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General Gaming / Re: Shocktober V: The Dream Child
« on: Yesterday at 11:30:06 AM »
I decided to get Shocktober started with a replay of one of my favorite games, We Happy Few. I have been playing this on PS4 and according to the PS app I have clocked in around 160 hours in the game total. This year I have been revisiting the DLC to collect the last few trophies, which are now at 100%. This week I went back through the third DLC, We All Fall Down.
The setting for the game is a retro-futuristic dystopia, Wellington Wells, where mandated drug use (Joy) has led to the downfall of society. We All Fall Down explores more of the background behind the use of Joy and ultimately provides closure to the story in the main game. There are three main collectibles that eluded me in my previous playthrough; The standard lore notes, contraptions that serve as currency for upgrades, and TV monitors that you need to shoot with you dart gun. As I get more and more excited for Compulsion's upcoming South of Midnight, I am also reminded I still need to play Contrast, and yet I just feel like going back to Wellington Wells for another stroll.
The setting for the game is a retro-futuristic dystopia, Wellington Wells, where mandated drug use (Joy) has led to the downfall of society. We All Fall Down explores more of the background behind the use of Joy and ultimately provides closure to the story in the main game. There are three main collectibles that eluded me in my previous playthrough; The standard lore notes, contraptions that serve as currency for upgrades, and TV monitors that you need to shoot with you dart gun. As I get more and more excited for Compulsion's upcoming South of Midnight, I am also reminded I still need to play Contrast, and yet I just feel like going back to Wellington Wells for another stroll.