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TalkBack / Re: BLAH BLAH BLAH: C-Stick Smashes in Smash Bros.: 'Cheap' or Not?
« on: March 15, 2008, 04:56:51 PM »
I kinda think tap jumps are a pretty good comparison actually. Just as Mike mentioned feeling rewarded for figuring out how to do smash attacks the 'right way', I felt pretty good about learning how to do the up-tilts the old way in Melee. It also allows you to do a quicker Up Air attack with good timing. Just another nuance of the analog controls. Though maybe a little harder to do than a smash, it still seems the same for the sake of this argument.
I'd also point to the grab button on Smash 64. If I remember right it's always just been a combination Z+A buttons mapped to one easier button, similar to the c-stick. And just like c-stick most long time players probably use both methods of control to their advantage when the situation is right.
Guess what I'm saying is I kind of agree with both sides of that LONG conversation. There is a lot of fun in doing smash attacks the old way and it was one of the better uses of analog control I've seen in a fighter. Yet I personally see no problem using any control option you're given to your advantage. Especially now that normal smashes can cause tripping...
I'd also point to the grab button on Smash 64. If I remember right it's always just been a combination Z+A buttons mapped to one easier button, similar to the c-stick. And just like c-stick most long time players probably use both methods of control to their advantage when the situation is right.
Guess what I'm saying is I kind of agree with both sides of that LONG conversation. There is a lot of fun in doing smash attacks the old way and it was one of the better uses of analog control I've seen in a fighter. Yet I personally see no problem using any control option you're given to your advantage. Especially now that normal smashes can cause tripping...