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Gaming Forums => Nintendo Gaming => Topic started by: Bill Aurion on October 08, 2008, 11:04:53 PM

Title: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 08, 2008, 11:04:53 PM
Or rather:  "No More Heroes: Desperate Struggle"

TRAILER INCOMING (http://www.gametrailers.com/player/41032.html)

Second Trailer, now with more Suda (http://www.youtube.com/watch?v=PIVQ2Wunz3k&feature=sub)

This is in General Gaming because it doesn't list an actual system it'll be on, so I'm just playing it safe until it does...

Oh yeah...YESSSSSSSSSSSSSSS NO MORE HEROES SEQUEL!
Title: No More Heroes: Desperate Struggle
Post by: Flames_of_chaos on October 08, 2008, 11:08:35 PM
Trailer (http://www.gametrailers.com/game/10361.html)
Title: Re: NO MORE HEROES 2
Post by: RABicle on October 08, 2008, 11:09:37 PM
FULL FIST!
Title: Re: No More Heroes: Desperate Struggle
Post by: RABicle on October 08, 2008, 11:12:34 PM
http://www.nintendoworldreport.com/forums/index.php?topic=26406.msg461168
Bill won.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 08, 2008, 11:15:36 PM
FUCKYEAHGASM!

this better be on wii dammit. GT has it listed as only Wii as the platform but who knows.
Title: Re: NO MORE HEROES 2
Post by: ShyGuy on October 08, 2008, 11:58:00 PM
Wait, is Suda involved?
Title: Re: NO MORE HEROES 2
Post by: Bill Aurion on October 08, 2008, 11:59:48 PM
Of COURSE Suda is involved!  What kind of question is that?
Title: Re: NO MORE HEROES 2
Post by: GoldenPhoenix on October 09, 2008, 12:00:27 AM
Wait, is Suda involved?

Hopefully not, then maybe it will be polished.

OH BURN.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on October 09, 2008, 12:08:22 AM
Here is my guess. The engine is done so they can do this game cheaper than the first. Suda will be a producer but not director. It will come out on Wii and possibly a PS2 or PSP port.
Title: Re: No More Heroes: Desperate Struggle
Post by: matt oz on October 09, 2008, 12:27:53 AM
Regardless of when it comes out, this'll be my first Day 1 purchase since Smash Bros.  (I can't see myself purchasing anything on Day 1 in the next year.)  I can't believe how excited a 45-second trailer made me.  So awesome.

A couple Kotaku commenters mentioned the subtitle having the initials DS.  If it turns out NOT to be a coincidence, I'll be very upset.  I mean, I love my DS, but shaking my Wii remote around made the game so much more fun.  I feel like continuing my aborted second playthrough right now!
Title: Re: NO MORE HEROES 2
Post by: NWR_Lindy on October 09, 2008, 01:24:47 AM
This has got to be a DS game.
Title: Re: NO MORE HEROES 2
Post by: ShyGuy on October 09, 2008, 01:27:16 AM
This has got to be a DS game.

I really hope not. Gametrailers says Wii. Wait, we have an inside source at GameTrailers! Pardon me while I fire up the Bloodworth signal...
Title: Re: NO MORE HEROES 2
Post by: DAaaMan64 on October 09, 2008, 01:45:05 AM
Hmm I hope it stays Wii. :/ I am afraid it won't.
Title: Re: NO MORE HEROES 2
Post by: AV on October 09, 2008, 02:46:52 AM
WHY IN THE WORLD WOULD IT BE FOR DS?

With WiiMotion Plus and more polish time this game can become AAA status. I loved the first game but open world aspect, not 100% perfect controls, needed to be fixed in the original. Also they should of put more replay value.

YES, I thought they would be scared of making a sequel looks not.

09 is going to be an amazing year for Wii
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on October 09, 2008, 03:07:06 AM
They should make this game a trilogy.
Title: Re: NO MORE HEROES 2
Post by: NinGurl69 *huggles on October 09, 2008, 03:07:24 AM
The original teaser for NMH didn't mention a platform either; it was simply announced months beforehand that Suda's "Heroes" game would be coming to Wii.
Title: Re: No More Heroes: Desperate Struggle
Post by: Chozo Ghost on October 09, 2008, 03:08:53 AM
Hopefully this sequel sells as good as the original one should have.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on October 09, 2008, 03:44:36 AM
FAPPING AT THE SPEED OF LIGHT
Title: Re: NO MORE HEROES 2
Post by: Dirk Temporo on October 09, 2008, 03:49:21 AM
As in the other thread:

FAPPING AT THE SPEED OF LIGHT
Title: Re: NO MORE HEROES 2
Post by: KDR_11k on October 09, 2008, 05:26:16 AM
WHY IN THE WORLD WOULD IT BE FOR DS?

Because the name is NMH:DS?
Title: Re: NO MORE HEROES 2
Post by: Bill Aurion on October 09, 2008, 06:14:47 AM
Game has been CONFIRMED to be Wii from this PDF press release (http://www.mmv.co.jp/common/images/var/ir_news/232/081009TGS2008.pdf) from Marvelous!  January 2010 release date in the U.S...February/March in Euroland...Not being released in Japan it seems...

I guess this thread can be trashed/tied into the one in Console Discussion now!
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on October 09, 2008, 08:12:20 AM
As Bill stated in the other thread, the game has been confirmed in the press release for the Wii

...but not till 2010
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 09, 2008, 08:16:09 AM
Only a month, max, into 2010!

(And it's pretty clear they want to steer clear of any big Fall 2009 titles...)
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on October 09, 2008, 08:18:06 AM
Bill needs to go to bed.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 09, 2008, 08:21:48 AM
Bill is awake (and in class) at the moment...

It'd be bad if I fell asleep!
Title: Re: No More Heroes: Desperate Struggle
Post by: Pale on October 09, 2008, 09:52:41 AM
Well I just merged the threads!

Commence the confusion!
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on October 09, 2008, 10:01:17 AM
This announcement reminds me I still need too finish number one.  I'm on the 7th assassin, perhaps I'll finish it this weekend.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 10:14:23 AM
i'm glad this is confirmed as a wii title. Is it selfish to want it to stay on the wii? I love the game and want as many people as possible tp experience waht they missed in the 1st game, but... at the same time i want this little gem of a franchise to stay on the wii.

Sure i could see the death blows working with a lame flick of a second analogue stick but it wouldnt feel as fun... thats why this game has to stay on wii!
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 09, 2008, 10:18:27 AM
A few minor details:

~ Travis is fighting for revenge
~ Travis is now more serious about fighting (compared to his recklessness in NMH1)
~ Same team, same character designer

Not stated what the revenge is for...Could be revenge against Henry for killing Shinobu's dad, or perhaps against Sylvia for lying to him...Or perhaps something new!

Edit:  Forgot my spoiler tags...Though technically you shouldn't even be in here if you haven't finished the first one! >=|
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 10:46:45 AM
A few minor details:

~ Travis is fighting for revenge
~ Travis is now more serious about fighting (compared to his recklessness in NMH1)
~ Same team, same character designer

Not stated what the revenge is for...Could be revenge against Henry for killing Shinobu's dad, or perhaps against Sylvia for lying to him...Or perhaps something new!

Edit:  Forgot my spoiler tags...Though technically you shouldn't even be in here if you haven't finished the first one! >=|

Hm i forgot about Shinobu's dad... Travis let her live right? i dont remember much from the start of the game. Oh and if he is going after Sylvia for revenge, he really must be more serious in this game since you know.. she's a woman and he normally wouldnt kill one

this game is going to be interesting.. :)
Title: Re: No More Heroes: Desperate Struggle
Post by: Dasmos on October 09, 2008, 01:55:42 PM
It needs to take up right after the end of NMH as Travis and Henry are running, swords drawn and in combat, but I definitely don't need closure on that situation right away, maybe a quick fight with Henry then on with the main story arc of the game. Then back to the Henry situation towards the end, also I don't think we've seen the end of Jeane.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 01:59:07 PM
Good cuz she's awesome :-D
Title: Re: No More Heroes: Desperate Struggle
Post by: Smash_Brother on October 09, 2008, 02:12:10 PM
I don't think we've seen the end of Jeane.

Er, despite cutting her to pieces? Or do you mean Travis' MAYBE daughter?
Title: Re: No More Heroes: Desperate Struggle
Post by: vudu on October 09, 2008, 02:23:17 PM
Edit:  Forgot my spoiler tags...Though technically you shouldn't even be in here if you haven't finished the first one! >=|

****, man, I just started the game on Tuesday.  I'm about to go up against Dr. Peace.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 02:25:36 PM
Edit:  Forgot my spoiler tags...Though technically you shouldn't even be in here if you haven't finished the first one! >=|

****, man, I just started the game on Tuesday.  I'm about to go up against Dr. Peace.

that fight made me wish there was 1:1 controls and a slow down mode to deflect those bullets with my own skill
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 09, 2008, 02:26:06 PM
That was one of my favorite battles Vudu.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 09, 2008, 03:21:09 PM
Hm i forgot about Shinobu's dad... Travis let her live right? i dont remember much from the start of the game. Oh and if he is going after Sylvia for revenge, he really must be more serious in this game since you know.. she's a woman and he normally wouldnt kill one

1) Yep!  (Minus one hand...)
2) Well the interesting thing about the deaths of the women he kills in NMH is that they get more and more violent as the game progresses, starting with Shinobu, who he let live, and ending with Jeane, who he sliced in half even though he had already won the fight...I don't think the gender issue matters much anymore, though I'm sure his sexual harassment won't be affected... =)
Title: Re: No More Heroes: Desperate Struggle
Post by: KDR_11k on October 09, 2008, 03:32:13 PM
Edit:  Forgot my spoiler tags...Though technically you shouldn't even be in here if you haven't finished the first one! >=|

I'm still not convinced it's worth the 30€...
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on October 09, 2008, 03:34:01 PM
Maybe there'll be more amounts of goofy perversion in this game as well.  YES
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on October 09, 2008, 03:36:22 PM
Edit:  Forgot my spoiler tags...Though technically you shouldn't even be in here if you haven't finished the first one! >=|

I'm still not convinced it's worth the 30€...

Go back to playing Minesweeper and stay there, non-consumer.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 03:37:06 PM
Hm i forgot about Shinobu's dad... Travis let her live right? i dont remember much from the start of the game. Oh and if he is going after Sylvia for revenge, he really must be more serious in this game since you know.. she's a woman and he normally wouldnt kill one

1) Yep!  (Minus one hand...)


Well that won't be a problem since they'll probably just give her some sort of cybernetic hand or attached weaponry where the hand would be since they love throwing Star Wars references in there :)
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 09, 2008, 03:38:57 PM
Maybe there'll be more amounts of goofy perversion in this game as well.  YES

Well in the trailer alone you can see the new assassin's last sword pop out between her legs, soooooo... :cool;
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on October 09, 2008, 03:50:32 PM
Unimpressive.  Saddler's was bigger.
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on October 09, 2008, 04:03:44 PM
Well in the trailer alone you can see the new assassin's last sword pop out between her legs, soooooo... :cool;

It looks like what you say, but if you pay close attention that blade opens up from behind, continues opening in between her legs, and ends at the back again, but nonetheless she looks like a tough, cool boss.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 09, 2008, 04:46:02 PM
Yeah, but you can obviously tell the symbolism was purposeful...which is the point... ='D
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on October 09, 2008, 04:56:12 PM
I just thought that considering the number of blades, and that they are radially spaced out, that one had no option but to be put in that position, but it sure would be quite a kill if she grabs Travis and up comes the blade through his crotch.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 09, 2008, 05:05:02 PM
No, no, that wasn't my point...The blade between her legs comes out a second after the others do!
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on October 09, 2008, 05:32:53 PM
Yeeah... and I'm trying not to think that way. Not that there's anything wrong with that.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on October 09, 2008, 06:09:57 PM
i'm glad this is confirmed as a wii title. Is it selfish to want it to stay on the wii?
No, absolutely not. The Wii remote made this game good. It would suck any other way. I still think it's currently the best example of how well motion controls can be integrated into a game. You know, without seeming forced and/or crap (Soulcalibur Legends) or practically pointless (Mario Galaxy).

Anyway....
1. Travis is more serious now? What? Wasn't his silliness most of what made his character fun?

2. I actually expect Henry to die relatively.

3. Doesn't necessarily need Motion Plus, but it'd seem odd to ignore it. And I'd love to see what Suda could do with 1:1 controls.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 06:55:55 PM
i'm glad this is confirmed as a wii title. Is it selfish to want it to stay on the wii?
No, absolutely not. The Wii remote made this game good. It would suck any other way. I still think it's currently the best example of how well motion controls can be integrated into a game. You know, without seeming forced and/or crap (Soulcalibur Legends) or practically pointless (Mario Galaxy).

Anyway....
1. Travis is more serious now? What? Wasn't his silliness most of what made his character fun?

2. I actually expect Henry to die relatively.

3. Doesn't necessarily need Motion Plus, but it'd seem odd to ignore it. And I'd love to see what Suda could do with 1:1 controls.

he was always serious when it came to the battles,  he was just kinda quirky outside of them. That was my take though, maybe it was just that all the bosses were so over the top or insane (or both) that Travis looked more serious than he really was. Even if his personality is more seirous in the sequel, doesnt mean they wont write in some funny situations to be in or humerous gags like his recharging animation.

As for 1:1 control, i think it'd work pretty well if they took what they did with the original and only used the motion controls during those death blows where you had to swipe in a certain direction. You use the A button for all your standard kitana attacks, then when it comes time to deliver the death blow.. instead of swiping in a direction pointed out to you, you have the freedom to cut off an arm, leg, torso.. wherever!

OR, i almost forgot about these becuase you barely get them towards the end of the game... They could use 1:1 conrols during those dark side special moments (like strawbery on the shortcake).
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on October 09, 2008, 07:11:29 PM
I must have played a different No More Heroes than you because I remember Travis being launched into a wall trying to deflect one of Dr. Peace's bullets all after complaining about his entry fee being used feeding and pampering Dr. Peace. Those segments often seemed too over-the-top and sometimes melodramatic to be considered serious.

Anyway, I'm not saying making Travis "more serious" is necessarily bad or that it can't/won't work. I just find it odd since his silliness was part of his charm.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on October 09, 2008, 07:17:34 PM
Not stated what the revenge is for...Could be revenge against Henry for killing Shinobu's dad

I'm sure they will take a completely minor, unresolved and uncomfirmed story element and base the entire second game on it.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 07:19:05 PM
hm.. see i dont think that example is that silly, i'd think the same thing if i were in his shoes. I guess i'm juts not that serious :-D. Like i said, compared to the bosses Travis is a pretty normal and sane guy with a couple of one liners that are just awesome.

I agre by the way that his character has a lot of charm. My favorite new character of this and the past few gen's actually. Hell even the soundtrack has this awesome style that just fits with his character.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 07:23:32 PM
Not stated what the revenge is for...Could be revenge against Henry for killing Shinobu's dad

I'm sure they will take a completely minor, unresolved and uncomfirmed story element and base the entire second game on it.

lol new pink haired girl could be Holly Summers sister that wants to kill you for "killing" her sister ;)
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on October 09, 2008, 07:36:03 PM
Not stated what the revenge is for...Could be revenge against Henry for killing Shinobu's dad

I'm sure they will take a completely minor, unresolved and uncomfirmed story element and base the entire second game on it.
I can sense your sarcasm and I agree. That's so much more ridiculous than the fake final boss being killed by the real final boss except that she's not the real final boss because the real final boss is this random guy who killed the would-be 6th boss and this random guy also happens to be Travis' twin brother who conveniently went unmentioned by Travis' half-sister, the not-really final boss, before the not-really final boss fight cinema that explained the entire point of the story which was that Sylvia set up the entire thing because she felt sorry for Travis since Jeane, Travis' half-sister and not-really final boss, killed his parents because she was molested by their father and then she used her body to raise the money to pay for her training while Travis forgets about all of this until the very moment he sees her again.

I'm surprised they didn't call the sequel No More Heroes Forever....
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 07:43:29 PM
Not stated what the revenge is for...Could be revenge against Henry for killing Shinobu's dad

I'm sure they will take a completely minor, unresolved and uncomfirmed story element and base the entire second game on it.
I can sense your sarcasm and I agree. That's so much more ridiculous than the fake final boss being killed by the real final boss except that she's not the real final boss because the real final boss is this random guy who killed the would-be 6th boss and this random guy also happens to be Travis' twin brother who conveniently went unmentioned by Travis' half-sister, the not-really final boss, before the not-really final boss fight cinema that explained the entire point of the story which was that Sylvia set up the entire thing because she felt sorry for Travis since Jeane, Travis' half-sister and not-really final boss, killed his parents because she was molested by their father and then she used her body to raise the money to pay for her training while Travis forgets about all of this until the very moment he sees her again.

I'm surprised they didn't call the sequel No More Heroes Forever....

That'll be the 3rd installment that never comes out
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on October 09, 2008, 09:58:35 PM
By "serious" they mean Travis is emo now. His jacket was black in the teaser trailer. Black like his soul, black like his bitter tears that run down into the gutter.
Title: Re: No More Heroes: Desperate Struggle
Post by: vudu on October 09, 2008, 10:01:12 PM
Does the original No More Heroes have a known problem where the game will suddenly shut off your system?

