Hello,
Didn't see a thread, so I thought I'd start one for posterity.
I got off work an hour early, so went ahead and booted up the stream despite having no original intention to watch the reveal.
Main takeaway: They hyped up the idea that this was the biggest generational leap yet, and then showed stuff that mostly felt like a generic realization of the future of gaming from 2002.
Assorted thoughts:
-Boy, sure glad they started things out with a montage of PS4 games, and then an extended GTA V trailer.
-Also, how many minutes were burned on pretentious CGI vignettes of the controller symbols?
-A big emphasis on what felt like movie trailers, usually not followed by actual gameplay.
-The cat-in-robo-world game seemed like one of the only titles that might have novel gameplay mechanisms, probably not at all tied to the necksjen horsepower.
-Sackboy looks like a late-to-market Mario 3D World clone, but less good.
-Ratchet and Clank 8 looks a lot like previous Ratchet and Clank games, but with snazzier scene transitions and a novelty teleport mechanic
-Tim Burton's Monster Hunter looked cool, but again, doesn't seem to be particularly tech dependent.
-I've thought before that some persistent time-loop type games might be a genuinely new direction games could take with SSDs, and there were two presented. But Deathloop's actual gameplay just seems to be some multiplayer Dishonored thing, and Returnal looked like a pretty generic TPS, and is maybe just a roguelike?
-Solar Ash looked cool for the couple of seconds that appeared to be in-game, but there's also no indication of what it actually is, and I really didn't like Hyper Light Drifter.
-Some robot platformer thing? I really couldn't tell what that was and they seemed a little embarrassed about it.
-Ghostwire gave me big Gamecube-era high-concept game vibes, and not in a good way.
-There were a couple of third-person games that blended together that involved jumping around jungle-y environments, and otherwise didn't make an impression.
-What felt like 15 minutes of Gran Turismo gameplay that seemed exactly like every previous game?
-Resident Evil will continue in the bad direction of VII.
-Hitman 11
-Horizon 2 looked very impressive graphically, but also unclear if anything was actually in-game. Also did not like what I played of the previous game.
-Oddworld Soulstorm: A busier, more graphically advanced iteration of a formula that I do not care for.
-The console itself looks like a Glacier Ice Alienware router.
And that's about my takeway. Granted, my view is a bit jaundiced, but I was expecting at least a couple of showstoppers, and didn't feel any were presented. In general, it felt like a lot of stuff that had attention-catching filmic intros just turned into "oh, you shoot stuff and/or hit stuff." Kudos, though, for highlighting family friendly content.