate him to play (?or not) should be made clear, coherent and constructive for the sake of everyone who wishes to participate in the thread. It?s only common sense to assume these boards will be more enjoyable if people behave more intelligently.

Glad to see something so well thought out.  I must say (and perhaps I should have when I created the thread) that I played the game out of hype from message boards.  A co-worker had the game and loved it and allowed me to borrow it.  I played for what I thought was a considerable amount of time and am at the point now of debating whether to give it back and focus on Metroid Prime, Zelda OoT & Master Quest, and Zelda WW.  I felt that in ED I was just pushing buttons to get from cutscene to cutscene, unlike Metroid Prime where I was totally immersed.  I began this thread hoping that perhaps I had just missed something.  I posted my dislikes as well as my likes so that it wouldn't be construed that I was just bashing the game.  In fact I was just trying to get other people's opinions and see if I was completely in the minority.  So far, most people seem to agree with some of my points.  I appreciate all of the intelligent feedback I have read since posting.  

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Nintendo Gaming / Why Is Eternal Darkness Regarded So Highly?
« on: March 26, 2003, 09:24:09 AM »
Quote

Originally posted by: Grey Ninja
weeks to get to Karim's stage?  I got there in my first DAY!  I finished the game in my second.  (I had to work both days).

If you only play the game for a few minutes a day, then that's your main problem.  It's like watching Star Wars 5 minutes at a time, then wondering why it sucks so bad.    Give the game the respect it deserves, and at least finish the game before complaining.

Congrats to you.  I applaud your excellent gaming skills.  However, I've only had 4 hours to play the game.  In 2 weeks time a grand total of 4 hours to sit in front of my TV and spin the disk up.  I'm a little more than a casual gamer when I have the time, but working 60 hours a week and taking care of a family barely give me any free time.  This thread certainly wasn't intended to bash Eternal Darkness.  I was just trying to figure out what the hype was.  After playing through 30% of the game, nothing has caught my attention and made me want to continue.  I suppose it helps to like the horror adventure sort of genre.  I was never too fond of Resident Evil either.  As I said before, maybe this game just isn't for me.

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Nintendo Gaming / Why Is Eternal Darkness Regarded So Highly?
« on: March 26, 2003, 09:10:23 AM »
Quote

Originally posted by: Doppelganger
Because it's creative; it's something new.  Although the game might not be everyone's cup of tea I believe it's so highly praised because it is a game that's unique at a time when most games are just rehashes of old stories.  Although everyone loves Zelda and Mario it's nice to play something new.  Most FPS are basically the FPS that came prior to it with better graphics, different weapons, and different levels... so it's not often that a game comes along that's so creative.  I also believe that's why so many of us look fondly back on when we were playing the original Nintendo... all the games were fresh and creative, so each game was a completely new experience.


This story seems to be rehashed as well.  I saw nothing new in the "family struggles with a continual plague" storyline. The best example I can think of is Undying for PC as I stated in the original post.  I really haven't played a lot of console games, so perhaps it's new to consoles.

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Nintendo Gaming / Why Is Eternal Darkness Regarded So Highly?
« on: March 26, 2003, 09:05:40 AM »
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Originally posted by: ThePerm
you have to play the game mroe then an hour every two days...if your only on Karim after a few weeks then well....that would explain it. As Denis Dyack said you cant play this game for ten minutes and really love it you have to play it for a couple of hours to get into it.


Unfortunately, I work 60 hours a week and have a family.  If this game isn't something I can play an hour at a time when I get a free moment, it probably isn't the game for me.

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Nintendo Gaming / Why Is Eternal Darkness Regarded So Highly?
« on: March 26, 2003, 09:03:29 AM »
Quote

Originally posted by: bigsam_14
Let me start with the storyline. It's the best storyline in a game that i've seen in a while. It's great how the story follows through with the different characters and times. The insanity effects are awesome. I don't see how this game can be boring to you.

Let me paraphrase from my original post:

unoriginal story
very linear gameplay
very slow moving game

So far I have seen very little in the way of sanity effects.  I do like being able to use different characters in different times, but that's not enough to grab me in.

I have to admit that the first time the game turned down the sound and brought up the volume control, I was thinking what the...???  I just haven't seen enough of those moments.

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Nintendo Gaming / Why Is Eternal Darkness Regarded So Highly?
« on: March 25, 2003, 10:38:18 AM »
I've been playing Eternal Darkness for a couple weeks now.  I'm in Chapter 4 or 5 (whichever one is Karim) and up to this point, I have to say I'm a little bored with the game.  There seems to be very little exploration or combat.  The story seems very hackneyed. I've encountered a similar story with Undying for PC.  I find the chapters too short and the pace very slow.  So far, the puzzles have been rather simple as well.