It's happened to me twice now--the first time was halfway through the battle with Dr. Peace and the second was during a mission while trying to get enough money to pay the next entry fee.  Both times I was using the motion controls (wrestling throw against Dr. Peace and finishing move against a thud, respectively).  Lucky for me I had just saved a little bit before each occurrence, so at most I lost ten minutes but it makes me a little nervous about the future.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on October 09, 2008, 10:06:13 PM
It's your Wii.
Title: Re: No More Heroes: Desperate Struggle
Post by: robert snodgrass on October 09, 2008, 10:44:20 PM
This is great news. I hope it comes out the same time as Endless Ocean 2 so I can have a repeat of last spring with my beautiful combination of ultraviolence and serenity.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 09, 2008, 10:49:34 PM
It's your Wii.


what he said. nothing like thats ever happened to me with the game before.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on October 10, 2008, 12:39:27 AM
This is great news. I hope it comes out the same time as Endless Ocean 2 so I can have a repeat of last spring with my beautiful combination of ultraviolence and serenity.

Heh, I did the same thing. I thought it was interesting because both game could be classified as sandbox games or "GTA clones" in their own way. But they are on totally different ends of the spectrum.

Endless Ocean was very serene and completely non-violent but did have non-linear open world exploration making it almost a Bizarro-GTA what with that title's violence and adult themes.

On the other end of Spectrum No More Heroes was almost a faux-sandbox game that had an open world that (I believe) purposely was empty and had no point. The driving was exgageratingly bad. It was almost a satire of the GTA style games.
Title: Re: No More Heroes: Desperate Struggle
Post by: TheFleece on October 10, 2008, 06:17:15 AM
"We won't be able to make the same game for all territories," Suda 51 said in interview at the Tokyo Game Show. "For Europe, we're going to release two versions. One extreme version, and one with less violence."

This is interesting, I wonder how much different they would be like would the story line change at all or if the extreme version will be the same as the US.
Link: http://www.eurogamer.net/article.php?article_id=256788
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 12, 2008, 07:17:40 PM
http://www.gamespot.com/news/6198879.html

It has been confirmed that Marvelous and Xseed will publish the game in North America while Rising Star will once again take the publishing reins in Europe.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 12, 2008, 07:45:56 PM
Ubisoft wants to make sure they aren't associated with ANY future quality Wii titles...
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on October 12, 2008, 07:56:08 PM
The first positive Ubi news in a long time!
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 12, 2008, 07:56:33 PM
I think it might be the other way around Bill. Marvelous and Xseed probably wanted the game to sell so they snatched up the right to publish it.Do you recall that boycott of ubisoft. Yeah that might be why Marvelous and Xseed are publishing it.We can put Ubisoft in the corner and ignore them.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on October 12, 2008, 08:13:57 PM
How is Xseed with marketing?
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 12, 2008, 08:37:56 PM
I am not sure Dirk but the tagteam of Marvelous and Xseed are also publishing Muremasa:The Demon Blade and the duo has done well getting info out.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 13, 2008, 02:47:13 AM
Does anybody want Diane from Beefhead videos to return? Yes that was one of my favorite parts.It just cracks me up.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 13, 2008, 09:16:03 AM
How is Xseed with marketing?

Because of their small size (think Atlus), they do print and web ads, but not TV...
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 13, 2008, 09:19:54 AM
Does anybody want Diane from Beefhead videos to return? Yes that was one of my favorite parts.It just cracks me up.

Yes and maybe this time we can see/interact with her. Maybe she'll end up being a secret boss to fight at the end of the game for not returning videos... :)
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 13, 2008, 02:53:26 PM
OMG I can just imagine that happening. What would she fight with?
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 13, 2008, 04:18:39 PM
Alright, a few new details...

~ Takes place 3 years after the first game...
~ TT's revenge is for the death of his "best friend"...(Potentially Bishop...Though in a sense it could be Jeane as well...)
~ Busier Santa Destroy...
~ Overall darker theme for the story...
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 13, 2008, 06:40:06 PM
OMG I can just imagine that happening. What would she fight with?

i answered this from work... not sure what happened to the post but i dont feel like writing it out again..

Alright, a few new details...

~ Takes place 3 years after the first game...
~ TT's revenge is for the death of his "best friend"...(Potentially Bishop...Though in a sense it could be Jeane as well...)
~ Busier Santa Destroy...
~ Overall darker theme for the story...

who the hell is Bishop????
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on October 13, 2008, 06:52:25 PM
Beefhead Video man.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on October 13, 2008, 06:55:23 PM
~ TT's revenge is for the death of his "best friend"...(Potentially Bishop...Though in a sense it could be Jeane as well...).
How could it be Jeane? Travis is the one who killed her. He's going to get revenge on himself? Okay, well since toilets are save points, I guess anything is possible.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on October 13, 2008, 06:57:34 PM
I said earlier, he's getting revenge on his dad and cat.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 13, 2008, 07:02:34 PM
Beefhead Video man.

lol i never caught his name. I prefered Diane ;)
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 13, 2008, 07:15:15 PM
~ TT's revenge is for the death of his "best friend"...(Potentially Bishop...Though in a sense it could be Jeane as well...).
How could it be Jeane? Travis is the one who killed her. He's going to get revenge on himself? Okay, well since toilets are save points, I guess anything is possible.

..................His kitty... =)
Title: Re: No More Heroes: Desperate Struggle
Post by: TheFleece on October 13, 2008, 07:21:10 PM
I would get revenge for my cat- no question. I'm hoping for a more bizarre and gruesome reason though.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on October 13, 2008, 07:27:30 PM
..................His kitty... =)
I wish no harm on the cat. I think I'd rather he take revenge on himself somehow.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 13, 2008, 07:46:00 PM
..................His kitty... =)
I wish no harm on the cat. I think I'd rather he take revenge on himself somehow.

He should take revenge out on these idiots (http://www.nintendoworldreport.com/forums/index.php?topic=26115.0)
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 13, 2008, 09:36:18 PM
EasyCure you win the thread.

Everybody, who do you want to return? I personally want all of the people of Santa Destroy to return.It made the city more entertaining.I guess Shinobu would have to return seeing how she didn't die.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stogi on October 13, 2008, 09:43:54 PM
..................His kitty... =)
I wish no harm on the cat. I think I'd rather he take revenge on himself somehow.

He should take revenge out on these idiots (http://www.nintendoworldreport.com/forums/index.php?topic=26115.0)

*shifts eyes*
I wouldn't worry about them. I have something planned for them. Oh yes. Muhahahahaha

Let's just say their turkey this Thanksgiving won't be a tenderly baked bird.....
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 13, 2008, 10:02:08 PM
..................His kitty... =)
I wish no harm on the cat. I think I'd rather he take revenge on himself somehow.

He should take revenge out on these idiots (http://www.nintendoworldreport.com/forums/index.php?topic=26115.0)

*shifts eyes*
I wouldn't worry about them. I have something planned for them. Oh yes. Muhahahahaha

Let's just say their turkey this Thanksgiving won't be a tenderly baked bird.....


if its a cat, you're just as bad as they are. fuckhead! lulz
Title: Re: No More Heroes: Desperate Struggle
Post by: Stogi on October 14, 2008, 05:59:09 AM
Microwaved cat...

*Drools*


Microwaved cats becoming the new dead baby? More at 11.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 14, 2008, 11:33:15 AM
Microwaved cat...

*Drools*


Microwaved cats becoming the new dead baby? More at 11.

too soon. you have to wait 22.3 years for that to be funny...
Title: Re: No More Heroes: Desperate Struggle
Post by: nickmitch on October 14, 2008, 01:54:09 PM
Who's that guy that delivers the motorcycle?
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 14, 2008, 01:57:28 PM
Bishop, according to Pro
Title: Re: No More Heroes: Desperate Struggle
Post by: RABicle on October 17, 2008, 12:04:15 PM
Eurogamer interview (http://www.eurogamer.net/article.php?article_id=261513)
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on October 17, 2008, 10:44:39 PM
Wow great interview.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on October 21, 2008, 07:53:02 PM
Quote
"For example, you had those booth babes that were just distributing some stuff - and I saw they were distributing condoms too. And then they were throwing pants! When I saw that I was like, wow! That's great. One day, I want to be able to throw pants to the public. That's one of my main goals."

I love Suda.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 21, 2008, 10:25:01 PM
been there done that
Title: Re: No More Heroes: Desperate Struggle
Post by: TheFleece on October 21, 2008, 10:56:37 PM
been there done that

You've thrown pants!!??!!
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 22, 2008, 11:23:49 AM
Yes. I worked retail the summer after high school and got to throw pants around at will. Also thats how i put away my laundry.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 22, 2008, 01:58:25 PM
That'd only make you an average pants-thrower, not one who "throws pants to the public"...I declare you a fraud!
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 22, 2008, 03:30:57 PM
but..but i threw pants at customers plenty of times! are they not 'public'????
Title: Re: No More Heroes: Desperate Struggle
Post by: Toruresu on October 22, 2008, 05:56:50 PM
but..but i threw pants at customers plenty of times! are they not 'public'????

Ahem..It's consider "public" when they are there to see YOU.  :D
Title: Re: No More Heroes: Desperate Struggle
Post by: TheFleece on October 22, 2008, 06:52:38 PM
but..but i threw pants at customers plenty of times! are they not 'public'????

Ahem..It's consider "public" when they are there to see YOU.  :D

Not necessarily- the public can be comprised of strangers who may or may not take notice of you outside of your home, though you don't have to be outside of your home to be noticed and they can't be related to you or be exclusive guests of your household.
In my book, EasyCure you've thrown pants at the public, good work!
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on October 22, 2008, 08:21:31 PM
but..but i threw pants at customers plenty of times! are they not 'public'????

Next time try throwing your OWN pants...Now that'd be public indecency!
Title: Re: No More Heroes: Desperate Struggle
Post by: Stogi on October 22, 2008, 08:27:16 PM
Public indecency is always fun. Being arrested is not.
Title: Re: No More Heroes: Desperate Struggle
Post by: Flames_of_chaos on November 07, 2008, 09:56:49 AM
Ubisoft in negotiations to publish No More Heroes: Desperate Struggle in US (http://au.wii.ign.com/articles/927/927786p1.html)

Quote from: ign
But according to sources familiar with the deal, third-party Ubisoft, which distributed the first game stateside, is in negotiations to do the same for the sequel. IGN has not been able to independently confirm this tip -- we contacted both Ubisoft and XSeed Games and reps for both companies had no comment -- so we advise readers to consider it rumor for now. Obviously, we will continue to follow the story and update with any new details that become available.
Title: Re: No More Heroes: Desperate Struggle
Post by: Plugabugz on November 07, 2008, 10:30:05 AM
The comments page is full of UBISERFT ARE THE POO.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on November 07, 2008, 11:50:44 AM
The comments page is full of UBISERFT ARE THE POO.

POWER TO THE PEEPLE
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on November 15, 2008, 09:10:20 PM
Http://tinycartridge.com/post/59870380/suda-not-directing-nmh-2

Link says it all.The link also says why he chose the subtitle Desperate Struggle.
Some people on the board might like this news Golden Phoenix.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stogi on November 16, 2008, 04:03:00 AM
Interesting. I wonder who he'll have working on this. Lets see if they can make a name for themselves.
Title: Re: No More Heroes: Desperate Struggle
Post by: Bill Aurion on November 16, 2008, 08:35:18 AM
It's the Assistant Director from the first game, Toshihiro Fujikawa...
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on November 16, 2008, 05:03:16 PM
Interesting. I wonder who he'll have working on this. Lets see if they can make a name for themselves.

Quote
Game designer and Grasshopper Manufacture president Goichi Suda (Suda 51) says that the assistant director for the first No More Heroes game, Toshihiro Fujikawa, will direct No More Heroes: Desperate Struggle.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stogi on November 16, 2008, 05:10:55 PM
Oh. Ok. Nice.
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on May 27, 2009, 04:28:35 PM
Expect a trailer to be released on the 30th.

http://wii.ign.com/articles/986/986867p1.html
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on May 27, 2009, 05:02:14 PM
Expect a trailer to be released on the 30th.

http://wii.ign.com/articles/986/986867p1.html
Great to hear.

Also there is going to be 50 ranked fights.

This news is somewhat old but they plan on bringing back Destroyman.

Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on May 27, 2009, 05:18:22 PM
lol Travis is ranked #51

= Go-ichi

I get it.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on May 27, 2009, 07:57:52 PM
Also there is going to be 50 ranked fights.

We don't know that, and I'd say chances are slim. You didn't fight 255 people in MadWorld.

Either way, I'm completely pumped. Dude's boombox turns into a giant robot arm.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on May 27, 2009, 08:02:35 PM
Also there is going to be 50 ranked fights.

We don't know that, and I'd say chances are slim. You didn't fight 255 people in MadWorld.

Either way, I'm completely pumped. Dude's boombox turns into a giant robot arm.

http://wii.ign.com/articles/986/986867p1.html

Quote
As with the original, facing off against members of the United Assassins Association (UAA) is one of the main points of the sequel. It looks like there'll be somewhat of a big volume upgrade for Desperate Struggle, as Famitsu provides a look at a fight against the 50th rank!
Title: Re: No More Heroes: Desperate Struggle
Post by: Dasmos on May 28, 2009, 12:55:37 AM
That doesn't prove anything Maxi, Dirk's probably right. Anyway I don't understand how the 50th ranked fighter is fighting Travis? He's number 1, right? Shouldn't this Nathan Copeland be fighting the 49th ranked fighter instead?
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on May 28, 2009, 01:05:32 AM
How do you know these guys didn't beat Travis? This game takes place 3 years after the first.Lots of things can happen in that timeframe.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dasmos on May 28, 2009, 01:12:37 AM
Oh right, I read it wrong. But still expecting 50 opponents is a little unreasonable, unless they completely tone them down from the opponent is the first one. Which is something I certainly don't want to happen.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on May 28, 2009, 01:15:53 AM
I guess we shall see. ;D
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on May 28, 2009, 02:46:59 PM
I'm pretty sure he's fighting people from all over the country in this one, whereas in the first one it was just people from Santa Destroy.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on May 28, 2009, 02:49:47 PM
Which would mean that there is likely more wackos for Mr.Touchdown to take down.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on May 28, 2009, 03:57:44 PM
Which would mean that there is likely more wackos for Mr.Touchdown to take down.

Is it odd that THIS is the most personality i've seen outta Maxi.. like ever?
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on May 28, 2009, 03:59:38 PM
I noticed too.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on May 28, 2009, 04:06:22 PM
Ha. I guess I am somewhat boring. Anyway you know how awesome No More Heroes: Desperate Struggle is going to be? It will transend time and space to become the most awesomeness game EVER!
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on May 28, 2009, 04:39:47 PM
Speaking of time, there are rumors that NMH2 will involve time travel. There were a bunch of reasons for it, but I can't remember any of them. Probably a load of bull, but meh.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on May 28, 2009, 08:06:48 PM
I'll bet there are 50 'matches'. But remember in the first one there was one you actually didn't fight. Some could be like that or play out in other non-battle ways.

I wonder who else will come back from the first one. There was the black samurai chick. And if people you killed like Destroyman are coming back, who else from your dead list will return as well.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on May 29, 2009, 10:13:41 AM
I'll bet there are 50 'matches'. But remember in the first one there was one you actually didn't fight. Some could be like that or play out in other non-battle ways.

I wonder who else will come back from the first one. There was the black samurai chick. And if people you killed like Destroyman are coming back, who else from your dead list will return as well.

Thunder Ryu from beyond the grave would be EPIC

Especially if Travis and Ryu were naked lol
Title: Re: No More Heroes: Desperate Struggle
Post by: KDR_11k on May 29, 2009, 10:57:26 AM
How do you know these guys didn't beat Travis?

He's alive?
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on May 29, 2009, 12:05:39 PM
New trailer has some choice moments
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on May 29, 2009, 12:20:23 PM
http://wii.ign.com/dor/objects/14288376/no-more-heroes-2/videos/nomoreheroes2_052809.html
Title: Re: No More Heroes: Desperate Struggle
Post by: bustin98 on May 29, 2009, 12:41:55 PM
This is no longer a battle, this is a mother fucking war!
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on May 29, 2009, 12:56:24 PM
LMAO :D I luv the ending of that trailer  "Oh Yeah!!"
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on May 29, 2009, 01:17:58 PM
http://wii.ign.com/dor/objects/14288376/no-more-heroes-2/videos/nomoreheroes2_052809.html

Love it Love it Love it.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on May 29, 2009, 04:27:30 PM
I'm excited. I like that they are allowing for dual wielding. Maybe there will be some other types of beam weapons as well.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on May 29, 2009, 05:04:02 PM
Best trailer ever.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on May 29, 2009, 05:05:48 PM
And to think it's still not coming out until next year.
Title: Re: No More Heroes: Desperate Struggle
Post by: NovaQ on May 30, 2009, 11:33:46 AM
Good trailer! I like the subtle enhancements in graphical style (notice the added details to Travis and what's-her-name in the cutscene, especially their hair), and it's nice to see more variation in henchmen/beam-katana-fodder.

As for some of the recent rumors: if the fights are supposed to take place over a worldwide setting, then maybe some of the open world game elements will be removed. (That might be better than trying to improve them, although I never found them that boring in the original.) And if there are supposed to be 50 assassins to fight, I can only imagine that either some of the uniqueness of the fights will be toned down, competing up-and-comers will be taking down assassins in a race with you for the #1 spot, or particular story events will take care of many of your combatants for you (maybe a bomb in the midst of this "mother frocking war"?).
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on June 01, 2009, 10:09:52 PM
Interview (http://wii.ign.com/articles/989/989012p1.html)
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on June 01, 2009, 10:13:12 PM
I'm hoping for dual Wiimote with M+ gameplay. Heck, I'll take dual Wiimote without M+. I just want the game let you use two Wiimotes at once.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 02, 2009, 12:36:37 AM
I'm hoping for dual Wiimote with M+ gameplay. Heck, I'll take dual Wiimote without M+. I just want the game let you use two Wiimotes at once.

