71
« on: November 03, 2013, 12:54:42 PM »
Battlefield 4 on PC. I'll admit to being one of "those" people who actually enjoys the single-player campaigns of these kinds of games. I've heard this one is really short, but from what I've played it is a massive improvement over Battlefield 3. I still don't like the tendency of these games to just drop you into a random soldier's life with no explanations. I often feel little connection to the story because the game drops you into these campaigns with no clues as to what the heck you're doing. Sometimes, you don't have any idea who you're shooting at, or why. It gets worse when, as the story progresses, things actually get even more vague and aimless.
Only played the first mission so far, but everything feels a bit tighter than in 3. I'm having much more success picking off enemies, and graphically, the game is just tits. One thing I don't like is the suppression system. When you are taking fire, stability is significantly reduced, and it feels like no matter where you aim, you will miss. It's a feature that's been around for a while, and has been tweaked endlessly, but it seems that no matter how they tweak it, they can't seem to get it right for everybody. YMMV.
If you've played one of these types of games before, you know what you're in for: big set pieces, plenty of explosions, and spotty AI. These kinds of campaigns are all about "go big or go home" and technically, Battlefield 4 is backing that up. The way this game looks, it has no right to be running 1080p/60fps, but it is, and that astounds me. If the PS4 can match/approach this, it'll be a fantastic launch title to add.
I've only been playing the game through my TV speakers so far, but I'll try with my headphones later. So far, the sound is, as expected, excellent.
I like the scoring system they've added to the SP game from MP for your actions. Headshots are worth more than regular kills, you can get points for "squad kills" which I assume is just another way of saying assist, and there are bonus points for killstreaks. I don't remember, but I think that's a new feature for SP. I believe mission scores are linked to SP weapon unlocks, so there is an added incentive to perform better during your missions.
For as much flak as these set-piece shooters receive, I usually enjoy myself for however little time they last. It really is like being in a Michael Bay movie. Or course, the real meat of these games is in multiplayer, which is another beast altogether. EA are having issues with their PC servers, don't know if that is happening for their console versions, but they had plenty of issues with Battlefield 3 servers, too. It reminds me of just how crappy an online-only console would have been. I remember Battlefield 3 had an issue where I(and just about everybody else) couldn't get into a match for over a week, though, that was apparently due to hackers.
On a side note, I really miss arena shooters like UT. I understand that the proliferation of console shooters(and the subsequent rise of controllers) means that there is less appetite for that style of game, but I really wish somebody could revive that genre. I'm really hoping that Titanfall can approximate that style of gameplay, which CoD multiplayer actually does feel like at times.