What I do like is the rune system as well as the opportunity to control so many characters.  The Sanity meter is a nice touch but I've rarely had anything worthwhile happen to me for having a low Sanity meter.  Even if something happens, it's quite easy to correct by going to another room.

Am I missing something or is this type of game just not my cup of tea?

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Nintendo Gaming / I don't like metroid prime. Heres why:
« on: March 20, 2003, 10:50:13 AM »
Quote

Originally posted by: theaveng
And finally, I commented that MP would have been a *lot* more interesting if there was less text (like a history book...yawn) and more video logs.  I think that would have created a more varied atmosphere and helped bring the Chozo to life.  If you could *see and hear* the Chozo you'd feel more compelled to complete the mission and help them recover their planet.


I disagree with this.  By not seeing the Chozo, the player has the opportunity to let his/her imagination run wild.  Were the Chozo humanoid, bug-like, etc.  What did they eat?  Where did they go?  By scanning what they left behind, each player is able to put the pieces together.  Would you say an Indiana Jones game would be less interesting if you had to decipher ancient manuscripts to progress through a game to retrieve an ancient treasure?   Scanning is definitely a great concept in the game to learn more about the world you are on and its history.  

But, I realize that in today's world, everyone is always in a hurry.  They don't have the time to dive into a book, let alone read entries for a video game.  Society in general wants information 2 minutes ago instead of waiting.  

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Nintendo Gaming / I don't like metroid prime. Heres why:
« on: March 18, 2003, 10:25:21 AM »
Quote

Originally posted by: Reverse_Gecko
Don't get me wrong. I love metroid prime(ok i lied a little in the thread name). I think it is an excelent game in almost every way, but I think it has a major flaw. I really love metroid games all together, but I just hard a hard time fnishing metroid prime, and now im trying to beat it in hard mode but I'm at 10% and I dont feel like playing it anymore. But don't tell me its because I don't like the type of game it is because I abosolutly love metroid fusion, metroid 1, and super metroid.


It sounds to me that you find little to no replay value in the game and that is causing you much heartache, especially when you didn't enjoy it much the first time you played it.  Playing a game over after making it harder isn't going to help you like the game when it was an emotional struggle the first time..  

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Nintendo Gaming / I don't like metroid prime. Heres why:
« on: March 17, 2003, 10:32:40 AM »
If you don't like the game, don't feel bad.  There isn't a game out there that will make everyone like it.  Ok, maybe Zelda: WW based on pre-sale numbers alone.  Personally, I'm not too hip on Eternal Darkness, yet everyone I know raves about it.  I'm still working my way through it, hoping I find what everyone else is seeing, but so far nada.  

I find MP very intriguing.  I was like some of the others in this thread in that the scanning was too much.  However, once I got down to the planet, it became very important to get a feel for the world.  As I wandered around the planet, I found that the scanning made the game much more enjoyable.  Not only did it expand on the story, but provided the fine details to help my immersion in the world.  I actually felt like I was on a strange planet.  I scanned everything I could to find out more about this new world.


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Nintendo Gaming / Sigh, some biassed Nintendo Bashing!
« on: March 17, 2003, 09:53:40 AM »
I think this writer really needs to perk up and pay attention to the gaming world in general.  Nintendo isn't all about sequels and re-using their intellectual properties from the days of the NES. Pikman is one of the most underrated games made for Gamecube.  Wasn't that new in both gameplay and property?  

Other than the Resident Evil series, are there any actual sequels for the Gamecube?  Metroid Prime and Zelda: WW are sequels in a sense, but both games take a well-known character and add a new dimension.  This is what gaming has been missing over the last few years.  Take alook at PC gaming.  This year, gamers are seeing more and more rehashed crap.  How many more fantasy MMORPGs does one need?  Why does every game that sold a decent amount of copies need a sequel this year?  Most developers are just afraid to take a chance.  Nintendo is willing to take that chance and most of the time succeeds.  

I think Zelda: WW is the best example.  Pre-sale numbers for Zelda: WW are astronomical.  Yes, it's your standard Zelda game, but the graphics are so much different than any Zelda (or any video game that I know of).  It's not just a graphic tweak (i.e. this graphic engine now allows 10% more polygons) but a major graphics style change.  It's something different if only in graphics.  

Considering that the author of that article is also playing Zelda: WW currently, doesn't he basically kill his argument?  Maybe if he bothered to look at Xbox and PS2 catalogs, he would notice the massive amounts of sequels.  Did the console community really need Grand Theft Auto: Vice City?  What would his tune be if GTA4 or Mortal Kombat: Blood Soaked Ground were available  for PS2 and XBox only?

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