Speaking of duel weilding.. I finally got around to watching that trailer and HOOOOOLLLY SHIIIIIIT was it good! The animations looked much more fluid than the original game and that scene with Travis duel weilding beam katanas was sweet! And that ending, classic! Hahaha

I don't care what's announced at e3 for wii later today, THIS is the game I'm hyped for!
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on June 03, 2009, 04:58:01 AM
Well there are lots of Wii games to be excited over. This is still at the top of my list.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on June 03, 2009, 12:47:18 PM
Well there are lots of Wii games to be excited over. This is still at the top of my list.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 03, 2009, 12:55:47 PM
Well there are lots of Wii games to be excited over. This is still at the top of my list.

Like Travis Touchdown at the end of that new trailer.. OH YEAH!
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on June 03, 2009, 09:07:50 PM
It may not be in this game, but Suda wants to use the new Wii peripheral you stick you ____ into. (http://kotaku.com/5277753/no-more-heroes-goichi-suda-has-plans-for-the-wii-vitality-sensor)

And this my friends, is why Suda is awesome.  While the masses stand in confusion, Suda goes to work.  He gets it.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on June 03, 2009, 09:15:33 PM
Hmm very interesting. Hmm how could Motion+ be used to duel wield?
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 03, 2009, 09:51:16 PM
Hm I had a thought after watching that new trailer again.. but before I spew out something stupid, I want to ask:

Do we know how long after the events of NMH that Desperate Struggle takes place?
Title: Re: No More Heroes: Desperate Struggle
Post by: TheFleece on June 03, 2009, 10:04:40 PM
Hm I had a thought after watching that new trailer again.. but before I spew out something stupid, I want to ask:

Do we know how long after the events of NMH that Desperate Struggle takes place?

Desperate Struggle picks up three years after No More Heroes
http://tinycartridge.com/post/54383004/taking-place-three-years-after-the-end-of-the
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 03, 2009, 10:40:30 PM
Hm I had a thought after watching that new trailer again.. but before I spew out something stupid, I want to ask:

Do we know how long after the events of NMH that Desperate Struggle takes place?

Desperate Struggle picks up three years after No More Heroes
http://tinycartridge.com/post/54383004/taking-place-three-years-after-the-end-of-the

damn thats what i though! Forget my last post then. Thanks fleece!
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on June 04, 2009, 01:49:01 AM
Interview (http://wii.ign.com/articles/989/989012p1.html)

Here, I'll sum it up:

Quote
IGN: [question]?

Suda 51: Sorry we can't talk about that yet.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on June 04, 2009, 01:59:53 AM
Hm I had a thought after watching that new trailer again.. but before I spew out something stupid, I want to ask:

Do we know how long after the events of NMH that Desperate Struggle takes place?

Desperate Struggle picks up three years after No More Heroes
http://tinycartridge.com/post/54383004/taking-place-three-years-after-the-end-of-the

damn thats what i though! Forget my last post then. Thanks fleece!

I'm curious what you were thinking here.
Would you share?
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 04, 2009, 12:16:48 PM
Hm I had a thought after watching that new trailer again.. but before I spew out something stupid, I want to ask:

Do we know how long after the events of NMH that Desperate Struggle takes place?

Desperate Struggle picks up three years after No More Heroes
http://tinycartridge.com/post/54383004/taking-place-three-years-after-the-end-of-the

damn thats what i though! Forget my last post then. Thanks fleece!

I'm curious what you were thinking here.
Would you share?

Both times i saw the trailer, i didn't have the best audio quality going on so i wasn't sure exactly what was said but..

With the captions on the screen and the whole revenge story they're alluding to, i thought MAAAAYBE.. That girl in the trailer that swoons for Travis under a tree and weilds a Darth Maul style beam katana (not so much a katana anymore, rather a staff but whatever i'm getting off topic) is the young girl that appeared with Sylvia at the 'real' ending of NMW. My memory is fuzzy but doesnt she refer to Travis as her father??)

But if the game is only set 3 years after the events of the original, there's no way that would work since that girls at least a teenager. and at the end of the original, the little girl looks no more than 7 years old or so.

So the whole "who will you kill for revenge" stuff had me thinking that..

What if the story unfolds as Travis wanting revenge on Sylvia for keeping his own flesh and blood from him (why this would send him over the edge, i dunno) and it drives him to breaking his batman-esque "one rule" (he won't kill women) to achieve his goal. I also envisioned Travis not finding out about this midgame or so, and the whole time before that he's trying to hit on his own daughter without realizing it and of course hilarity would ensue. I just figured Suda would be that crazy lol
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on June 04, 2009, 03:30:04 PM
...creepy spoiler tags.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 04, 2009, 03:50:12 PM
Lol i was in the spirit of Sudas weirdness!
Title: Re: No More Heroes: Desperate Struggle
Post by: NovaQ on June 04, 2009, 03:56:46 PM
Well, you did a fine job. I honestly wouldn't be surprised if the story you guessed was close to the real thing. (Suda could always just fudge/ignore the age discrepancy you pointed out...)
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 05, 2009, 12:06:36 PM
Well, you did a fine job. I honestly wouldn't be surprised if the story you guessed was close to the real thing. (Suda could always just fudge/ignore the age discrepancy you pointed out...)

I know! thats what has me even more excited for this game! lol
Title: some .gifs to right click-->save
Post by: BlackNMild2k1 on June 05, 2009, 01:03:20 PM
Looks like NMH gets to beat Link to the "grabbing chick by her neck and using her to break stuff" (http://www.nintendoworldreport.com/forums/index.php?topic=28492.msg519480#msg519480) idea

(http://i43.tinypic.com/24v8p3s.gif)

Oh Yeah!!!
(http://i43.tinypic.com/dz801s.gif)
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 05, 2009, 03:45:04 PM
I want that guy to be named Black Dynamite..
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on June 05, 2009, 04:13:19 PM
Looks like NMH gets to beat Link to the "grabbing chick by her neck and using her to break stuff" (http://www.nintendoworldreport.com/forums/index.php?topic=28492.msg519480#msg519480) idea
(http://i43.tinypic.com/24v8p3s.gif)
I want that guy to be named Black Dynamite..

I could definitely get behind that decision, but he would need to reveal an afro when he takes off his hat
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on June 05, 2009, 04:31:34 PM
Looks like NMH gets to beat Link to the "grabbing chick by her neck and using her to break stuff" (http://www.nintendoworldreport.com/forums/index.php?topic=28492.msg519480#msg519480) idea
(http://i43.tinypic.com/24v8p3s.gif)
I want that guy to be named Black Dynamite..

I could definitely get behind that decision, but he would need to reveal an afro when he takes off his hat

Oh Yeah!

The afro could pop out like the one chick in Austin Powers: Goldmember. She takes off her wet suit cap and shakes her head and POOF! Instant afro. I like it.

When my hair gets really long, I've been told I look like I have an afro when I wake up in the morning. It sticks straight up.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 05, 2009, 05:12:12 PM
Looks like NMH gets to beat Link to the "grabbing chick by her neck and using her to break stuff" (http://www.nintendoworldreport.com/forums/index.php?topic=28492.msg519480#msg519480) idea
(http://i43.tinypic.com/24v8p3s.gif)
I want that guy to be named Black Dynamite..

I could definitely get behind that decision, but he would need to reveal an afro when he takes off his hat

Oh Yeah!

The afro could pop out like the one chick in Austin Powers: Goldmember. She takes off her wet suit cap and shakes her head and POOF! Instant afro. I like it.

When my hair gets really long, I've been told I look like I have an afro when I wake up in the morning. It sticks straight up.

My hair does that around medium length, when its long i tend to have more of a wolverine look because it'll go up higher on the sides.

But anyway, NMH:DS is gonna be sick. Day 1 purchase and thats a promise!
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on June 05, 2009, 05:17:38 PM
LOL @ NMH:DS acronym. When I was over at IGN the headline said No More Heroes DS screen! And i thought they had announced a DS version at E3.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on June 05, 2009, 05:57:48 PM
LOL @ NMH:DS acronym. When I was over at IGN the headline said No More Heroes DS screen! And i thought they had announced a DS version at E3.

yeah that what a lot of people thought when the first bit of info came out on theg ame, people thought it was for DS because of the cliche naming habit some devs had (Resident Evil DS for instance, ugh)
Title: Re: No More Heroes: Desperate Struggle
Post by: Snipper64 on June 05, 2009, 07:01:51 PM
Looks like NMH gets to beat Link to the "grabbing chick by her neck and using her to break stuff" (http://www.nintendoworldreport.com/forums/index.php?topic=28492.msg519480#msg519480) idea
(http://i43.tinypic.com/24v8p3s.gif)
I want that guy to be named Black Dynamite..

I could definitely get behind that decision, but he would need to reveal an afro when he takes off his hat

P.S. This guy's stero is a twin bazooka launcher in case you haven't seen that yet...
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on June 08, 2009, 03:23:10 PM
I'm disappointed with whoever produced the press copy of the trailer.  Did a horrible job scaling it.

>> No More Heroes: Desperate Struggle (http://sixsidedvideo.com/media/wii/nmhds.html)
E3 2009 trailer
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on June 09, 2009, 02:15:08 PM
Yes Pro. We are aware that you are some golden god of video editing and that all should bow before your superior encoding.

EDIT: Jesus Christ 66 MB
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on June 09, 2009, 02:21:13 PM
It's an artifact in my museum.  Got to preserve it accordingly.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on June 09, 2009, 02:44:37 PM
The trailer came out looking great on your site, if that helps at all ;)
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on July 03, 2009, 12:53:44 AM
Got my Nintendo Power today and there is new info.

Shinobu is going to be playable.
The story will dictate when you play as Travis or Shinobu.
The games structure has been tweaked.The amount of money needed to fight the bosses has decreased.The gameplay progression has been altered.
Also that 50 ranked matches has been confirmed.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on July 03, 2009, 12:58:43 AM
Who was Shinobu again?
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on July 03, 2009, 01:01:16 AM
I just looked it up. It is who I thought it was.

That is awesome that she is playable. I always liked her.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on July 03, 2009, 01:07:09 AM
She will play differently than Travis.Her fighting style is different than Travis. She is a bit quicker and can jump.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on July 03, 2009, 02:26:57 AM
WTF
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on July 03, 2009, 02:27:55 AM
WTF

FTW?
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on July 03, 2009, 02:43:21 AM
I just looked it up. It is who I thought it was.

That is awesome that she is playable. I always liked her.

Oh damn I was hoping that would be the chick at the shop. But thats still pretty awesome. CAN'T WAIT
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on July 03, 2009, 02:47:08 AM
I just looked it up. It is who I thought it was.

That is awesome that she is playable. I always liked her.

Oh damn I was hoping that would be the chick at the shop. But thats still pretty awesome. CAN'T WAIT

That was who my other guess was. She would make some sense as well since she makes the swords. And Thunder Ryu if he weren't dead. But then again, other supposedly dead people have come back, and even if he stays dead, who's to say a ghost couldn't play.
Title: Re: No More Heroes: Desperate Struggle
Post by: KDR_11k on July 03, 2009, 02:54:19 AM
So Suda says he's done everything he can on the Wii and needs another system for the next NMH... I say he's full of **** and doubt NMH3 is really going to do something people haven't made the PS2 do.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on July 03, 2009, 03:11:49 AM
It won't be on there if the game tanks on the 360.

My 360 owning friend is not impressed with it nor the Conduit.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on July 03, 2009, 03:27:04 AM
Maybe Suda is waiting for the Wii plus. Halo 3 was on the 360. after two on the Xbox.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on July 03, 2009, 09:44:42 PM
My 360 owning friend is not impressed with it nor the Conduit.

Your 360 owning friend appears to have terrible taste in games.
Title: Re: No More Heroes: Desperate Struggle
Post by: Smash_Brother on July 04, 2009, 02:43:29 AM
So Suda says he's done everything he can on the Wii and needs another system for the next NMH... I say he's full of **** and doubt NMH3 is really going to do something people haven't made the PS2 do.

Shame.

I like these games and I don't think they'll be the same without the gesture controls.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on July 04, 2009, 05:28:12 AM
Quote from: Pro666
This just announced for PS3/360, No More Heroes: Desperate Snuggle with HD gaming.

Suda, you abandon us
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on July 04, 2009, 11:39:38 AM
My 360 owning friend is not impressed with it nor the Conduit.

Your 360 owning friend appears to have terrible taste in games.
That's what you get with HD gaming, it ruins your taste in games.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on July 04, 2009, 01:00:39 PM
My 360 owning friend is not impressed with it nor the Conduit.

Your 360 owning friend appears to have terrible taste in games.
That's what you get with HD gaming, it ruins your taste in games.

I dont think it ruins your taste in games, you just get used the First/Third Person Shooters and forget there's any other genres to try.
Title: Re: No More Heroes: Desperate Struggle
Post by: KDR_11k on July 04, 2009, 03:56:45 PM
And 3d brawlers. Oh, look at that, NMH is one of those!
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on July 05, 2009, 01:21:11 AM
90% of PS3/360 owners don't have good taste.

10% are the ones I can stand talking to and strike up a good conversation and play things OTHER then FPS Gore Shooters in Brown Shading.

=(
Title: Re: No More Heroes: Desperate Struggle
Post by: Chozo Ghost on July 05, 2009, 01:37:08 AM
Nintendo just can't catch a break with 3rd party support. Even when it actually does get something, it ends up going multiplatform after awhile. This happened with RE4, its going to happen with GTA Chinatown, and its happening with No More Heroes. It sucks!
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on July 05, 2009, 03:52:30 AM
Nintendo just can't catch a break with 3rd party support. Even when it actually does get something, it ends up going multiplatform after awhile. This happened with RE4, its going to happen with GTA Chinatown, and its happening with No More Heroes. It sucks!

But aren't you at least happy we're getting these things first? Last gen we got the ports months to a year later. This is a positive change I think.

Maybe I'm just looking at it from a glass half full perspective. And hoping they fail miserably with these ports  8)
Title: Re: No More Heroes: Desperate Struggle
Post by: KDR_11k on July 05, 2009, 08:27:26 AM
I do think we're going to see some bankrupcies because of companies failing to support the Wii properly but I'd rather have GAMES.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on July 05, 2009, 01:34:10 PM
Nintendo just can't catch a break with 3rd party support. Even when it actually does get something, it ends up going multiplatform after awhile. This happened with RE4, its going to happen with GTA Chinatown, and its happening with No More Heroes. It sucks!

But aren't you at least happy we're getting these things first?

I am but it doesnt matter when ignorant fanboys on the other side don't even know those games exist on Nintendo platforms, let alone existed FIRST. Reminds me of how some of my PSX2 owning friends never knew Winback (http://en.wikipedia.org/wiki/Winback) came out first on Nintendo64, going as far as to saying that N64 wouldn't even handle a game like that, whatever.

Hell i even knew some people that had no idea RE4 was on GC at all.

Title: Re: No More Heroes: Desperate Struggle
Post by: BwrJim! on July 05, 2009, 02:23:32 PM
This could easily just be a statement for the multiplateform strategy.  Which is more than fine.  The more people play the more we get. 

I personally have the wii and a street figher 4 box.   really thats about it.   on that note, we all know that rare was solely purchased, not for the games, but for the nintendo style and I think it worked great for them.  but I have to say I really like no more heroes gameplay with the wiimote, and if they want to change that, so be it.   perhaps red steel 2 is going to be a close fill...
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on July 06, 2009, 05:48:32 PM
Nintendo SOLD Rare to Microsoft, and Rare didn't get it's groove back (argueable) until it released Viva Pinata.

Quote
perhaps red steel 2 is going to be a close fill...
If UBI failed to deliver, it's not our fault or Nintendo's fault.

It's their fault.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on August 10, 2009, 02:56:07 PM
>> No More Heroes 2: Desperate Struggle (http://sixsidedvideo.com/media/wii/nmh2ds.html)
TGS 2008 teaser trailer

I'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACKI'LLBEBACK
This was hard to find.

Looking forward to the sequel of 2008's Game of the Awesome That Confirms Which Gamers Are Awful.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on August 10, 2009, 10:55:10 PM
Disappointing bump is disappointing.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on August 11, 2009, 12:20:00 AM
RawMeatHobo has new details, or something.

It's internet.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 04, 2009, 01:44:37 AM
New Video!!!!
http://wii.ign.com/dor/objects/14288376/no-more-heroes-2/videos/nomoreheroes2_052809.html

Youtube version
http://www.youtube.com/watch?v=0LLpbmcvn8w

& The IGN Preview
http://wii.ign.com/articles/102/1021425p1.html
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on September 04, 2009, 02:17:51 AM
Bumping this because D Average couldn't find this thread.

http://www.youtube.com/watch?v=PIVQ2Wunz3k&feature=sub
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on September 04, 2009, 02:41:18 AM
I still have to finish NMH, but I think I stopped playing it because I like Killer7 a lot more.
Title: Re: No More Heroes: Desperate Struggle
Post by: Caterkiller on September 04, 2009, 02:49:14 AM
I think I did to Caliban. Do you know what I really really enjoyed about Killer7 other than the super awesome to mature for my mind plot? The fact that I really didn't have to explore! I loved that it was on a track! I didn't have to think about anything!

