Quote
Originally posted by: GoldenPhoenix
I really don't like these cheap moves that abuse the system, and are more related to design flaws, such as snaking in Mario Kart DS.
Snaking is an abuse, along the lines of power-leveling, I will give you that, but it is clearly not a design flaw considering that each subsequent game it gets easier and easier to do. If it was a design flaw it would have been taken out after Double Dash, which had more prevalent snaking then 64, but it was not, which to me says that the developers think it is a part of the game. Obviously I snake, and if the ability to snake is in Mario Kart Wii, I will continue to use it, but if it is taken out or fixed to make it unviable then I will stop using it and probably go on to find other techniques, if possible. I certainly will not cry about snaking if it is removed or nerfed.
Just for a historical precedent consider two-in-ones, the act of canceling a basic attack into a special move, in Street Fighter II. This unintended "feature" of the fighting engine is largely what makes combos possible, and viable, and with the subsequent version, Dash/Championship Edition, it was solidified as a regular, intended, feature and became a mainstay within the main engine of almost all two-dimensional fighters afterwards.
Now take Capcom Vs. SNK 2, which had an unintended "feature" called roll canceling, which is basically the act of canceling an invincible roll maneuver into a offensive move which will maintain the invincibility of the roll including special moves and super moves. This technique was in the Arcade, Dreamcast, and PS2 versions of the game, yet was taken out for both the later released GCN and Xbox versions, which to me says that it was an unintended and
unwelcome (by the design team, anyway) addition to the gameplay, and it was fixed accordingly.
So if snaking was not part of the game it would have been nerfed or removed already, unless the design teams do not know that it exists which I doubt heavily.
As far as Brawl is concerned though, if the development team decided that techniques such as wavedashing should not be in the game, and you do not like it, well play a different game or (re)learn this one,those are your only choices.
Fox and Peach being nerfed and Bowser being buffed interests me because I am wondering in what context this has been figured out. Are we talking about duels or four player battles, and are we talking about using items or just letting them sit there (because it does not sound like you can turn it off in the demo), because I think that the characters are balanced based on the game as a whole, meaning they take into account items, stages, and four player battles (this can somewhat be proved by the fact that not all the characters use items the same way). That is one of the reasons I think there is such big discrepancies with the tiers in Melee; if the developers took those things into account and you remove any of those features then you are unbalancing the game and if you exclude more than one feature then you would be unbalancing the game even more.
Which brings me to my final point in this "way-too-long" post; the so called "advanced techniques" used by the "hardcore" Smash player are really no more then intermediate techniques, seeing as how they are not really all that useful (with the exception of L-canceling) within matches that contain more than one other fighter with items on a moving stage with a divide down the middle. All the real advanced techniques are hidden behind the feature-ban wall of the Smash Bros. tournament rules. Thanks to those rules we really do not know anything about the Smash Bros. fighting engine; there may be techniques for dealing with all the "problems" of matches that take place outside of the non-banned stages, no item duels, and there may be special tricks and attributes with items that we will never know because the "hardcore" and semi-hardcore never use them because it conflics with their bizarre ideal of fairness.
That is one of the major reasons that I do not like the current tournament rules, but it is not like I am really ever going to play in a Smash Bros. tourney anyway so why should I care?