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Messages - anubis6789

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626
General Gaming / RE:Component video switch boxes
« on: August 01, 2003, 11:51:56 PM »
Dude you are right, were are my priorities?

Yeah after I started thinking logicly(and financialy) I figure all a component switch box was is an over priced composite switch box, so I decided to go to a store and buy a switch box to get it to work. I then remebered that I had a few of those "T" shaped splitters/combiners and I tested to see if that worked. They worked wonderfuly, so now my problem is solved.

Thank you everyone very much for your help, like I said earlier this is the most help I got from anywere.

627
TalkBack / RE:EA to Predict Next Generation Console Launch
« on: August 01, 2003, 11:33:49 PM »
Personaly I think that EA personafys everything that is wrong with the industry, and it is getting to big(and to arrogant) for it's own good. If another video game crash happens I feel(and hope) that EA would be the first casualty.

Or maybe I'm just a little bitter about them not supporting the DC.

Correct me if I'm wrong but isn't EA a canadian company?

628
General Gaming / RE:Component video switch boxes
« on: July 30, 2003, 10:49:26 PM »
Actually Evilnate video RCA cables carry more bandwidth (best term I could come up with) than audio RCA cables, it has something to with the max MHz. Havn't you ever noticed on a set of high end composite cables with both audio and video that the video cable is slightly more thick than the audio cables?

While this won't bother much if you have a single video signal(as in composite) but when you have three seperate video signlas and two of them get down graded while the other one stays the same you get some very odd side effects, such as to much red in the picture, to much blue in the picture, so forth and so on.

Now keep in mind that is only true if the switch box internal audio wires follow the same rules as the cables, if they are all made with video cables in mind there shouldn't be a problem. I have heard of some people not having problems when using a composite switch box, but I do not feel like going out and buying different switch boxes only to find that they don't work.

This is why I would like a dedicated component switch box,(aswell as the fact they might include stereo audio jacks) or like to know how to make one my self so I can get exactly what I need.

If anyone does knows of a composite switch that doesn't lower the max MHz for the audio jacks please tell me, and thanks for all the input it is probably the most help I have ever gotten anywere.

629
General Gaming / Component video switch boxes
« on: July 30, 2003, 02:28:10 AM »
I'm getting a new TV soon and it only has one component input and I would like to use it for both my GCN and DVD player, so I searched the net for them and most were WAY out of my price range.

Anyway I was wondering if there were some inexpensive  component video switches that were at or below $100 or is there a way to make my own, either way help would be greatly appreciated.  

630
General Gaming / About Dolby Digital...
« on: July 13, 2003, 10:51:40 PM »
Oh, ok thanks.

631
General Gaming / About Dolby Digital...
« on: July 13, 2003, 09:53:18 PM »
I was just looking through my games when I noticed that the Super Monkey Ball 2 disk had the Dolby Digital symbol on it. Now I'm only a little educated in the ways of suround sound systems(in fact I don't even have one) but I was sure that the GCN couldn't do a digital signle seeing as how it doesn't have a coax/opticle out.

Anyway it got me thinking why that would be there and I came up with a few possible solutions; A) its a misprint and was meant to be DPL or DPLII symbol, B)The Q allows GCN games DD support and that is how SMB2 has it, C) there is some way that I don't know about to get DD out of the cube and everyone has neglected to tell me or put anything up on any web sites, or D) I'm a dork who reads to much into everything.

Well I was just wondering if someone could tell me the reason why the DD symbol is there. Sorry if this has been talked about before I just couldn't find anything on it and for the long wimded nature of my post.

632
Nintendo Gaming / Star Fox 2
« on: July 13, 2003, 09:34:04 PM »
Not that this has anything to do with what anyone has said outside the fact that it pertains to Starfox, but who else wishes they would use the Valkyrie-esque Arwings from the unreleased Starfox 2 for the SNES in this game? In case you never have heard of it your Arwing could change from the fighter jet mode to a bi-pedal walker on land base missions. Anyway I just thought that it should be mentioned.

633
Nintendo Gaming / A deeper meaning to a name?
« on: May 05, 2003, 08:07:21 PM »
WOW, I thought I was the only person to know that Epona was the Celtic goddess of horses.

Anyway, I think the fish theory is the best explanation for Tetra's name.

BTW did you know that Link is german for left, maybe Link got the name because he is supposed to be left handed.

634
Nintendo Gaming / Gotcha Force - another Capcom game?
« on: May 05, 2003, 07:00:13 AM »
At first I thought this was a game based on the anime Gotcha Men,(or whatever, I probably mispelled it) but now that I hear what it acctualy is like it makes me wonder.

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