I want more games like that!
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on September 04, 2009, 03:06:13 AM
I totally agree. Sometimes you just want to play a game with an arcade feel to it. Just pure, blatant fun.
I think House of the Dead Overkill is a great example, in regards to recent games of course.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 04, 2009, 04:45:17 AM
What's weird about you two is YOU DID EXPLORE.  Back/forward/left/right/get key/unlock door/and find the hidden Smiles.  A more worthwhile exploration game than Luigi's Mansion, that's for sure.  What the tracks kept you from doing was WASTING TIME running into walls and checking every shelf and cabinet hoping for a mundane "there's nothing unusual about this painting" caption.

And if you don't finish NMH you'll curse us all into getting another Zelda with unnecessary waggle swordplay.
Title: Re: No More Heroes: Desperate Struggle
Post by: ThePerm on September 04, 2009, 06:27:02 AM
ugh
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on September 04, 2009, 11:58:56 AM
What the tracks kept you from doing was WASTING TIME running into walls and checking every shelf and cabinet hoping for a mundane "there's nothing unusual about this painting" caption.

The opposite of what you said would be the exact definition of exploration in gaming, so in Killer7 we did not explore... we were guided.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 04, 2009, 03:58:08 PM
UGH, that G-word!
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on September 04, 2009, 04:13:35 PM
^Doesn't like his hands held traumatic experience with daddy i assume
Title: Re: No More Heroes: Desperate Struggle
Post by: AV on September 04, 2009, 11:27:24 PM
i'm sort of worried about buying this. They already said that the series will continue on 360 / PS3 that means i would be forced to buy one of those other consoles. Which isn't a horrible thing by any means but after 2 games it will be used to the controls and i'll have to play 3 and others with different controls.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on September 04, 2009, 11:39:26 PM
Bumping this because D Average couldn't find this thread.

http://www.youtube.com/watch?v=PIVQ2Wunz3k&feature=sub

Or, I wanted to start a new thread, hence the own thread (http://www.nintendoworldreport.com/forums/index.php?topic=29293.0) wording in the OP.  It was literally the finest trailer I've seen in years. I never sit through a whole trailer.  I wasn't being facetious.  Most trailers are meh, but you could tell they put some thought into this one.  It was funny, weird, provocative, and really captured the spirit of a Wii exclusive, with a fine punchline at the end.  My intent was to create a thread to compare it to other epic trailers through the years (rather than derail this one) but obviously, that would have just cluttered the internet.

Anways, I really think this game will be great.  I was a supporter of the last one, but I wasn't blind to its short comings.  With the new camera controls, creative attacks and retro mini-games as opposed to 3D, you really can't go wrong here.  I think we'll see the same leap from NMH to Desperate Struggle, we've seen in so many other great franchises.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 05, 2009, 02:01:30 AM
Well it just doesn't look like you succeeded.  That OP and the title are pretty much all about that one trailer, and good job putting what could've been appropriate opening-discussion in this thread instead of that thread in the first place.

If we were discussing [Nintendo console] trailers, I'd end up pointing to my website.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on September 06, 2009, 01:52:59 PM
Well it just doesn't look like you succeeded.  That OP and the title are pretty much all about that one trailer, and good job putting what could've been appropriate opening-discussion in this thread instead of that thread in the first place.

If we were discussing [Nintendo console] trailers, I'd end up pointing to my website.

Your site does have a great collection.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 06, 2009, 10:19:21 PM
Played wonderfully at PAX.

The jack off meeter now now looks like a penis. You may switch between weapons at anytime. Some vary useful attacks were added to nunchuk waggle and wiimote waggle. Don't worry they are good, and definitely don't hinder. All the wonderfulness of NMH is there in full glory.
Title: Re: No More Heroes: Desperate Struggle
Post by: Elixir on September 07, 2009, 12:11:08 AM
So no one wants to actually discuss the trailer/walkthroughs/game in general?  I guess I will jump-start it myself, then.

The one thing in particular I am interested in is the bosses.  From the information we have been given there are 50 members in the UAA this time around, 13 of which we know about.

Black Irish Rapper
Helter Skelter(!?)
Kimmy the schoolgirl
Cheerleader Squad [x 8]
Destroyman
Octogirl


The fact that bosses are no longer shoehorned into being one-on-one duels opens up a lot of possibilities, as already seen in the trailer.  I personally want to see TT up against the leading ladies (there are four of them now) from Pure White Lover Bizarre Jelly, or against cosplayers dressing up as them.  There also needs to be a clown, because no one likes clowns.  And you just know there will be a 20-person boss battle royale!
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on September 07, 2009, 12:35:32 AM
Played wonderfully at PAX.

The jack off meeter now now looks like a penis. You may switch between weapons at anytime. Some vary useful attacks were added to nunchuk waggle and wiimote waggle. Don't worry they are good, and definitely don't hinder. All the wonderfulness of NMH is there in full glory.

Hear any funny voice overs during the action?  Did you get a chance to bike around the city?  If so, still jerky?
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on September 07, 2009, 01:25:08 AM
i'm sort of worried about buying this. They already said that the series will continue on 360 / PS3 that means i would be forced to buy one of those other consoles. Which isn't a horrible thing by any means but after 2 games it will be used to the controls and i'll have to play 3 and others with different controls.
What will be more entertaining?

Watch the Wii game sell more then the 360/PS3 sequels?

Watch the Wii game fail due to a pissed off Nintendo fan base and the 360/PS3 games fail?

Attempting to reach a new audience is basically Suda51 rushing head first into a giant rock. I have serious doubts NHM will find an audience on 360/PS3, or even having the same charm in the first Wii game since going to more traditional control strips the waggle awesomeness.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 07, 2009, 01:39:43 AM
unless he designs the PS360 versions to work with Natal & The Wand.
still won't reach the same size audience as on the Wii though.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 07, 2009, 03:57:53 AM
Played wonderfully at PAX.

The jack off meeter now now looks like a penis. You may switch between weapons at anytime. Some vary useful attacks were added to nunchuk waggle and wiimote waggle. Don't worry they are good, and definitely don't hinder. All the wonderfulness of NMH is there in full glory.

Hear any funny voice overs during the action?  Did you get a chance to bike around the city?  If so, still jerky?

No, it was too loud and I was flirting with the hot booth babe.
No, I only fought ****. Which was awesome.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on September 07, 2009, 05:07:33 AM
Played wonderfully at PAX.

The jack off meeter now now looks like a penis. You may switch between weapons at anytime. Some vary useful attacks were added to nunchuk waggle and wiimote waggle. Don't worry they are good, and definitely don't hinder. All the wonderfulness of NMH is there in full glory.

Hear any funny voice overs during the action?  Did you get a chance to bike around the city?  If so, still jerky?

No, it was too loud and I was flirting with the hot booth babe.

Were you as smooth as Storm? (http://www.youtube.com/watch?v=OGo2g8_WnVs)  Start at 1:20

Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 07, 2009, 05:17:58 AM
Nah I'm not some skinny guy. I only said flirting because she was real cute and I had to ask her how to jack off in NMH.  Should told me, but laughed about it. So I got to throw in, "oh great I had to ask a girl how to jerk it" blar blar
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on September 07, 2009, 05:37:38 AM
So no one wants to actually discuss the trailer/walkthroughs/game in general?  I guess I will jump-start it myself, then.

The one thing in particular I am interested in is the bosses.  From the information we have been given there are 50 members in the UAA this time around, 13 of which we know about.

Black Irish Rapper
Helter Skelter(!?)
Kimmy the schoolgirl
Cheerleader Squad [x 8]
Destroyman
Octogirl


The fact that bosses are no longer shoehorned into being one-on-one duels opens up a lot of possibilities, as already seen in the trailer.  I personally want to see TT up against the leading ladies (there are four of them now) from Pure White Lover Bizarre Jelly, or against cosplayers dressing up as them.  There also needs to be a clown, because no one likes clowns.  And you just know there will be a 20-person boss battle royale!

Those are nice ideas.

I am wondering what type of crazy bosses everybody can come up with. If everybody were to make bosses for the game who or what would it be?
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on September 07, 2009, 05:44:02 AM
Nah I'm not some skinny guy. I only said flirting because she was real cute and I had to ask her how to jack off in NMH.  Should told me, but laughed about it. So I got to throw in, "oh great I had to ask a girl how to jerk it" blar blar

grooooovy
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on September 07, 2009, 12:30:08 PM
So no one wants to actually discuss the trailer/walkthroughs/game in general?  I guess I will jump-start it myself, then.

The one thing in particular I am interested in is the bosses.  From the information we have been given there are 50 members in the UAA this time around, 13 of which we know about.

Black Irish Rapper
Helter Skelter(!?)
Kimmy the schoolgirl
Cheerleader Squad [x 8]
Destroyman
Octogirl


The fact that bosses are no longer shoehorned into being one-on-one duels opens up a lot of possibilities, as already seen in the trailer.  I personally want to see TT up against the leading ladies (there are four of them now) from Pure White Lover Bizarre Jelly, or against cosplayers dressing up as them.  There also needs to be a clown, because no one likes clowns.  And you just know there will be a 20-person boss battle royale!

Those are nice ideas.

I am wondering what type of crazy bosses everybody can come up with. If everybody were to make bosses for the game who or what would it be?

Shadow Touchdown; straight up rip off of Shadow Link from LOZ II and part of one of the 2D mini-games :D
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 07, 2009, 08:18:20 PM
The jack off meeter now now looks like a penis.

I watched the videos on IGN. What do you mean by the "jack off meter"? Because the battery meter looks the same as it did in the first one.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 07, 2009, 10:21:34 PM
You are mistaken, here is NMH1 http://wiimedia.ign.com/wii/image/article/846/846921/no-more-heroes-20080122030021227.jpg

(on teh rightz)

NMH2 upper right http://wii.ign.com/dor/objects/14288376/no-more-heroes-2/videos/nmh2_clip1_090309.html
Title: Re: No More Heroes: Desperate Struggle
Post by: Dasmos on September 07, 2009, 11:49:46 PM
It's still got a battery, just with a happy dancing penis on top of it. Does the penis dance differently as the battery power drops?
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 08, 2009, 12:19:20 AM
Oh I see. The penis is for one beam katana, the battery is for two.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 08, 2009, 12:47:58 AM
It's still got a battery, just with a happy dancing penis on top of it. Does the penis dance differently as the battery power drops?
Yes. Its bigger the more energy :P
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 18, 2009, 01:16:33 AM
http://www.1up.com/do/previewPage?cId=3176090
Quote
No. 5 -- MotionPlus is out

Late last year, Suda mentioned in an interview that he was interested in adding support for Nintendo's Wii MotionPlus peripheral to the game, presumably to allow for more precise attacks. But he now tells us that this idea didn't end up making the cut, in part because of the next entry on our list.

No. 6 -- The Classic Controller is in

Grasshopper's tradeoff for leaving out MotionPlus support is that they've included a Classic Controller option. Given that No More Heroes 2's minigames are presented like classic 2D games, this makes a lot of sense, but you'll be able to play the whole game on the SNES-style pad -- not just the minigames.

As it turns out, Grasshopper's motivation for this had less to do with the mingames and more to do with the popularity of Capcom's Monster Hunter Tri, which many people in Japan play using the Classic Controller (and was even packaged at the same time as the Classic Controller Pro). According to Suda, Grasshopper -- and Japanese publisher Marvelous -- wanted to support this controller to appeal to those players.

Possible Spoiler Pics Below
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Pics Incoming
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Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 18, 2009, 01:59:52 AM
EFFING SABOTAGE

No Lotion Puss plus Dual Shock Controller support only means Marvelous has set this game up for a PS3 port.  Good job Marvelous, go ahead and take the satisfaction out of combat.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 18, 2009, 02:51:27 AM
What? This game was just as satisfying and amazing as the first game.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 18, 2009, 03:13:46 AM
On the classic controller?
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 18, 2009, 03:53:29 AM
On the classic controller?

No. On the wiimote and nunny at PAXez it was amazing
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 18, 2009, 04:53:11 AM
That's fine and good, but that doesn't stop Marvelous from making a dual-shock PS3 port.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on September 18, 2009, 09:32:17 AM
That's fine and good, but that doesn't stop Marvelous from making a dual-shock PS3 port.

or ruffling the feathers of already overly angst-ridded Nintendo fanboys who'll skip the game for the idea if being ported to PS360 on top of it bombing again once it IS ported to PS360

Screens look nice, in a gritty sorta way. One of them makes me think Travis won't be the only playable character..
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on September 18, 2009, 10:46:36 AM
I don't see why they couldn't have supported both M+ and CC. Unless of course there's some financial investment attached to developing anything with M+, and since they have a low budget for these game it would make some sense.

Personally I would like more Wii games to have non-waggle gaming as a secondary option. I'm beat when I get home from work, and I absolutely don't feel like waggling anymore than I did all day.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on September 18, 2009, 11:49:24 AM
I don't see why they couldn't have supported both M+ and CC. Unless of course there's some financial investment attached to developing anything with M+, and since they have a low budget for these game it would make some sense.

Personally I would like more Wii games to have non-waggle gaming as a secondary option. I'm beat when I get home from work, and I absolutely don't feel like waggling anymore than I did all day.

Stop masturbating at work and you'll be fine.

I really don't understandt he complaints about waggle sometimes cuz more often th an not its the gamer who is at fault not the game. In NMH you didn't need to do ridiculous amounts of controller shaking, just a quick flick of the wrist. You're too tired for that? Geez.

Caliban, I don't mean to call you out or anything by the way. I don't know what kinda work you do and maybe for you its a legitimate problem, perhaps you do work where a flick of the wrist really is too much, I have no idea. I just had to vent for a second.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 18, 2009, 01:46:30 PM
One of them makes me think Travis won't be the only playable character..

You mean it wasn't the innumerable interviews and previews all stating that you get to play as Shinobu that did it?
Title: Re: No More Heroes: Desperate Struggle
Post by: Flames_of_chaos on September 18, 2009, 03:14:24 PM
Maybe they tested MotionPlus out and it didn't work out? Or maybe they don't have enough time to fully implement MotionPlus before the game ships?
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 18, 2009, 04:46:33 PM
Its probably because the first one didn't sell like amazing or anything, so the 2nd one is a cash in on their existing engine. They aren't going to waste a bunch of money on a sequel that isn't going to produce much better sales than the first.
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on September 18, 2009, 05:47:36 PM
I don't see why they couldn't have supported both M+ and CC. Unless of course there's some financial investment attached to developing anything with M+, and since they have a low budget for these game it would make some sense.

Personally I would like more Wii games to have non-waggle gaming as a secondary option. I'm beat when I get home from work, and I absolutely don't feel like waggling anymore than I did all day.

Stop masturbating at work and you'll be fine.

I really don't understand the complaints about waggle sometimes cuz more often th an not its the gamer who is at fault not the game. In NMH you didn't need to do ridiculous amounts of controller shaking, just a quick flick of the wrist. You're too tired for that? Geez.

Caliban, I don't mean to call you out or anything by the way. I don't know what kinda work you do and maybe for you its a legitimate problem, perhaps you do work where a flick of the wrist really is too much, I have no idea. I just had to vent for a second.

Haha it's okay. It is a legitimate problem for me, and I'm fine with waggle. It's just my personal preference, and not a criticism, that I would like such an option for the days when my arms and hands are tired.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on September 18, 2009, 10:42:17 PM
I'm still getting the game. I liked the first and any port to an HD system probably won't hinder my enjoyment of this one either.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 19, 2009, 04:58:04 AM
Dude I love the first one, definitely one of the manliest games I've ever played.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on September 19, 2009, 01:09:21 PM
My old roommate and his fiancee loved to watch me play it. They thought it was hilarious and liked to affectionately call it the "Masturbating-Lightsaber-Penis-Game".
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 21, 2009, 11:38:28 PM
Sweet four page interview with Suda. Very funny.

http://www.1up.com/do/feature?cId=3176118
Title: Re: No More Heroes: Desperate Struggle
Post by: Dasmos on September 22, 2009, 12:25:45 AM
Well he asked some of the questions I would have asked and I like Suda's answers.

Quote from: 1up
1UP: You mentioned once that No More Heroes 2 would be the last game in the series on Wii. Have you done any experiments on what it might be like on another platform, especially with the new motion controllers that have been announced for other systems?

GS: Actually, I answered differently, and it may have been misinterpreted. What I wanted to say was, looking at the Wii, I think No More Heroes 2 will probably be the last iteration for this current platform. But there's probably going to be a "Wii 2" or other next-gen system from Nintendo at some point, so I was saying that I would want to do another game in the series on the next Nintendo platform.

I want to continue the No More Heroes series, but I've finished the story for Travis. It's completely finished in No More Heroes 2. So I want to think of a different story -- a different character, or something like that within the series -- starting on the next Nintendo platform.

1UP: Alright, this is a question everybody in the media has to ask every developer now, but, what's your general opinion of the new motion controllers from Sony and Microsoft?

GS:... I think they're good. [Laughs] It's fun, because you have to think of new stuff.

1UP: Well, I don't know what to think exactly, either.

GS: I think it's good to have new technology like that. Right now, for the Wii, there's No More Heroes. I think it would be best if I had one series for Natal, and another for the Sony controller -- a different series for each system.
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on September 22, 2009, 12:48:17 AM
Suda's awesome.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 22, 2009, 01:31:46 AM
Quote
Right now, for the Wii, there's No More Heroes. I think it would be best if I had one series for Natal, and another for the Sony controller -- a different series for each system.

