Author Topic: Episode 276: Star Wars Porn  (Read 11302 times)

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Offline Jonnyboy117

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Re: Episode 276: Star Wars Porn
« Reply #25 on: January 28, 2012, 04:54:04 PM »
That is the conventional wisdom in gaming, yes, but I think it's completely wrong. Electronics retailers are quite happy to continue selling televisions, set-top-boxes, digital music players, smart phones, and any number of other devices that are primarily used to play content that is not purchased at retail. Giving consumers the option to download games (at whatever price the publishers deem competitive) but also use games purchased at retail allows console makers to lower prices overall while still allowing less savvy and less connected shoppers the ability to buy games in a store. Things are already moving this way, and it's only going to continue.
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Offline Monteblanco

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Re: Episode 276: Star Wars Porn
« Reply #26 on: January 28, 2012, 10:48:08 PM »
Jonny, I am not sure if retailer's profit margin in consoles is as high as TV sets. However, I am pretty sure they make more money selling games than selling consoles as it is the exact same reason why Sony usually sells consoles at a loss. As such, they will make their best to keep this lucrative sales to themselves. As most of the sales are still in retail, they have enough power to negotiate in a good position with the distributor.

Offline ShyGuy

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Re: Episode 276: Star Wars Porn
« Reply #27 on: March 13, 2012, 09:41:36 PM »
I for one would love to have a Mario game with a one huge level. Similar to one my all time favorite game Jak and Daxter, in this game there are no levels it is just one huge adventure with levels that are stitched together.

Yeah, Jonny and Crew seemed to ignore some of the few exceptional 3D platformers out there: Jak and Daxter, and Ratchet and Clank.
The sequels generally got weaker and weaker, but the first ones were probably the best platformers of their generation and make Naughty Dog one the few good 3D platformer developers.

Offline MegaByte

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Re: Episode 276: Star Wars Porn
« Reply #28 on: March 13, 2012, 09:45:40 PM »
A similar situation happened with the PSP Go. It barely sold any units, not only because of the initial high price but, especially, because vendors pushed the DS or the PSP instead of it.
The Go also had less game playing capability (UMD) than the cheaper alternative, so that's not a very good comparison.
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