Author Topic: Skylanders Giants Impressions  (Read 1686 times)

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Offline NWR_Josh

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Skylanders Giants Impressions
« on: September 14, 2012, 02:58:23 AM »

More fun than a barrel of giant monkeys and tree people and golems and...

http://www.nintendoworldreport.com/impressions/31718

I had the pleasure of playing a bit of the new Skylanders Giants for Wii U today. Let me preface my impressions with this: I have never played Skylanders before. This was my first time experiencing first-hand the figure-based phenomenon, which may have given me a different view than fans of the franchise. 

In short: I loved every minute of it. I played a portion of the game which took place on a pirate island and focused on a card playing aspect of the game. It was reminiscent of the card battles in Final Fantasy VIII and the like. The simple card game became increasingly addictive as I continued to play, but even the cards had to take a back seat to the constant character switching action I took part in.

The battles were smooth and beautiful. Each character I used had their own fighting style along with different strengths and weaknesses. The Giants were absolutely unbeatable (they had been leveled up) and were a joy to play as. 

The gameplay and structure of the game were just as great as everything else. The game was playable on the Game Pad as well as the TV and was just as easy to switch between as the characters. When the game is played on a television the Game Pad displays the stats of the character in play, including current health, defense and time played, as well as information like current objectives and stage completion. 

Skylanders Giants is awesome. Give it a try. It's goofy, imaginative, fun and endlessly entertaining.


Offline NWR_Neal

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Re: Skylanders Giants Impressions
« Reply #1 on: September 14, 2012, 01:02:09 PM »
SKYLANDERS PLAYABLE ON JUST THE GAMEPAD IS SO FREAKING COOL.

*ahem* That means I can play with my toys while my wife watches TV.

Yes, I am a functioning adult in his 20s who is married and plays with toys that interact with a video game that is made for children. I regret nothing.
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Offline Ceric

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Re: Skylanders Giants Impressions
« Reply #2 on: September 14, 2012, 01:24:12 PM »
Fortunately Skylanders is the only game I own that my whole family will almost always play together.  On the Gamepad did you see fast hat switching or a way to see what abilities they have fast?  That is why I have to pause most time.  Or a cool feature would be that the Gamepad player could wonder to a totally different area as the on-screen one because progressing w/ a 4 year old can be hard.  Though I will probably still buy this on PS3 be because I don't want to wait.
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Offline 5kytar

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Re: Skylanders Giants Impressions
« Reply #3 on: September 14, 2012, 01:26:14 PM »
I just collected all the 37/37 basic series one skylanders. Bring on the Giants!

Offline NWR_Neal

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Re: Skylanders Giants Impressions
« Reply #4 on: September 14, 2012, 02:27:21 PM »
Ceric - by default, the GamePad displays objectives and character abilities. No co-op play using GamePad, though.

I might legitimately double-dip. I'm getting the Wii version 100%, and the Wii U version seems to be the best version out there...it's just coming two months later. :(
Neal Ronaghan
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Offline NWR_Josh

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Re: Skylanders Giants Impressions
« Reply #5 on: September 14, 2012, 07:48:43 PM »
I'll take the Wii version off your hands :D