But isn't NMH2 going HD on PS360?
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 22, 2009, 01:57:39 AM
Yup.  Marvelous' President is porting the game himself, with a calculator and a toothbrush.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on September 22, 2009, 04:10:19 AM
Oh thank god I might have had HD+Natal w/ No More Heroes otherwise.

REALLY DODGED A BULLET THERE, WOOH
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 22, 2009, 04:15:30 AM
Quote
Right now, for the Wii, there's No More Heroes. I think it would be best if I had one series for Natal, and another for the Sony controller -- a different series for each system.

But isn't NMH2 going HD on PS360?

I really hope that was a joke question.
Title: Re: No More Heroes: Desperate Struggle
Post by: rbtr on September 22, 2009, 04:13:45 PM
Well he asked some of the questions I would have asked and I like Suda's answers.

Quote from: 1up
1UP: You mentioned once that No More Heroes 2 would be the last game in the series on Wii. Have you done any experiments on what it might be like on another platform, especially with the new motion controllers that have been announced for other systems?

GS: Actually, I answered differently, and it may have been misinterpreted. What I wanted to say was, looking at the Wii, I think No More Heroes 2 will probably be the last iteration for this current platform. But there's probably going to be a "Wii 2" or other next-gen system from Nintendo at some point, so I was saying that I would want to do another game in the series on the next Nintendo platform.

Hooray!  I was worried, this is great news!  ;D
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on September 23, 2009, 09:28:09 AM
One of them makes me think Travis won't be the only playable character..

You mean it wasn't the innumerable interviews and previews all stating that you get to play as Shinobu that did it?

Sorry I'm not on the internet almost 24/7 combing the web for every last peice of information on this one particular game. Even if the information was posted in this very thread I must've missed it. I'll try to be a little more geeky and suck at living my life so I don't upset you again. So sorry *bows*

Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on September 23, 2009, 10:43:35 AM
Yup.  Marvelous' President is porting the game himself, with a calculator and a toothbrush.
That would be a sight to see.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 23, 2009, 12:56:40 PM
Quote
Right now, for the Wii, there's No More Heroes. I think it would be best if I had one series for Natal, and another for the Sony controller -- a different series for each system.

But isn't NMH2 going HD on PS360?

I really hope that was a joke question.

Why would that be a joke question? It's very serious. Did you read his statement? Wouldn't it be a contradiction if NMH2 is being ported to PS360? I don't see where the joke is. This isn't the Funhouse.
Title: Re: No More Heroes: Desperate Struggle
Post by: Flames_of_chaos on September 23, 2009, 01:56:55 PM
Not sure if NMH2 is going to be ported to any other consoles. The only thing Suda said that NMH2 will be the last No More Heroes on Wii. He never said anything else. He also said that No More Heroes 3 will most likely be on Nintendo's next console.

Edit: The only reason people are ASSUMING that NMH2 will be ported to other consoles is because the original 1UP misunderstanding/mistranslation and now the implementation of Classic Controller support. Ultimately nothing is set in stone, there is a possibility that it could happen and there is a possibility that it won't happen.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 23, 2009, 02:22:55 PM
I'm referencing the story about Marvelous porting games to HD consoles.

http://play.tm/news/25459/no-more-heroes-on-the-way-for-ps3-360/
http://www.siliconera.com/2009/07/02/marvelous-considering-wii-to-playstation-3xbox-360-ports/

I don't remember if there was a follow-up on this story, I just remember the headline from the first article.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 23, 2009, 04:31:53 PM
Sorry I'm not on the internet almost 24/7 combing the web for every last peice of information on this one particular game. Even if the information was posted in this very thread I must've missed it. I'll try to be a little more geeky and suck at living my life so I don't upset you again. So sorry *bows*

Because being able to keep up with games I'm interested in means I have no life, clearly. Way to perpetuate a stereotype that hasn't been true for fifteen years.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on September 24, 2009, 09:09:21 AM
Sorry I'm not on the internet almost 24/7 combing the web for every last peice of information on this one particular game. Even if the information was posted in this very thread I must've missed it. I'll try to be a little more geeky and suck at living my life so I don't upset you again. So sorry *bows*

Because being able to keep up with games I'm interested in means I have no life, clearly. Way to perpetuate a stereotype that hasn't been true for fifteen years.

THANKS! I'm proud of it actually. Cuz, you know, I enjoy acting like a dick on line and assuming everyones as caught up with a game info as I am. Way to try and pull me into your stereotypical existence.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 25, 2009, 01:44:28 AM
Quote
Right now, for the Wii, there's No More Heroes. I think it would be best if I had one series for Natal, and another for the Sony controller -- a different series for each system.

But isn't NMH2 going HD on PS360?

I really hope that was a joke question.

Why would that be a joke question? It's very serious. Did you read his statement? Wouldn't it be a contradiction if NMH2 is being ported to PS360? I don't see where the joke is. This isn't the Funhouse.

He clarified the question in the article you quoted.

THANKS! I'm proud of it actually. Cuz, you know, I enjoy acting like a dick on line and assuming everyones as caught up with a game info as I am. Way to try and pull me into your stereotypical existence.

It's not exactly outrageous to assume that a regular member of a gaming forum who is posting on the tenth page of a thread is up-to-date in regards to the game the thread is about.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 25, 2009, 02:02:28 AM
I saw no such clarification. Since you are so up-to-date why don't you point it out for me.
I'm far too lazy to go back and re-read the article.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 25, 2009, 03:33:52 AM
I saw no such clarification. Since you are so up-to-date why don't you point it out for me.
I'm far too lazy to go back and re-read the article.

Quote
1UP: You mentioned once that No More Heroes 2 would be the last game in the series on Wii. Have you done any experiments on what it might be like on another platform, especially with the new motion controllers that have been announced for other systems?

GS: Actually, I answered differently, and it may have been misinterpreted. What I wanted to say was, looking at the Wii, I think No More Heroes 2 will probably be the last iteration for this current platform. But there's probably going to be a "Wii 2" or other next-gen system from Nintendo at some point, so I was saying that I would want to do another game in the series on the next Nintendo platform.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on September 25, 2009, 09:25:29 AM
THANKS! I'm proud of it actually. Cuz, you know, I enjoy acting like a dick on line and assuming everyones as caught up with a game info as I am. Way to try and pull me into your stereotypical existence.

It's not exactly outrageous to assume that a regular member of a gaming forum who is posting on the tenth page of a thread is up-to-date in regards to the game the thread is about.

Well you know what they say about assuming things.. It makes and ASS out of U and ME. In this case however, am i wrong for NOT feeling like an ass?
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on September 25, 2009, 11:20:44 AM
I saw no such clarification. Since you are so up-to-date why don't you point it out for me.
I'm far too lazy to go back and re-read the article.

Quote
1UP: You mentioned once that No More Heroes 2 would be the last game in the series on Wii. Have you done any experiments on what it might be like on another platform, especially with the new motion controllers that have been announced for other systems?

GS: Actually, I answered differently, and it may have been misinterpreted. What I wanted to say was, looking at the Wii, I think No More Heroes 2 will probably be the last iteration for this current platform. But there's probably going to be a "Wii 2" or other next-gen system from Nintendo at some point, so I was saying that I would want to do another game in the series on the next Nintendo platform.

No where in there does it say that NMH2 is not coming to PS360 like the articles I linked to implied they might. So I see no clarification. Now we just have to play the waiting game. Remember, they opted out of M+and included CC support instead, that would make porting the controls that much easier.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on September 25, 2009, 03:20:28 PM
NMH2

Oh ho! Now I see what happened. I read it wrong and thought you were talking about future NMH games.

But really if they try to port it they're just stupid. It's going to take a ridiculous amount of work to make NMH look even remotely presentable in HD, and it's just going to be money down the toilet when nobody buys it on PS360 either.

EDIT: http://wii.ign.com/articles/102/1028709p1.html

Quote from: Suda
I still think that No More Heroes and Wii is a good match, and that for the game we need motion controls, and that's why it works so well on Wii.

So... Why are they offering a classic controller option?
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 28, 2009, 12:38:23 PM
They hope to attract the lapsed gamers, so they say.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on September 30, 2009, 09:46:32 PM
So... Why are they offering a classic controller option?
Because Grasshopper somehow decided that they wanted people to experience No More Heroes without the part that made it so awesome in the first place.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on September 30, 2009, 10:02:36 PM
gah, it's like censoring porn.
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on October 01, 2009, 11:29:12 AM
So... Why are they offering a classic controller option?
Because Grasshopper somehow decided that they wanted people to experience No More Heroes without the part that made it so awesome in the first place.
Hardcore gamers' brain function cannot handle waggle.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on October 01, 2009, 11:36:55 AM
So... Why are they offering a classic controller option?
Because Grasshopper somehow decided that they wanted people to experience No More Heroes without the part that made it so awesome in the first place.
Hardcore gamers' brain function cannot handle waggle.

I do not think that their brains not possano to include wriggles, but rather their brains are so with threads to the double controls analog than its a marginal fetish for them. 
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on October 01, 2009, 01:12:15 PM
gah, it's like censoring porn.

For people who like everything about porn...except the sex. (http://www.spike.com/hub/pgporn)
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on November 23, 2009, 01:16:09 PM
So it looks like a PS360 port of the first game has been confirmed.

What a terrible idea. A Japanese language track? Are they RETARDED? Nobody in Japan cares about anything Grasshopper makes. Being on PS360 isn't going to magically jack popularity through the roof. I'd be amazed if it sold well enough to even cover the cost of porting it.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on November 23, 2009, 04:43:58 PM
So it looks like a PS360 port of the first game has been confirmed.

What a terrible idea. A Japanese language track? Are they RETARDED? Nobody in Japan cares about anything Grasshopper makes. Being on PS360 isn't going to magically jack popularity through the roof. I'd be amazed if it sold well enough to even cover the cost of porting it.

Now here is an interesting scenario: A reversal of roles. Wii tends to get late ports of older games (most recently Modern Warfare) and if some of these old ports sell poorly then the publisher will not even try to bring the newer versions to that system. So I ask, what if this game flops? Will that dash any hopes of seeing the sequel(s) on PS360 as well? If they follow the same pattern as on Wii then there will be no second NMH on PS360 but I have a feeling that we will see it come anyway due to the industry's Wii double standard.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on November 23, 2009, 05:58:06 PM
no waggle? no sale!
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on November 23, 2009, 09:46:25 PM
I'll rent it, just to play it again while laying down, plus the boss lady will look lovely in HD, and I'll get trophies yo!
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on November 23, 2009, 10:14:06 PM
Can I say the game looks plays like the all time absolute worst piece of garbage on the 360 and PS3 and my precious little eyes fingers can barely stand to interact with it for fear of making me vomit?

I mean, it like totally ruins the immersion the original game!1!
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on November 23, 2009, 10:29:02 PM
Recharging just isn't the same.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on November 23, 2009, 11:43:15 PM
the boss lady will look lovely in HD

I doubt it. I bet it will look terrible.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on November 24, 2009, 10:42:37 AM
Saw some screen shots on Kotaku. She looked stunning. As did the school teacher.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on November 24, 2009, 12:06:18 PM
That's cuz it's trying to keep up with the sequel.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on November 24, 2009, 12:24:49 PM
I wonder if the HD game will get extra content.

Whenever we get a game ported to the wii, the extra content is usually something like waggle mini-games.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on November 24, 2009, 12:39:08 PM
The HD game has new out-of-place costumes, and that's it.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on November 24, 2009, 03:46:05 PM
Oh, I didn't even know there were any screens yet.

It looks alright. It pretty much literally looks like running NMH in HD on the Dolphin emulator, just with some better lighting effect and an HD gloss coating on everything. I don't think it's going to appeal in the slightest to anybody who doesn't already own a the game, but if they want to sink their profits into a remake that nobody wants instead of the sequel that everybody wants, I guess that's their business.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on November 24, 2009, 03:55:26 PM
I'm just glad the series will get more exposure.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on November 24, 2009, 04:55:18 PM
Maybe. Like I said, I'd be surprised if anybody bought this who didn't already like it.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on November 24, 2009, 05:48:14 PM
Maybe. Like I said, I'd be surprised if anybody bought this who didn't already like it.

It's the reverse effect of the Wii Port Syndrome. When a big-name title like CoD4 comes out late on Wii most of the people who would want it already got it for PC or PS360.

Anyone who would have much of an interest in this probably already bought it on Wii. It will only appeal to the console exclusive people and even then half will turn it down because it is a late port.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on November 24, 2009, 07:45:20 PM
That's cuz it's trying to keep up with the sequel.

so true (http://www.destructoid.com/why-no-more-heroes-hd-could-mean-a-wii-total-victory-155704.phtml)

ps. its not a very interesting read, so just scroll on down to the middle of the page where they show a comparison between NMH2/NMH:HP
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on November 24, 2009, 09:38:24 PM
Sorry, but all of the charm that NMH1 has will be gutted out with the HD version. Seriously, the Wiimote as a cell phone, that was the most awesome thing ever.

I hope this blows up in Marvelous' face... really, I do.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on November 24, 2009, 10:04:09 PM
Sorry, but all of the charm that NMH1 has will be gutted out with the HD version. Seriously, the Wiimote as a cell phone, that was the most awesome thing ever.

I hope this blows up in Marvelous' face... really, I do.

Isn't it weird that many Wii owners are begging for a port of Res Evil 5 on Wii yet despise the idea of NMH going to the 360/PS3...?  Hmmm...Why is this....

Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on November 24, 2009, 10:08:08 PM
Sorry, but all of the charm that NMH1 has will be gutted out with the HD version. Seriously, the Wiimote as a cell phone, that was the most awesome thing ever.

I hope this blows up in Marvelous' face... really, I do.

I don't, i'd like at least a NMH3: Ménage à trois

Sorry, but all of the charm that NMH1 has will be gutted out with the HD version. Seriously, the Wiimote as a cell phone, that was the most awesome thing ever.

I hope this blows up in Marvelous' face... really, I do.

Isn't it weird that many Wii owners are begging for a port of Res Evil 5 on Wii yet despise the idea of NMH going to the 360/PS3...?  Hmmm...Why is this....



It's probably because after experiencing the DEFINITIVE version of RE4 (The wii edition that is), the fanbase that was CLEARLY there from the start craved a new RE action/adventure just as much as the fanbase that didn't own wii's, especially because having it control on Wii woulda been the icing on the diabetes cake.

Oh and probably because the general conensus is that NMH without motion controls (ie ported to other systems) just doesn't have the same charm as it would on the platform it was intended for...

In short:

RE5 with wii-controls > RE5 with traditional controls
NMH with wii-controls > NMH with traditional controls.

Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on November 24, 2009, 10:37:30 PM
EasyCure basically summed up my feelings towards this HD disaster.

What's a shame is that MadWorld, which is basically off the wall like NMH was, didn't sell as well. What a pity.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on December 03, 2009, 10:39:23 PM
Marvelous will somehow blame poor sales of Heroes Paradise on the Wii. Of course, that makes no sense, but somehow that will be true.

I'll at least try HP because I loved NMH but the original is still my favorite Wii game specifically because it used the Wii remote so well. One of the few Wii games I felt would have been much worse without motion controls. Well, now I have my chance to test that opinion.

And I still don't know why Wii owners clamor for RE5. Definitely not good enough to downgrade the entire game graphically just to run on the Wii when the same time, money, and resources could be spent on a RE (non light gun) game built specifically for the platform.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on December 03, 2009, 10:57:40 PM
That's basically why we want RE5, not because we think it is the uber RE, but because instead of that, we got on-rails RE montages that were not what we wanted or expected regardless if wome of us enjoyed them or not.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on December 03, 2009, 11:38:02 PM
Yeah, but wouldn't rather have a new game along the lines of RE4/5? Getting a port of RE5 is just enabling more of that laziness from Capcom. If these companies would make good games, people would buy them, but the releases have to be consistent. One quality game here or there is not going to cut it.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on December 03, 2009, 11:39:59 PM
RE Chronicles is just a big bonus disc they make us pay for.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on December 03, 2009, 11:59:04 PM
Yeah, but wouldn't rather have a new game along the lines of RE4/5? Getting a port of RE5 is just enabling more of that laziness from Capcom. If these companies would make good games, people would buy them, but the releases have to be consistent. One quality game here or there is not going to cut it.

But that's exactly the point, we would want that follow-up to RE4 style game and that was RE5. Instead all we get is UC/DSC so if we don't get RE5, then we can atleast hope for RE5.1(alternate waggle version). If they aren't gonna put in the effort for that, then we are stuck with on-rails adventures for the next few years.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on December 04, 2009, 12:07:10 AM
I suppose I'm not buying Monster Humper Tri.  Definitely not a follow-up to RE4.
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on December 04, 2009, 01:39:20 PM
Capcom doesn't care, and neither should we.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on December 04, 2009, 09:37:53 PM
Am I the only one thankful for the on-rails RE?  RE5 was so boooooring.
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on December 06, 2009, 09:15:21 PM
RE5 was a fan fic, so of course it was boring.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on December 06, 2009, 09:33:56 PM
*Looks at topic title and wonders where does it say Resident Evil 4 in the topic title*
Title: Re: No More Heroes: Desperate Struggle
Post by: Morari on December 06, 2009, 09:41:50 PM
Am I the only one thankful for the on-rails RE?  RE5 was so boooooring.

