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Podcast Discussion / Re: RFN RetroActive Discussion - Game #4: Secret of Mana
« on: April 06, 2009, 04:35:24 AM »
Secret of Mana has been one of my favorite games. I've just completed the game for the third time. I did it with two friends who hadn't played it before, and started playing through it with them almost a year ago on the SNES with the multi-tap. Since I didn't want my friends to get bogged down with the grinding while they were over, I ended up spending hours leveling up to the point where sometimes the game was stupidly easy. For me, though, I felt that it was a lot harder to have two partners than to play it on my own since I know what spells to cast at what point, and when it makes sense to just run by the enemies.
There are a lot of things I don't like about the game, like the lack of storyline between the first hour and the second to the last dungeon(though the ending story is a bit out there), or the lack of direction after you get your world traveling vehicle, or having your AI characters glitch through an area and get stuck, forcing you to reset. I also feel like the first 5 hours or so are the best, and that the magic system and small distance characters are able to travel from one another makes the game much better for two players than three. But I really do like the cannon travel, the charged up weapon attacks, the dancing merchants, the treasure chest shaking (with poison spikes or bombs hitting you 90% of the time), and the barrel item, just to name a few things.
There are a lot of things I don't like about the game, like the lack of storyline between the first hour and the second to the last dungeon(though the ending story is a bit out there), or the lack of direction after you get your world traveling vehicle, or having your AI characters glitch through an area and get stuck, forcing you to reset. I also feel like the first 5 hours or so are the best, and that the magic system and small distance characters are able to travel from one another makes the game much better for two players than three. But I really do like the cannon travel, the charged up weapon attacks, the dancing merchants, the treasure chest shaking (with poison spikes or bombs hitting you 90% of the time), and the barrel item, just to name a few things.