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Messages - pb

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I kinda think tap jumps are a pretty good comparison actually.  Just as Mike mentioned feeling rewarded for figuring out how to do smash attacks the 'right way', I felt pretty good about learning how to do the up-tilts the old way in Melee.  It also allows you to do a quicker Up Air attack with good timing.  Just another nuance of the analog controls. Though maybe a little harder to do than a smash, it still seems the same for the sake of this argument.

I'd also point to the grab button on Smash 64.  If I remember right it's always just been a combination Z+A buttons mapped to one easier button, similar to the c-stick.  And just like c-stick most long time players probably use both methods of control to their advantage when the situation is right.

Guess what I'm saying is I kind of agree with both sides of that LONG conversation.  There is a lot of fun in doing smash attacks the old way and it was one of the better uses of analog control I've seen in a fighter.  Yet I personally see no problem using any control option you're given to your advantage.  Especially now that normal smashes can cause tripping...

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