Ditto.
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on December 07, 2009, 02:21:27 PM
*Looks at topic title and wonders where does it say Resident Evil 4 in the topic title*
Derailment at it's finest.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on December 07, 2009, 04:03:41 PM
I thought this was about Resident Evil 5, not 4.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on December 07, 2009, 04:23:24 PM
RE5 was a fan fic, so of course it was boring.
*Looks at topic title and wonders where does it say Resident Evil 4 in the topic title*
I thought this was about Resident Evil 5, not 4.

F. A. I. L. u. r. e.
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on December 07, 2009, 04:38:49 PM
Does it matter what it was about!?! You guys are messing up the topic.
Title: Re4 or 5 (Formely No More Heroes: Desperate Struggle)
Post by: EasyCure on December 07, 2009, 07:39:43 PM
well the topic moved over to an RE discussion so.. now YOU'RE the one off topic.

chil out NEWZ DUDE
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on December 07, 2009, 10:39:10 PM
In an attempt at some sort of segway, here's the new trailer for the HD remake.  Looks smooth enough to lick.

http://www.eurogamer.net/videos/no-more-heroes-360-ps3-trailer?size=large (http://www.eurogamer.net/videos/no-more-heroes-360-ps3-trailer?size=large)
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on December 07, 2009, 10:49:40 PM
It's about time you started a General Gaming thread about that old game.

This thread is about RE5.
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on December 07, 2009, 11:51:20 PM
No More Heroes: Resi Evil 5 Derailment HD Slasher Beat Em Up
Title: Re: No More Heroes: Desperate Struggle
Post by: Armak88 on December 08, 2009, 12:59:06 PM
Desperate Heroes: No More Struggle
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 08, 2009, 09:09:11 PM
Desperate For Sales: No More Waggle

Fixed

But why are we talking about this game? I wanna hear more about how RE5 sucks and shouldn't come to wii and counter arguments that it doesn't matter if it sucks, we still deserve to have the SUPERIOR sucky version because of SUPERIOR controls and jokes about games being on-rails
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on December 09, 2009, 03:25:48 AM
Is the subtitle for the HD version really 'Heroes Paradise'?

No More Heroes: Heroes Paradise? Seems like an oxymoron.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on December 09, 2009, 03:58:34 AM
Hey you, take that kind of talk elsewhere.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on December 09, 2009, 03:38:32 PM
Hey you, take that kind of talk elsewhere.

No More Evils: Resident Paradise?

Better?  :D
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 09, 2009, 07:47:26 PM
Hey you, take that kind of talk elsewhere.

No More Evils: Resident Paradise?

Better?  :D

No because its not an oxymoron anymore. Try: No More Evils: Zombies Paradise
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on December 09, 2009, 07:54:19 PM
No More Rails: Developer Stupidity
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 09, 2009, 09:45:36 PM
No More Money: High Dev-cost

This is fun! I smell a new funhouse game :)
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on December 09, 2009, 11:13:28 PM
HERE ARE NEW VIDEOS YOU ALL CAN SHUT UP NOW

http://community.livejournal.com/no_more_heroes/
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on December 09, 2009, 11:35:32 PM
HERE ARE NEW VIDEOS YOU ALL CAN SHUT UP NOW

http://community.livejournal.com/no_more_heroes/

Oh that is distubingly funny.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on December 09, 2009, 11:41:39 PM
HERE ARE NEW VIDEOS YOU ALL CAN SHUT UP NOW

http://community.livejournal.com/no_more_heroes/ (http://community.livejournal.com/no_more_heroes/)

I like where the story is going.
Title: Re: No More Heroes: Desperate Struggle
Post by: NWR_Lindy on December 09, 2009, 11:54:42 PM
Let's try to keep this one on topic everybody.  If you want to troll RE5, I'm sure there's a thread in General Gaming that will serve that purpose nicely.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on December 09, 2009, 11:57:35 PM
HERE ARE NEW VIDEOS YOU ALL CAN SHUT UP NOW

http://community.livejournal.com/no_more_heroes/

jerkinglightsaber.gif
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on December 10, 2009, 04:21:17 AM
Let's try to keep this one on topic everybody.  If you want to troll RE5, I'm sure there's a thread in General Gaming that will serve that purpose nicely.

Yes 'Master'...
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 10, 2009, 10:54:05 PM
Let's try to keep this one on topic everybody.  If you want to troll RE5, I'm sure there's a thread in General Gaming that will serve that purpose nicely.

You'll just lock it though if we bump it now :P

HERE ARE NEW VIDEOS YOU ALL CAN SHUT UP NOW

http://community.livejournal.com/no_more_heroes/

jerkinglightsaber.gif

i really need to upgrade my computer so i can watch non-choppy videos.. can anyone point me to a youtube version so i can see it on my phone?
Title: Re: No More Heroes: Desperate Struggle
Post by: BeautifulShy on December 10, 2009, 11:06:52 PM
Http://youtube.com/watch?v=Xoa5ZiHqMnI


There you go EasyCure
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 10, 2009, 11:08:30 PM
THANKS DUDE extremethumbsup.gif ;)

RESIDENT EVIL RESIDENT EVIL RESIDENT EVIL RESIDENT EVIL RESIDENT EVIL RESIDENT EVIL
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on December 11, 2009, 01:31:24 PM
I just hope the overworld doesn't bore me to tears. I loved the side jobs and the bosses from the last game.


Suda better have the Wiimote as a cell phone in the next game! >:(
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on December 11, 2009, 08:12:37 PM
Is the subtitle for the HD version really 'Heroes Paradise'?

No More Heroes: Heroes Paradise? Seems like an oxymoron.
That isn't an oxymoron, it is a paradox.

http://en.wiktionary.org/wiki/paradox

http://en.wiktionary.org/wiki/oxymoron
Title: Re: No More Heroes: Desperate Struggle
Post by: NWR_insanolord on December 12, 2009, 01:08:20 AM
I think he meant it was an oxymoron because it's saying it's a paradise for something that there are no more of. I still don't know if it technically qualifies, but I see his logic.
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on December 12, 2009, 01:49:15 AM
I should have looked at it a bit more closely, but it still isn't right.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on December 12, 2009, 03:29:11 AM
sound right to me.
but I'm no english major.
or student of the language arts.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on December 12, 2009, 05:50:38 PM
Perhaps a paradox would better describe it technically, but since it seems people got my point I would say oxymoron works.

Quote
Traditionally, the word oxymoron is used in cases where the contradiction is deliberate, its purpose being to emphasize or heighten a contrast. The use of oxymoron as a synonym for contradiction in terms (http://en.wiktionary.org/wiki/contradiction_in_terms) is considered incorrect by some speakers and writers, and is perhaps best avoided in certain contexts.

I wonder if Suda deliberately chose that subtitle. Don't some people see the whole game as having deep meanings from the sparse city design to the bland and non-interactive NPCs wandering around?
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on December 12, 2009, 07:46:03 PM
Don't some people see the whole game as having deep meanings from the sparse city design to the bland and non-interactive NPCs wandering around?
You can find symbolism in anything if you look closely enough, but that doesn't mean it was intentional. The only way to know would be if the original artist says "Yeah that's totally what I was going for" but even then you have to take them at their word.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 13, 2009, 02:06:22 PM
I'd take his word for it, but only if he said it from his toilet seat.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on December 14, 2009, 11:58:04 PM
Gamespot posted a video interview with what I think might be some new footage
Giant Freaking Robots!!? (http://www.gamespot.com/wii/action/nomoreheroesdesperatestruggle/news.html?sid=6243410&tag=topslot;img;1&mode=previews)
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 15, 2009, 08:33:02 PM
Gamespot posted a video interview with what I think might be some new footage
Giant Freaking Robots!!? (http://www.gamespot.com/wii/action/nomoreheroesdesperatestruggle/news.html?sid=6243410&tag=topslot;img;1&mode=previews)

'bout time since Henry destroyed the first one!
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on December 15, 2009, 09:14:04 PM
The second boss fight in NMH1 might have symbolized family issues at the end with the dying speech. Maybe.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on December 15, 2009, 09:45:43 PM
The second boss fight in NMH1 might have symbolized family issues at the end with the dying speech. Maybe.

??
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 21, 2010, 10:40:39 PM
SIX DAYS LEFT PEOPLE TIME TO FIRE UP THE HYPE TRAIN.

Bozon's review at IGN: http://wii.ign.com/articles/106/1062355p1.html (video review too)
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 22, 2010, 04:10:24 AM
This reminds me I need to place my order for the game.
Title: Re: No More Heroes: Desperate Struggle
Post by: broodwars on January 22, 2010, 05:38:55 AM
A pity my wallet's probably tied up for a couple months at least on other games, because from the looks of that IGN review Suda 51 may have actually created his first good game with this sequel.  I have to wonder why he didn't make the scorpion-tossing minigame a retro game this time but left it as it was in a shoddy overworld.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on January 22, 2010, 03:12:06 PM
killer7 GC was good, more worthwhile than Dead Space Extraction.

You may leave now.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 22, 2010, 05:59:01 PM
Killer7 needs another game released or an NPC version. I'm so used to Wii controls that I can't play it with a GC controller.

I find it funny that IGN likes to make most of the better Wii games just a point or two lower than a 9. I never was concerned much before, and they have given around a dozen titles 9 or more, but its just starting to feel nit-picky to see games be one or two points shy of a 9. Maybe I just don't like looking at decimal numbers and prefer even 1-10 ratings.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on January 24, 2010, 09:20:01 PM
We need a No More Heroes game for the DS.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 24, 2010, 09:20:42 PM
For the DS? Would it be 2D or 3D?
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 25, 2010, 03:54:23 AM
I'd dig a NMH DS that looks like GTA Chinatown Wars. Zoom it in a bit more, change the perspective more and add Zelda DS style touch controls for movement and attacks/finishes and it could be quite fun.
Title: Re: No More Heroes: Desperate Struggle
Post by: Fatty The Hutt on January 25, 2010, 10:16:12 AM
I'd dig a NMH DS that looks like GTA Chinatown Wars. Zoom it in a bit more, change the perspective more and add Zelda DS style touch controls for movement and attacks/finishes and it could be quite fun.
This is a very good idea (both of them)
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 26, 2010, 11:52:07 AM
TODAY PEOPLE TODAY. No More Heroes 2 is releasing today, tell your friends. What else are you gonna play? Mass Effect 2? Yeah, right.

MOVE MOVE MOVE MOVE
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on January 26, 2010, 12:51:17 PM
You want THAT!  RIGHT?!

>> No More Heroes 2: Desperate Struggle (http://sixsidedvideo.com/media/wii/nmh2ds.html)
TGS 2009 `Shinobu`debut trailer * 480p
TGS 2009 job mission video 1: COCONUTS
TGS 2009 job mission video 2: STEAK
October 2009 `Henry` debut trailer * 480p
Suda51 Dev Diary video 2 * 480p
Title: Re: No More Heroes: Desperate Struggle
Post by: that Baby guy on January 26, 2010, 04:37:38 PM
I enjoyed BUGOUT very much.  I had trouble figuring out how to suck in the giant scorpions, though.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 26, 2010, 05:30:36 PM
Finished an early dinner so i can play this the rest of the nigiht. Impressions? Not until i'm done with the fucking game cuz i'm sure it'll be too awesome to put down ;)

As for a NMH for DS.. that could work, though I'm curious how a 2d one would work, just cuz.

Anyway, i'll see you guys around.. i'm about to get my mind blown. LATER FUCKHEADS
Title: Re: No More Heroes: Desperate Struggle
Post by: Plugabugz on January 26, 2010, 06:04:47 PM
"early 2010"

Easycure would you like to say it for me?
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 26, 2010, 06:29:34 PM
huh wha? i dunno what you're talking about i'm having fun with NMH2.

My girlfriend will probably cry if she sees jean (the cat) and how fat she is

oh oh..

*continues waiting*

???
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on January 26, 2010, 06:33:37 PM
TRAVIS!  YOU ARE THE LOSER!!
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 26, 2010, 06:38:01 PM
that guy, what a showman!

the vertical scrolling SHMUP you can play in travis apt is sweet...

got my ass outside the motel.. WHERE THE EFF IS MY BIKE!
Title: Re: No More Heroes: Desperate Struggle
Post by: Plugabugz on January 26, 2010, 06:53:00 PM

*continues waiting*


BINGO.

(i'm not breaking the pledge see!!!!)
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 26, 2010, 07:48:16 PM
halle-fucking-lujah!

While you wait i'm gonna play some more NMH ;)
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on January 26, 2010, 09:28:53 PM
DAVIS DUCKTOWN -GET!

DAVIS!  YOU ARE THE LOSER!!
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 26, 2010, 10:15:26 PM
I only did one boss battle :( I was too busy playing the SHMUP, Layin the Pipe and massaging Jean.
Title: Re: No More Heroes: Desperate Struggle
Post by: that Baby guy on January 26, 2010, 10:28:27 PM
I laid some pipe, but I didn't lay all the pipe needed to complete the last two stages.  I left that game asking for more, I suppose.

Bug Out is still where it's at.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 26, 2010, 11:04:59 PM
I'm gonna go look for this game right now.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 27, 2010, 01:54:33 AM
What a topsy turvy sequel. Previously menu areas are now free roam and free roam areas are now menus. First boss battle was hectic.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 27, 2010, 04:42:27 AM
I picked this up at Wal-mart along with Crystal Chronicles. No sign of Sky Crawlers though. But I did see a TV ad for Little Kings Story.

I may play this a bit tonight because I'm so excited to try it out.
Title: Re: No More Heroes: Desperate Struggle
Post by: that Baby guy on January 27, 2010, 06:31:28 AM
So far it's still a lot of fun.  My main memory of the first game, though, has to be the Henry fight.  That fight took so long, though, that I have to say the first three bosses, as well a side-mission boss have been disappointing!  The hardest difficulty definitely should have been available from the get go.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 27, 2010, 04:09:36 PM
Bug off is nothing compared to Pizza with a Vengance :D
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on January 27, 2010, 04:13:34 PM
I read the manual last night and haven't even put the disc in yet.  This game is incredible!

(I think Silent Hill's manual is even shorter)
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 27, 2010, 04:29:24 PM
Not as short as Modern Warfare Reflex I'll bet. That's basically one of those command reference cards you tend to get with PC games.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 27, 2010, 05:02:23 PM
Anyone who is playing it, fess up if you're being lame and using the classic controller!
Title: Re: No More Heroes: Desperate Struggle
Post by: MoronSonOfBoron on January 27, 2010, 05:06:32 PM
I have not the monies, and now I are miss out on Naomi's upgrades

me is sad panda
Title: Re: No More Heroes: Desperate Struggle
Post by: TheFleece on January 27, 2010, 05:11:44 PM
I really like it. The music is much noticeable either for cheese or cool effect. I would be down for a NMH DS if it were 8-bit Travis- like Ninja Gaiden on the NES.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 27, 2010, 05:12:37 PM
waggle for me. I think I will try the CC with my cousin this weekend.

Naomi did get a pair of upgrades...
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 27, 2010, 05:24:34 PM
All the close-ups of sylvia make me uncomfortable in my pants, until the proper adjustments are made
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on January 27, 2010, 07:06:40 PM
Sweet. Just snagged a copy!  I'm starting out with waggle but I may try the classic controller. It's great Suda put it in there.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on January 27, 2010, 07:16:27 PM
Sweet. Just snagged a copy!  I'm starting out with waggle but I may try the classic controller. It's great Suda put it in there.

You admit defeat too early.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 27, 2010, 07:29:22 PM
Tell me how the Finisher moves work, the ones where you gotta swing the wiimote in a direction. I bet is mapped to the right thumbstick.... lamo
Title: Re: No More Heroes: Desperate Struggle
Post by: Invincible Donkey Kong on January 27, 2010, 09:28:36 PM
"Reaper's got your name"?  I'm filing a complaint to whoever came up with those lyrics.  That complaint being my foot up their ass.  :reggie:
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on January 27, 2010, 11:04:32 PM
I like the game so far, well I pretty much only played it for less than 30 minutes, but I want to start the game from the beginning again though because I was interrupted by my dad when I was about to witness Travis cutting someone's head off.

Tell me how the Finisher moves work, the ones where you gotta swing the wiimote in a direction. I bet is mapped to the right thumbstick.... lamo

I hope not 'cause I want to try to play this game with an arcade stick... **** I hope Suda would think of making a 2D No More Heroes to be released as WiiWare.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on January 27, 2010, 11:13:00 PM
All the weaklings have already forgotten that part of No More Heroes was in a 2D plane, with 3D graphics.  It was like a sidescroller fighter beat-em-upper.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 28, 2010, 01:00:28 AM
Second sword doesn't seem to do as much damage but it doesn't use the battery as quickly either. It's like a GE energy saver light bulb sword.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 28, 2010, 03:59:16 AM
I can see myself switching to the CC for the retro minigames for the d-pad alone.

I do miss the overworld a lot. I wish they included it but had a map option that allowed to to go from the free roaming overworld to the quick map selection screen instantaneously so that once you had finished having your wandering fun you could just warp to where you wanted to go next.
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on January 28, 2010, 07:07:21 PM
All right, I've got a little question that perhaps one of you could answer.

I've been considering this game (well, the first game) because it sounds interesting, but I'm not really a fan of overly violent games. However, that depends on how it is presented. In the case of House of the Dead Overkill, with a name like "Overkill," it is very self-aware that it is overdone. That's the way it was intended to be; it is not only an homage to campy horror movies, but is also a parody of itself. MadWorld, however, is overly violent for the sake of being violent. It doesn't really add anything and seems rather unnecessary.

