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Messages - jakeOSX

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301
TalkBack / RE: Play-Yan Firmware Update Now Available
« on: July 12, 2005, 04:22:33 AM »
*fingers crossed for an american version*

this and the game boy micro...  

302
Nintendo Gaming / RE:Killer 7 delayed... again
« on: July 11, 2005, 07:07:37 AM »
ok, so i didn't know if i should start a new thread or not for a review of this...

anyway, got the game (despite the confused looks of just about every store clerk, and a mistakenly purchased king arthur)

it is nifty. looks great. the controls are still taking a bit to get used to. the movement is a no-brainer, A to move, B to turn around, chose the path when you get to a fork.

for fighting you pull R and go into FPS type play (no movement though). Here is where the buttons get more active. R for combat. L for scanning (since the enemies are invisible) B to select enemies, the pad to move through them, and the analoge stick for free aim. Enemies have an 'insta-kill' place that if you shoot they go poof.

reloading is an animation, so you can't do anything. while realistic (sorta) did get me killed at least twice.

when you die as one of the personalities it leaves a bag, brown paper bag and a tape outline. one of the personalities is 'the cleaner' he is the one who picks up the 'dead' ones and brings them back to harmon. if he dies, you all die, which i didn't realize at first (i wanted to be the cleaner...)

so you got the cleaner, the revolver guy, sniper girl, two pistol kid, ninja star dude, thug and dude i didn't play yet.

the thing with blood basically being a power-up/XP device was confusing at first. i think i get it. basically you get blood based on how you kill the bady (like by making him bleed) and then you can use it for special abilities, or make serums which can increas abilities of personalities.

if you need a certain personality in a certain place the map tells you. this is rad.

there are weird helper guys who speak funny, a robot maid thing that you save your game with, the ghost of your first kill who follows you around and of course invisible bad guys who laugh like the joker. so far, so good.  

303
Nintendo Gaming / RE: Zelda Vs. Xbox 360 Commercial
« on: June 13, 2005, 11:06:49 AM »
I would show a guy watching a screen in the store that has a sign that says XBOX360 on it. the tv would be showing the zelda preview. the guy would be smiling, holding an xbox and petting it.

then an employee would walk over and say "oops, wrong channel" and change it to some xbox thing.

"what was that?"

"Oh, that was zelda, for gamecube only"

guy looks at tv, at xbox, tv, xbox, vision of link shooting arrows from horseback. drops the xbox, grabs the game and runs out.

second employee to the first
"that's so mean, you shouldn't tease them like that."

304
Nintendo Gaming / RE: official SD card reader from nintendo
« on: May 26, 2005, 08:26:39 AM »
SD card OMFGWSDFS!!!1111

305
Nintendo Gaming / RE: official SD card reader from nintendo
« on: May 26, 2005, 07:54:32 AM »
i've got a reader, but you need the software to convert the files... don't you?  

306
Nintendo Gaming / RE: official SD card reader from nintendo
« on: May 26, 2005, 04:22:36 AM »
ok, i got lost somewhere in this thread... where did you see this SD card thing?
not that i can be too excited... i am a mac user after all. *sigh*

307
Nintendo Gaming / RE: Thursday-aton!
« on: May 19, 2005, 08:16:28 AM »
get on with our lives?? NO!!!!
now we have to wait LONGER!
*sigh*
i'm gonna go see star wars to get my mind off of this...  

308
Nintendo Gaming / RE: Thursday-aton!
« on: May 19, 2005, 05:46:37 AM »
(quick history, i didn't know)

Following a series of arcade game successes in the early 1980s, Nintendo made plans to produce its own console hardware. Designed by Masayuki Uemura and released in Japan on July 15, 1983, the Nintendo Family Computer (Famicom) was slow to gather momentum: during its first year, many criticized the system as unreliable, prone to programming errors and rampant freezing. Following a product recall and a reissue with a new motherboard, however, the Famicom's popularity soared, becoming the best selling gaming console in Japan by the end of 1984. Encouraged by their successes, Nintendo soon turned their attentions to the North American market.

In June 1985, Nintendo unveiled its American version of the Famicom at the Consumer Electronics Show (CES). With a completely redesigned case and a new name, the Nintendo Entertainment System (NES) proved to be just as popular in America as it was in Japan, and played a major role in revitalizing interest in the video game industry following the video game crash of 1983.

(from the wikipedia)
http://en.wikipedia.org/wiki/NES

309
Nintendo Gaming / RE:Thursday-aton!
« on: May 19, 2005, 05:40:24 AM »
no! i know it is true! i read it on the internet, which is truer than TV and books together!!!


