Hmm... I keep trying to play Hotel Dusk, but falling asleep after 10 minutes. It's been good, but not a "play before bed" kind of deal. Sort of wishing I had picked FFCC: Ring of Fates, despite the warning above...
Anyway, so while I'm still working on Hotel Dusk, also playing a few others:
Ys: Memories of Celceta (Vita/PS TV): Graphics aren't that hot, but I'm enjoying this simple RPG/hack-em-up. Nothing too strenuous really happens in the game - just explore the map, take on simple quests as they appear, and occasionally wail on a oversized enemy or boss character.
Currently trying to find out what's poisoning the water supply of a nearby town. Not being able to just stop moving and auto-heal inside dungeons is a welcome change from the slightly too easy overworld.
Toejam & Earl (Wii VC): Picking this game up again solo, after finally moving past the tragic story of playing this co-op with my brother-in-law.
He had played as a kid, but never beat the game. Seemed like a fun thing to do together. Anyway, we had been playing TJ&E for a few sessions already, and were making good progress. Every time we'd hang out, we pick up where we left off - the automatic save state of Wii Virtual Console was great - and rip through a stage or two.
At this point, we had played on-and-off for a few hours, collected about 75% of the missing ship parts, identified all but one or two of the presents, earned a bunch of extra lives, and were pretty much sitting pretty to get things finished off. Until that fateful evening when extra company arrived and, instead of pressing Home and quitting the game to save our state, we accidentally turned off the Wii directly and lost all progress. That was it - we just never went back.
My kids are watching, and think it's weird all around. Playing co-op would be a lot better, but I'm enjoying the solo romp and it's still a fun game.