I know this is kind of a different game than those two. But if you were to compare it to one of them, to which style is this more similar?
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 28, 2010, 07:10:13 PM
It's more vulgar than violent. The violence is fairly cartoonish. The whole game seems like a satire working on several levels.
Title: Re: No More Heroes: Desperate Struggle
Post by: that Baby guy on January 28, 2010, 07:54:23 PM
I'm going to spoil the first fight for you:

When you kill the boss, you do a finishing move.  You cut off his head.  It goes flying up into the air, and blood splatters out of his head and his body.  It lands back on his body, and he just kind of stands there, dead.  Later during the cutscene, it turns out he's still alive.  He tells you he's working on revenge against Travis, that his plan takes more than just him, and then he lifts his head off of his body, and holds it in his hand.  I believe blood splatters again, and then he collapses.

The game is over-the-top with it's violence.  Every boss death is similar to the one described above, but usually not as extravagant.  There's blood splatter, but it's not realistic.  All in all, it's cartoonish because it's so exaggerated.  Aside from blood, I haven't seen any actual guts or insides, though.

Also be aware that one of the long-running jokes involve overt sexual overtones with Travis and the leading lady.  And the innuendo is very, very heavy just about every time she's in a cutscene.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 29, 2010, 03:42:55 AM
Also be aware that one of the long-running jokes involve overt sexual overtones with Travis and the leading lady.  And the innuendo is very, very heavy just about every time she's in a cutscene.

Not to mention the camera almost solely squared on her cleavage during said cutscenes.

I'm rather frustrated, though. I can't beat the #50 guy. I lose all of the charge in my sword instantly and can't tell why and there is no time to recharge because I'm getting hit my gun placements and rockets of his. I can't get any hits in about half way through the battle. It's crazy.
Title: Re: No More Heroes: Desperate Struggle
Post by: that Baby guy on January 29, 2010, 03:57:46 AM
Really?  I thought he was easy =P

For one thing, roll to avoid the missiles.  You have to wait until they're relatively close, or you'll end the roll when they meet you.

The reason why your sword would be depleting is likely because you're blocking too much.  Every attack you block, at least with the first game, eats away at your sword's charge much too quickly.  Remember you can already own two katanas at this point, and you can switch them on the fly, as well.

Essentially, you want to dodge his attacks, and not block them, unless it's necessary.  If you run out of charge, go into the side room with the chests, and get the battery.  If you run out again, head back that way to charge up, since you're more or less  as safe as possible in there.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 29, 2010, 04:01:37 AM
His missiles seemed to find me even in that side room. I might be poorly timing my dodges as well. Do you auto block when you are locked on to an enemy? That may be why it goes so fast because I didn't even think I was blocking. Those pillar guns also seem to be a big pain.
Title: Re: No More Heroes: Desperate Struggle
Post by: that Baby guy on January 29, 2010, 04:48:18 AM
That's exactly how you auto-block, you can't be swinging, either, I believe.  When you go to a corner of the side room, I wouldn't think they could reach.  If you dodge with the right timing, then they'll blow up away from you, unless you're right by a wall or something.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on January 29, 2010, 10:15:19 AM
Just bumped into this blog today and the guy has a pretty decent take on Suda's style.

http://www.brainygamer.com/the_brainy_gamer/2010/01/a-fistful-of-suda.html
Title: Re: No More Heroes: Desperate Struggle
Post by: TheFleece on January 29, 2010, 11:08:57 AM
I'm a little past the point where you can play as Shinobu and from that point on I've had a lot of camera issues ranging from not being able to see enemies or not having control of the camera at all. I've resorted to hold the Z button while I move around, but this also makes things hard to handle. Anyone else have this problem?
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on January 29, 2010, 12:02:19 PM
Boss no 50 was hard.
Title: Re: No More Heroes: Desperate Struggle
Post by: Caliban on January 29, 2010, 03:46:58 PM
It's a shame about those frame rate dips during cutscenes.

#50 wasn't that hard even though I survived with very few heart pixels. I had gone to the gym and completed the stamina and muscle exercises, but I think that the rockets and lasers were doing high damage for the few times I got hit by them.
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on January 29, 2010, 06:49:13 PM
The game is over-the-top with it's violence.  Every boss death is similar to the one described above, but usually not as extravagant.  There's blood splatter, but it's not realistic.  All in all, it's cartoonish because it's so exaggerated.  Aside from blood, I haven't seen any actual guts or insides, though.
I don't mind that so much, because it serves a purpose. Mostly I don't like realistic violence (and realistic games in general), or violence just because they can. If it's supposed to be satirical like ShyGuy says, then it serves a purpose.

And hey, if the gameplay is good then it's all worth it, right?

Also be aware that one of the long-running jokes involve overt sexual overtones with Travis and the leading lady.  And the innuendo is very, very heavy just about every time she's in a cutscene.
I don't really care about that. I probably won't find it humourous, but I'm not bothered by that kind of thing.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 29, 2010, 09:33:57 PM
#50 was the zealot with the boomblaster right?

I'm surprised none of you mentioned this in your tips for stratos (unless I missed it) but you don't have to dodge his missiles.. you can swat them back at him with a well timed hit from your beam katana. It makes the fight SO much easier because it'll stun him long enough to get some good combos in and even one of those "finishers" or two. Also keep in mind that the Dark Side moves work a little different in this game...

In NMH1 you'd get those random power moves depending on the slots that show up when you get consecutive hits/kills, but this never happens in boss fights. With boss fights the only break you could hope for is the "dark side slide" (as I like to call it, which the game never explains) where you could tap left/right on the control stick as you're blocking which would make things go dark and slow-mo as travis would slide around his opponent to unlease a bigger than normal combo. Honestly I don't know how I got thru more than half the game without knowing about it...

Anyway that was the first game. In the sequel your Ecstacy gauge works differently, you'll still get the slots power ups, which still don't appear in boss fights... HOWEVER!...

with enough consecutive hits, without taking damage yourself.. your tiger will fill up to red (with a glowing white border) and you can hit the Minus button whenever you want to perform your Dark Side combos; screen goes dark, lock on your enemy and tap a like a motherfucker. Travis will do some Mattix style combo whee he's just a blur on the screen while your opponent just stands there and takes it like a bitch.

And yes, you can do those it boss fights. Better still, the end of the combo always let's you do a power/finisher slash. I haven't noticed if it kills your battery faster thnan normal or not but..

GOOD players will fight smart and juggle recharging between attacks or retreat to a relative safezone to recharge. Almost every fight has one. For instance for #50, the room where the energy/battery refills are, you can hide behind the wall safely from the Boss' missiles while you do your thing. Without both above tips, I wouldn't of made it past that fat "psychotic ****" Matt.

You're welcome.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on January 30, 2010, 01:53:02 AM
I might start this over. I started playing the game rank #23 right now, the game is just to easy on easy mode. Nothing is challenging. Shouldn't have done that.
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on January 30, 2010, 01:57:57 AM
Why would you start on Easy?
at minimum Normal mode to start.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 30, 2010, 02:07:24 AM
I might start this over. I started playing the game rank #23 right now, the game is just to easy on easy mode. Nothing is challenging. Shouldn't have done that.

Most terrible username for the most terrible gamer.. *shakes head*

Why dude, why?
Title: Re: No More Heroes: Desperate Struggle
Post by: that Baby guy on January 30, 2010, 04:01:32 AM
The good thing about this game, or at least, its predecessor, is that whenever you'd die, you'd start right back where you left off.  I haven't died yet here, but I'd imagine it's the same way.  Hence, there's no reason not to play on a harder difficulty, so you have to learn to work around boss patterns, and things like that.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on January 30, 2010, 04:56:28 AM
If you don't mind the sex and over-the-top violence, Mop it up, I suggest trying the game. Performing different wrestling moves is the funnest part for me.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on January 30, 2010, 11:51:21 AM
Mop_it_up, you can also just find the opriginal NMH for pretty cheap. That way you can get a feel for what the game is like, and if you like it you'd know (from all of us) that the sequel is all that but better!

And did we mention that there's minigames in which you play with an adorable cat in eatch game!?!? Its my favorite thing to do now that I can't ride the bike around town aimlessly.

Ps did anyone find my tips useful? :-/ I spent too much time on that post to let it be ignored..
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on January 30, 2010, 02:20:04 PM
The games have an easy mode? Well why didn't you say so in the first place? That puts it higher up on the interest chart, for sure.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on January 30, 2010, 04:06:36 PM
My reasoning is this: in unpolished games, frustration can be tripled, quadrupled even. (lack o' playtesting and iteration) With NMH its more about style and story, neither of which require me to play a higher difficulty to get more of. But it is just too damn easy on this difficulty.
Title: Re: No More Heroes: Desperate Struggle
Post by: Peachylala on January 30, 2010, 04:53:13 PM
I went to Mild and haven't turned back.

The second boss battle, the giant football guy, and his groupies, summon a giant mech. Also, the groupies all look the same and have boobie physics. This is the greatest thing ever.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on February 01, 2010, 01:30:52 AM
MadWorld, however, is overly violent for the sake of being violent. It doesn't really add anything and seems rather unnecessary.

Wow. You're wrong.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on February 01, 2010, 10:11:19 PM
I went to Mild and haven't turned back.

The second boss battle, the giant football guy, and his groupies, summon a giant mech. Also, the groupies all look the same and have boobie physics. This is the greatest thing ever.

I concur with both sentiments.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on February 03, 2010, 01:35:39 AM
For some reason No More Heroes 2 is not showing up in my gameplay records on my Nintendo Channel. You know the one where it tells you how many hours you have played a particular game and how many times. I have played nearly two hours worth of the game and still nothing. The first game is on there with 14 hours and 12 plays.
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on February 03, 2010, 02:37:46 AM
For some reason No More Heroes 2 is not showing up in my gameplay records on my Nintendo Channel. You know the one where it tells you how many hours you have played a particular game and how many times. I have played nearly two hours worth of the game and still nothing. The first game is on there with 14 hours and 12 plays.
Is the game listed in the database yet? Is your system set to the correct date and time?
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on February 03, 2010, 02:46:35 AM
I'm pretty sure the game is in the database. Are you exiting to the Wii menu before shutting off the system or are you just turning the system off mid-game? That can impact your recorded stats.
Title: Re: No More Heroes: Desperate Struggle
Post by: Mop it up on February 03, 2010, 03:06:37 AM
Has that been confirmed? In my experience, that doesn't make any difference.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on February 03, 2010, 03:25:30 AM
Has that been confirmed? In my experience, that doesn't make any difference.

Really? I thought some people had said that their numbers were off and the only thing that seemed to make sense was remote system shutdown. I'll check my NMH2 numbers on the save file and compare it to my Nintendo Channel totals since I have forgotten to escape to the Wii Menu before shutting down with that game a few times and the number is small.
Title: Re: No More Heroes: Desperate Struggle
Post by: vudu on February 03, 2010, 02:03:40 PM
I don't think a game appears on the Nintendo Channel until it has 50,000 hours of play time logged.
Title: Re: No More Heroes: Desperate Struggle
Post by: broodwars on February 03, 2010, 02:12:47 PM
I finally caved in and picked up the game today, and I'm now Rank 25 on Sweet Difficulty (I'll play Mild my second time through.  I just want to enjoy my first time through).  So far, this game is like they took just about everything I despised from the first game and chucked it out an airlock.  I'm not a fan of all the retro games so far (I don't particularly care for the racing game, as it's extremely hard for me to avoid hitting cars due to the sheer speed and slippery controls of the bike...even if I'm actively trying to avoid them), but they are at least fun where the first game's minigames weren't.  There seems to be a much greater emphasis on presentation this time around, and while it doesn't always come off well (there's frequent framerate droppage in background objects during cutscenes and Travis' beam katana seems to glitch in place for a moment if you change stances while standing) it does look and flow very well on this TV.

And hey, the stupid slot machine bonuses trigger when they can actually be of help this time around.  I've gotten the Tiger 3 times already, Triple-7s once, and Triple-Berries once.

Boss battles can be a bit annoying, though (the rockets and lasers during Rank 50 match were irritating), and there still doesn't seem to be a reason I can see to ever use the low stance when fighting.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on February 03, 2010, 02:22:32 PM
It does more damage, yo.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 03, 2010, 02:28:01 PM
Be sure to use your Ecstacy gauge in boss battles!!
Title: Re: No More Heroes: Desperate Struggle
Post by: broodwars on February 03, 2010, 02:33:00 PM
Be sure to use your Ecstacy gauge in boss battles!!

Yeah, that was easy enough on the giant robot battle, but against Jukebox O'Reilly I couldn't rack up enough hits in a row to get the Tiger roaring so I could bust out the Omnislash.  I just have to get used to the No More Heroes combat system again.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 03, 2010, 08:17:37 PM
In time, you'll get there. Remember to use the dodge moves in tight spots and try not to go crazy on the combos; get a few hits in, roll away to doge an attack, and back to slashing. You'll get your gauge up in no time.
Title: Re: No More Heroes: Desperate Struggle
Post by: broodwars on February 03, 2010, 08:17:51 PM
Oh Suda 51...it's always 1 step forward, 2 steps back with you isn't it?  You go to all the trouble to program a new playable character with jumping ability, and then set out to give them the worst goddamn jumping abilities I've seen since Castlevania 64.  I managed to beat that "bank" boss on my first try, but barely.  The only reason I had so much trouble with him is that he kept running to higher platforms, which meant having to jump...and miss...and jump...and miss because the jumping's so stiff, all the meanwhile him constantly getting cheap potshots at me.  Also, for some bizarre reason in that battle only the dodge command doesn't work, so he kept pointing his gun in my face and there wasn't a damn thing I could do about it.  And the new character only has like 3 different lines in the entirety of combat, so you get to hear them all repeated over and over again.  Argh...

Enjoyable game otherwise, though I'm really starting to feel cheated on the number of boss fights now.  It started with 51, then two fights later got reduced to 25, then a few more fights, and then reduced again to 10.  C'mon, Suda...don't say it's a 50-rank game if you're only going to have us fight 13-14.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on February 03, 2010, 11:10:11 PM
No More Heroes 2 appeared on my games record this morning. I have logged in about 5 hours of game play and I just beat New Destroymen.
Title: Re: No More Heroes: Desperate Struggle
Post by: broodwars on February 04, 2010, 02:55:59 AM
Well, I finished the game.  I maxed full strength and stamina, so once the game just gave me the most powerful weapon in the game (the dual Beam-Katana) nothing posed a challenge ever again.  It makes me wonder why I went to so much trouble to scrounge up the cash for the two beam sabers you can purchase, because I never used them again.

Overall, the game was good and it certainly feels more complete than the first No More Heroes, but the game's still very rough around the core gameplay and Suda 51 still hasn't figured out good level design (seriously, what was with all the pointless walking leading up to the Rank 2 area, not to mention the pointless bike ride to the Rank 3 battle and the godawful camera of the motorcycle battle?  It also felt like 1/3 of the bosses were completely ****ing arbitrary, with no real setup).  The ending just left me with a definite feeling of "wait, what...that was it?"  A fun game, but not one I'm likely to ever replay.
Title: Re: No More Heroes: Desperate Struggle
Post by: D_Average on February 06, 2010, 12:41:47 AM
Well said on the jumping, that level was a mess, with the camera doing its own thing to screw you over as the boss changed platforms.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on February 07, 2010, 03:54:59 AM
This game makes me appreciate video games.  Just started tonight.

Playing on Mild.  There's no excuse to play on Sweet if you've played the first one.
Title: Re: No More Heroes: Desperate Struggle
Post by: ShyGuy on February 07, 2010, 05:49:22 AM
The jumping is a pain. Enjoying the return characters, more than I expected. Only disappointing boss to me so far was the one in the prison level.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 08, 2010, 06:14:28 PM
Jumping wasn't as big a problem as I thought it'd be thanks to winy comments. I literally just finished playing both Shinobu stages and beat both Million Gunman and New Destroyman on my first try.

You know, I never really understood the fan appeal of Shinobu until getting to play as her, she's awesome. The game once again fails to mention certain moves though like her dash attack. Its not a big deal but I almost went half that first level not knowing I could do that move.

Have I mentioned I love this game?

Oh and I haven't yet tried the dual weilded katanas yet, but the Peony seems to make it a breeze to kill bosses... from that school girl to dr. Letz shake I used it exclusively as my boss battling sword.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stogi on February 08, 2010, 07:33:10 PM
#50 was the zealot with the boomblaster right?

I'm surprised none of you mentioned this in your tips for stratos (unless I missed it) but you don't have to dodge his missiles.. you can swat them back at him with a well timed hit from your beam katana. It makes the fight SO much easier because it'll stun him long enough to get some good combos in and even one of those "finishers" or two. Also keep in mind that the Dark Side moves work a little different in this game...

In NMH1 you'd get those random power moves depending on the slots that show up when you get consecutive hits/kills, but this never happens in boss fights. With boss fights the only break you could hope for is the "dark side slide" (as I like to call it, which the game never explains) where you could tap left/right on the control stick as you're blocking which would make things go dark and slow-mo as travis would slide around his opponent to unlease a bigger than normal combo. Honestly I don't know how I got thru more than half the game without knowing about it...

Anyway that was the first game. In the sequel your Ecstacy gauge works differently, you'll still get the slots power ups, which still don't appear in boss fights... HOWEVER!...

with enough consecutive hits, without taking damage yourself.. your tiger will fill up to red (with a glowing white border) and you can hit the Minus button whenever you want to perform your Dark Side combos; screen goes dark, lock on your enemy and tap a like a motherfucker. Travis will do some Mattix style combo whee he's just a blur on the screen while your opponent just stands there and takes it like a bitch.