310
Nintendo Gaming / RE: Thursday-aton!
« on: May 19, 2005, 04:40:58 AM »
i watched it, it looked bad, like thrown together with photoshop and imovie.  

311
Nintendo Gaming / RE: Pokemon XD
« on: May 19, 2005, 04:22:20 AM »
a MMORPG for pokemon would be cool, but the problem with having it on the DS is that sometimes you are out and want to play a game, but no internet. (yes there are still places in the world without wifi)

what i think would be cool (sorry, i know this is a for XD...) would be a DS game where there was an offline section of the world where you could play, and then the online where the MMORPG part came in.

and if XD and the DS game connected so you could play your characters when on the go.  

312
Nintendo Gaming / RE: Thursday-aton!
« on: May 19, 2005, 03:50:09 AM »
if it is indeed the anniversary of the NES release (5/19 that is) then i suspect that Nintendo will do something. reveal the rev? show off something? smack us with Mario128? who knows.

but, they should, IMO, use the annivesary to their advantage, even if it is a 'hey! remember this?' sorta way. kinda 'we've been doing this longer and better than our competition' sorta thing.  

313
Nintendo Gaming / RE: Thursday-aton!
« on: May 18, 2005, 10:39:11 AM »
so that nintendo.com article says there will be a nintendo power reception tomorrow...


314
Nintendo Gaming / RE: Game Boy Micro
« on: May 18, 2005, 08:02:26 AM »
i was thinking the same, i there were only a movie player... (i'll refrain the 'who uses the play-yan questions for another thread)

basically, add a movie player and you have a vPod =)


315
Nintendo Gaming / RE: Nintendojo says no hd games
« on: May 18, 2005, 07:51:40 AM »
i'm not sure. i know that a computer monitor can be higher res than HD... but i don't know if that correlates to HD output (which i am sure is different in some screwed up technical way)

316
Nintendo Gaming / RE: Thursday-aton!
« on: May 18, 2005, 05:22:35 AM »
ok.... should i know what that is? =)

oh, and to add to the speculation, nintendoon.com goes to IGN

317
Nintendo Gaming / RE: Thursday-aton!
« on: May 18, 2005, 04:58:29 AM »
ok, for the newbie, what is Never Happening?

and the nintendo now article is really good. i got lost in the 'real' vs 'fake' aries stuff, so it was nice to see the predictions vs reality laid out.

and i get broadband on the 19th.. coincidence? we'll see...  

318
when i think independent i am thinking a bit  lower than $10K... what i'd love is a limited developers package for about $100-$200... maybe you can't make metriod revolution level game, but you'll be able to compete with anything on the ps2... =D

319
Nintendo Gaming / RE: So, list of Games you'd download?
« on: May 18, 2005, 03:29:21 AM »
final fantasy III (american)
pilot wings
probably a thousand more. i'll need to invest in SD cards... (or whatever they are going to use for this)

320
Nintendo Gaming / RE:Nintendojo says no hd games
« on: May 18, 2005, 03:13:03 AM »
so do we have word either way on this? i've been reading everything i can, and haven't seen anything about HD (not that nin released ANY specs...)

-j

321
TalkBack / RE:GBA SP Rev. 2 at E3?
« on: May 11, 2005, 03:36:20 AM »
perhaps they have the info only slighty off... instead of a revision to the SP, maybe Nintendo plans to show of the next gameboy...

granted that is just pure speculation on my part. but i can hope, right?

322
General Chat / RE: japanese films
« on: April 15, 2005, 09:27:00 AM »
i loved battle royal and the returner. suicide club didn't make much sense, and versus was so bad it made me cry. unfortunatly, most of my asian cinima is blockbuster related... but trying to do better.

natural city (which is korea) kicked ass. definatly worth a watch.  

323
TalkBack / RE: Animaniacs Raid GameCube
« on: April 15, 2005, 08:26:04 AM »
ok, can i just say i think the animaniacs are the best cartoon ever?

i hope this is a sign of a DVD release...  

324
Nintendo Gaming / RE: Star Wars Episode 3 DS
« on: April 15, 2005, 02:54:39 AM »
will there be multiplayer space combat? i couldn't find anything on the network-ablilty.  

325
Nintendo Gaming / RE: REV's appearance and marketing
« on: April 11, 2005, 08:44:05 AM »
i remember watching the Majora's Mask commercials in the movie theatre and hearing everyone talk about it through the previews. that is what nintendo needs. hit us with it. from mario, to zelda, to Resident Evil to whatever, make sure that everyone knows and hears about the nintendo revolution.

oh, and make the online stuff free so that we can laugh at XBox live.

And i like the 'triforce' idea, like touchstone for Disney.  

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