And yes, you can do those it boss fights. Better still, the end of the combo always let's you do a power/finisher slash. I haven't noticed if it kills your battery faster thnan normal or not but..

GOOD players will fight smart and juggle recharging between attacks or retreat to a relative safezone to recharge. Almost every fight has one. For instance for #50, the room where the energy/battery refills are, you can hide behind the wall safely from the Boss' missiles while you do your thing. Without both above tips, I wouldn't of made it past that fat "psychotic ****" Matt.

You're welcome.

*claps*

Pre-edit: Your post reminds me of Grandma's Boy, where he was telling all those kids how to defeat a dragon. "Do you got the magic arrows?"
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 08, 2010, 08:20:16 PM
Don't mock me :P

Oh and in a strange turn of events, I've been able to do that "darkside slide" move twice during one oss fight (against Ryujii). I dunno what gives...

Also some of these boss fights, while awesome,lack the charm of those in NMH1. some of these people don't have any personalities.. like Ryujji
Title: Re: No More Heroes: Desperate Struggle
Post by: Jonnyboy117 on February 08, 2010, 11:22:51 PM
NMH2 is on my TV stand, waiting to be started. Too many games!
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 08, 2010, 11:26:41 PM
NMH2 is on my TV stand, waiting to be started. Too many games!

Do yourself a favor and pop it open, try out the new minigames at least once, but plow thru the story mode. You no longer need to earn money to enter ranked battles, so you can finish it pretty quickly if you don't spend your time playing the mini games for money/upgrades.

Maybe you're more like me, though, and like taking your time with a game this good. It looks like i've already put 12hrs into this and I think I just made Rank #8 tonight. There was only one boss for me so far that took multiple attempts to beat, so a lot of my playtime is in the minigames just because they're so damn fun!
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on February 09, 2010, 12:10:51 AM
Sweet/Mild?

CHIPOTLE???
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 10, 2010, 04:02:08 PM
Sweet/Mild?

CHIPOTLE???

Dude, Sweet!

Sweet!, Dude!
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 10, 2010, 07:24:56 PM
Sigh, Margeret almost dethroned Bad Girl as my favorite female NMH character, too bad she was a pushover.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on February 10, 2010, 08:34:28 PM
I am fighting jasper batt and get him down to six points of health and can't cause him to lose health even though I beat the snot out of him for like ten minutes and he still had six points. What gives?
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 10, 2010, 10:02:55 PM
I am fighting jasper batt and get him down to six points of health and can't cause him to lose health even though I beat the snot out of him for like ten minutes and he still had six points. What gives?

which ones that? Some of these names aren't as memorable as those in the first game, probably because theres no intro before that battle, instead not knowing their name until AFTER the fight.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on February 10, 2010, 10:11:27 PM
Oh, sorry. He is the final boss of the game.
Title: Re: No More Heroes: Desperate Struggle
Post by: NinGurl69 *huggles on February 10, 2010, 10:19:05 PM
OH.  SORRY.  I DIDN'T CATCH YOUR SPOILER.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on February 10, 2010, 10:24:51 PM
*facepalm*

Well I thought the name sounded familiar... unfortunately I can't help you with him because I haven't reached him yet. I'm having too much fun playing the side-job minigames and earning money to afford every outfit in game. I've used a different outfit for almost every boss fight :P

My only advice to you is suck it up, and keep tying. FIGHT LIKE A MAN! hope you're not playing on sweet..
Title: Re: No More Heroes: Desperate Struggle
Post by: broodwars on February 11, 2010, 12:13:55 AM
I am fighting jasper batt and get him down to six points of health and can't cause him to lose health even though I beat the snot out of him for like ten minutes and he still had six points. What gives?

That's a fight you're supposed to lose, if I remember correctly.  Henry then charges in and saves you, and then you can fight the boss normally.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on February 13, 2010, 06:52:34 PM
I had an idea for a No More Heroes animated movie. Of course the movie would be done in the style of Batman: Gotham Knight, Animatrix and Halo: Legends. Basically each boss that Travis fights would be done with a different anime company with their unique style.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on February 14, 2010, 04:23:00 AM
Since I finally beat Darksiders, I started NMH2 Today. So far, it's the same game as the first. Not that that's necessarily a bad thing, but I do enjoy variety and innovation and I hold the original in such high esteem. I only beat the first boss (Nathan) so I don't have too much to go on. Stamina training is teh lamezorz. I can't get the hang of it. Pointers?
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on February 14, 2010, 04:27:44 AM
Pointers?

If at first you don't succeed, try try again. I found that multiple tries helped me figure out what was happening. It's old school buttom mashing and twitch gameplay that you get better at as you play more.

On the running one, I discovered after several failures that you have to point in the direction you want to run to go that way. Before I was just pressing the run buttons and would go the wrong way on the treadmill because I wasn't pushing the correct way.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on February 16, 2010, 09:33:41 PM
I just baught the Halo: Legends DVD and I came up with an idea for a No More Heroes anime movie. Basically it follows the same premise as the Halo anime movies. Various animation companies would handle each ranking battle that Travis, Shinobu and Henry participate in during the movie. I see alot of potential for the movie.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kytim89 on February 16, 2010, 11:15:58 PM
Could there ever be DLC for No More Heroes 2? Maybe something where you could fight some of the bosses from the first game such as Dark Star, but with the controls of the sequel.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on February 17, 2010, 12:26:24 AM
Could there ever be DLC for No More Heroes 2? Maybe something where you could fight some of the bosses from the first game such as Dark Star, but with the controls of the sequel.
First of all, DLC is lame. Keep that sh*t out of my No More Heroes. Second, Dark Star wasn't a boss. Fail. For shame, that scene was one of the best of the game.......
Title: Re: No More Heroes: Desperate Struggle
Post by: MoronSonOfBoron on February 17, 2010, 01:49:50 AM
Sigh, Margeret almost dethroned Bad Girl as my favorite female NMH character, too bad she was a pushover.
NO ONE CAN TOP BAD GIRL. NO ONE EVER TOPS BAD GIRL.

Margaret? She's just a flimsy Touhou cutout with a theme song; she's Doctor Peace with working legs and less personality. And Doctor Peace's fight music was much better.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on February 17, 2010, 11:56:10 PM
So the rank 24 boss is like one big F-U. Still trying to figure this one out.
Title: Re: No More Heroes: Desperate Struggle
Post by: Kairon on February 18, 2010, 12:45:48 AM
Yay! I beat this game! (On easy...) I didn't have to make MoronSonOfBoron beat it for me! I feel all accomplished and gamer-y!

...I do like the first one better though. This game had its moments, but I dunno, it felt like it had less meat, or less intense boss characterizations, than the first one....
Title: Re: No More Heroes: Desperate Struggle
Post by: broodwars on February 18, 2010, 12:53:22 AM
Yay! I beat this game! (On easy...) I didn't have to make MoronSonOfBoron beat it for me! I feel all accomplished and gamer-y!

...I do like the first one better though. This game had its moments, but I dunno, it felt like it had less meat, or less intense boss characterizations, than the first one....

The way I like to look at it is that both games are silly.  However, I have a simple rule for silliness in my games (and anime, for that matter): if you're going to be silly, then go for the ****ing Gold and be as absurd and energy-packed as humanly possible (examples in anime: Gurren Lagann, Gatekeepers, Vandread).  Both games had flashes of this, but the second game tries to take the ludicrous premise and treat it straight-faced and serious after around the giant robot fight.  To me, that just doesn't work for a game like this, and I was bored by the game's midpoint.  Of course, there are other reasons as well for that (lousy gameplay with ancillary characters, not enough retro games for how much you need to play them to buy the bonus crap, lack of variety, etc.), but that was the big one for me.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on February 18, 2010, 03:46:33 AM
I'm actually less driven to continue playing this game because they removed the overworld. I liked driving around and even searching for the hidden goodies in the ground and dumpsters. It just feels less interesting to not have that part of the game. I think it's nice to have the quick movement option when I'm trying to get things done because I hated how I had to choose a bounty mission, go to the place and try once and if I failed I had to go back and do everything again to get it, but not having the option to drive around at all is very disappointing.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on February 18, 2010, 03:21:38 PM
but the second game tries to take the ludicrous premise and treat it straight-faced and serious after around the giant robot fight.

Which makes it even sillier. I think you just have an underdeveloped sense of humor.
Title: Re: No More Heroes: Desperate Struggle
Post by: MoronSonOfBoron on February 18, 2010, 06:42:45 PM
I liked the noir direction, it felt like a natural change from the "cheesy kung fu" feel of the first game.

I do have a major complaint about the lack of characterization for many of the assassins, however; one of Travis' most important character traits is that he treats other assassins with respect, a point that was very well developed and became a point of conflict for him in the first game. In Desperate Struggle, it doesn't tie in to the main revenge plot so well.
Title: Re: No More Heroes: Desperate Struggle
Post by: Ymeegod on February 21, 2010, 05:55:19 PM
Well I picked this up Friday and just finished it.  For Jasper's first form (he has three), you'll have to counter attack when he charges with his car.  You'll clash and then Henry comes in.

Loved the action but the side missions where a disappointment.  First 7/8 where 8 bit games.  Some of them are to overplayed in video games (the pipe one is an example of this).  And the only one that's using the 3d engine was the catching of scorpins which was in the first game also.  That mission sucked even in the first game and I'm not sure why it was in the second.  Kinda was expecting more motion control side missions similar to the first one's Baseball bat one.  Loved that one.

Also, the only way to power up your character is though to crappy 8 bit games though the GYM.  They really messed this one up.  Not only are they pretty bland games but you can fail them and to replay them you have to Pay again.  Money isn't easy to come by so you can waste alot of it just trying to level up your character.  The Fat Cat mini-quest is my favorite in NOH2. 

I guess I really can't blame Grasshopper studio considering this game had a limited budget.  The insane action is back and as long as you stay in the missions the game rocks and I would LOVE some DLC--like maybe more missions as Henry or the other chick character.  Henry killed three of the top 5 so playing them would be great.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on February 22, 2010, 12:41:59 PM
The final boss is disappointing. He isn't cool or interesting and we didn't get enough back story to really make the fight feel like the end. Worst part of the game.  Those Sylvia scenes were a little boring. Also, it seemed like we didn't get into the other assassin's character as much with the first game. Lastly, it was stupid how you start out at 50th then at random places skip ranks. WTF. Total lie.
Title: Re: No More Heroes: Desperate Struggle
Post by: MoronSonOfBoron on February 22, 2010, 04:02:42 PM
I was sad there wasn't a real free-for-all battle royale with Dr. Shake and the other assassins.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on February 22, 2010, 05:39:16 PM
Oh my God, I know.... even though Dr. Letz Shake was hilarious and awesome.

NMH2 is a much weaker game than the original. The bosses are far less interesting. In fact, 2 of the more interesting ones were from the first game though to be fair, I have 4-5 more bosses left. Maybe I'm just being difficult, but the last 3 bosses in the original (Bad Girl, Jeane, and Henry) were just plain awesome and I don't see this game topping that.

The game could have used a couple more months of dev time to work out some of the kinks. The camera in the Matt Helms and Million Gunman (f-u platforming) were especially atrocious.

The levels are shorter and sometimes, there is no level, just a boss. I keep wondering where the rest of my game went.

Building strength and stamina = ANNOYING

Henry and Shinobu are wasted opportunities.
Title: Re: No More Heroes: Desperate Struggle
Post by: Dirk Temporo on February 22, 2010, 10:08:13 PM
Jesus Christ. First people complain that there's too many side jobs that are too boring, and there are too many thug baddies to beat up before you get to the awesome boss fight.

So he FIXES the complaints, and now you're complaining that there aren't enough side jobs and there aren't enough thug baddies to beat up?

I hate everything.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on February 23, 2010, 01:33:25 AM
Well, I don't know what the hell you're talking about. What did Suda51 fix? Almost everything about Desperate Struggle is worse than the original, which, to me, is still the best game on the Wii. It wasn't perfect but there was nothing else like it back in 2008 so he gets a pass on the unrefined elements (i.e. wonky camera) for originality. I expected those things to be addressed in the sequel and most were not. I never had an issue with the jobs, most of them were lame so I just played the ones that weren't. The same is true in Desperate Struggle, just in 2D except that one Suda51 ctrl+c, ctrl+v from the original which is terrible in both games.

And who said there were too many enemies in the original? Jeez, l3rn 2 play. I had lots of fun mowing through enemies because that's kind of the point of the game. So far, Margaret's stage is the best level of the game. Tons of enemies and an awesome boss at the end.

Desperate Struggle isn't bad. In fact, it's pretty good. It's just no where near as good as the original.
Title: Re: No More Heroes: Desperate Struggle
Post by: Ymeegod on February 24, 2010, 12:31:47 AM
Actually there's less side missions this time around and their all shitty 2D 8bit stuff minus 1.  The revenge missions isn't to bad but you really don't make enough capital out of them and you CAN'T replay them which is a shame because that'll just leave you with those 2D ones.

Agree with Adrock on most points.  The first game was flawed but the more complete game.   NOH2 felt unfinished and rushed out the door.  It really is a shame the developer Grasshopper has great ideas with tons of humor but their end products always lack polished and that's going keep alot of people away from this game. 
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on February 24, 2010, 03:14:10 AM
I liked the Side Jobs in this one. Man the Meat was fun.
Title: Re: No More Heroes: Desperate Struggle
Post by: Stratos on February 24, 2010, 05:56:22 AM
Man the Meat was my least favorite. I think the pipe dreams one was my favorite.
Title: Re: No More Heroes: Desperate Struggle
Post by: MoronSonOfBoron on February 24, 2010, 05:32:52 PM
Kairon beat the meat for his upgrade cash (as fun and challenging as the pipe one was).
Title: Re: No More Heroes: Desperate Struggle
Post by: Kairon on February 25, 2010, 12:59:51 AM
Remind me to lock the door next time I'm playing with my Wii.
Title: Re: No More Heroes: Desperate Struggle
Post by: DAaaMan64 on February 25, 2010, 01:03:48 PM
Man the Meat was my least favorite. I think the pipe dreams one was my favorite.

My least favorite one the game with the tetris pieces. That sucked.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on February 28, 2010, 07:49:41 PM
Wow, that final boss was a jerk and definitely was not as awesome as the first game's. I'm talking about Jeane[/i] not Henry.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on March 04, 2010, 08:55:30 PM
Sigh, Margeret almost dethroned Bad Girl as my favorite female NMH character, too bad she was a pushover.
NO ONE CAN TOP BAD GIRL. NO ONE EVER TOPS BAD GIRL.

Margaret? She's just a flimsy Touhou cutout with a theme song; she's Doctor Peace with working legs and less personality. And Doctor Peace's fight music was much better.

dude you don't have to tell me, i'm the dude that rocked this

(http://i92.photobucket.com/albums/l28/ThreeImaginaryBoys/badgirlavi.jpg)

for a good while. Marge coulda been up high up there, maybe made me think of her over BG for some time, but Bag Girl will always be #1 in my sick twisted heart<33

Now, due to OCD i've yet to beat this game.. can someone tell me if theres an extra difficulty unlocked upon completion?? If so i might just plow thru the last few boss fights and go back and replay the most awesome ones in different save slots.
Title: Re: No More Heroes: Desperate Struggle
Post by: Adrock on March 04, 2010, 11:45:25 PM
Yeah, you unlock Bitter after beating the game though I kind of feel like the game isn't good enough to warrant another play through.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on March 07, 2010, 12:48:11 PM
Thanks Adrock, I appreciate it. Conversely, I enjoyed the game enough to warrant a second play thru, especially now that I know which boss fights I want to save seperate files for to play them over and over again.

I think both NMH games are great, just on different levels. I definately have respect for NMH2 for even trying after how awesome the original was. I feel it held its own well, even if I'm one of the few with this opinion.
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on March 14, 2010, 08:08:31 PM
Alice<3

I dont know how iw as able to stay away from this game so long, its so freakin addictive! I'm about to finish it up tonight, and its about damn time!

Travis is the fucking man..


edit: lol.. I've got the worst luck.. I complete the last training excercises, go on to the final level and the game freezes up as i'm about to do a finisher on like, the 3rd enemy of the level.. i forgot to save. Now i gotta do those annoying sparring excercises again!
Title: Re: No More Heroes: Desperate Struggle
Post by: BlackNMild2k1 on April 07, 2010, 04:01:51 PM
Goichi Suda talks about NMH 1, 2 & 3!!!

There is already talk of No More Heroes 3 (I apologize for the following quote....lol)

Guardian UK interviews Goichi Suda (Suda 51) (http://www.guardian.co.uk/technology/gamesblog/video/2010/apr/01/goichi-suda-no-more-heroes-2-grasshopper)
Quote
Suda says:
[3:00] With No More Heroes 1, the idea came when I was literally sitting on the toilet. It was the result of trying to empty my bowels, if you like.
[3:11] With No More Heroes 2, I tried to get rid of whatever was left in my bowels, and luckily it all happened.
[3:22] What we are hoping to do with No More Heroes 3 is probably to digest everything we eat and then purge absolutely everything in our guts, just like diarrhea.

So there you have it. All I can do is follow up that comment with a photo of Suda51's game development strategy as I think that about sums it up.
(http://i42.tinypic.com/5yw1ty.jpg)

I said wow.

So did I....
Title: Re: No More Heroes: Desperate Struggle
Post by: EasyCure on April 07, 2010, 05:42:25 PM
Think Henry or Shinobu will be main characters? Or will we be introduced a new bad ass character?