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91
Podcast Discussion / Re: Episode 280: Metroid and Metroid Zero Mission
« Last post by PogueSquadron on July 10, 2021, 07:51:27 PM »
I love Zero Mission for what it is, which for me is a fairly linear Metroid adventure. I just don't have any interest in learning Samus' advanced moveset, and I don't think the game is very encouraging of 100%'ing the game before you fight the final boss. After the credits, I'm never interested in going back through Zebes to collect the other 40% of the game's collectibles. I always wished that more of the game's collectibles could be collected along the way. The just feel kind of designed to be collected after you power up Samus completely.
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TalkBack / Re: Nintendo Announces \
« Last post by Super KYTim89 on July 09, 2021, 06:48:26 PM »
This newer Switch is a byproduct of the pandemic and tthe microchip shortages. Sony and Microsoft are dealing with the same issue. Although the performance of the Switch will eventually jeprodize third party support as Series X and PlayStation 5 games become exclusive in a few years.
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Movies & TV / Re: SPOILER ALERT: MCU Thread (Livin' La Vida Loki)
« Last post by Stratos on July 09, 2021, 02:45:33 PM »
Its another Loki at the end of the void. Calling it now.

Would be great if it was our original Loki that 'died' in Infinity War. They've teased it enough he either lived like I always believed, or at the end of all things Loki 'returns' to his proper time and ends up doing the trick to avoid getting killed by Thanos.

#LokiLives
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Movies & TV / Re: SPOILER ALERT: MCU Thread (Livin' La Vida Loki)
« Last post by BlackNMild2k1 on July 09, 2021, 01:53:05 PM »
Latest episode was pretty funny. I think there's only 6 eps right?

Biggest Easter egg I can recall was the Thanos Copter, but there were certainly others in not recalling.
The war of the Loki's was pretty funny too.
Not Our Hiddleston Loki vs GatorLoki, and NOHLoki losing his hand just before the fighting started, and them all betraying each other. Good stuff.
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Nintendo Gaming / Re: Official Sales Thread
« Last post by Discord.RSS on July 09, 2021, 01:39:50 PM »
All of these games (besides Resident Evil) have been outsold by Miitopia, which itself isn't exactly hanging with the usual Switch Big Boys club.

Oh man really? o_0 That's certainly something!

Individually I mean, Miitopia does not outsell them all combined. Miitopia sits around 179k, Resident Evil Village on PS4 is at 179k too, but it has another 50k sales on PS5.
The rest of these PS4/PS5 games all sit below 179k: Samurai Warriors 5 at ~66k, Scarlet Nexus at 31k, FF7R Intergrade at ~21k, Ratchet and Clank at ~15k, etc.

Wonder if other factors are at play too, like hardware shortages? The higher prices of Playstation games? Moves towards digital? Various lockdown measures? All of the above?

I think also in general the current climate for the Japan console market is heavily in Nintendo's favor. I think Nintendo's solidifying most of the remaining local Japanese developer niche support for that market, and doesn't Japan generally just have one big clear winner per console gen usually anyways? Also, the Japanese console market has been famously "dying" for years now, and the PS5 is very much a traditional console compared to the hybrid switch. I think PC is finally making some inroads to Japan (heck, Sony is even publishing their games on PC now right?), and Sony's own focus might be veering more to the bigger super profitable western markets for their console as Japan's market may not offer them a similar opportunity due to it's smaller scale.

Looking into the PS5 hardware sales, they fluctuate week by week, but oscillate roughly between 15 and 20k every week (with some spikes both ways). So maybe they're just supply constrained and selling out every week.
If 15-20k people buy the system every week with 1-2 games each, PS5 software sales just aren't going to spike high enough (yet?) to compete with these Switch evergreen titles which consistently move ~10k weekly for months on end. Might partially explain why a lot of PS5 games trend once upon release and then scatter below the top 10.
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Nintendo Gaming / Re: Official Sales Thread
« Last post by Kairon on July 09, 2021, 12:58:49 PM »
All of these games (besides Resident Evil) have been outsold by Miitopia, which itself isn't exactly hanging with the usual Switch Big Boys club.

Oh man really? o_0 That's certainly something!

Wonder if other factors are at play too, like hardware shortages? The higher prices of Playstation games? Moves towards digital? Various lockdown measures? All of the above?

I think also in general the current climate for the Japan console market is heavily in Nintendo's favor. I think Nintendo's solidifying most of the remaining local Japanese developer niche support for that market, and doesn't Japan generally just have one big clear winner per console gen usually anyways? Also, the Japanese console market has been famously "dying" for years now, and the PS5 is very much a traditional console compared to the hybrid switch. I think PC is finally making some inroads to Japan (heck, Sony is even publishing their games on PC now right?), and Sony's own focus might be veering more to the bigger super profitable western markets for their console as Japan's market may not offer them a similar opportunity due to it's smaller scale.
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General Gaming / Re: Atari VCS, Amico, Micro Consoles
« Last post by Kairon on July 09, 2021, 12:39:42 PM »
NintendoLife did an interview with Tommy Tallarico specifically to follow up on the criticism that's brewed up after the developer site leak and consequent Ars Technica article. It sounds like he's had a chance to craft a much better message now and really offer a counter-narrative to the criticism that was sort of being left unanswered.

In fact, this might be the most encouraging thing I've seen in a long time by way of presenting the Amico. (I admit though that's really not saying much. However this is at least written out in text easier to digest than verbal responses on some youtube video, it contains a lot of important information about the Amico and the company themselves in one place, AND he actually goes into specifics!

The most important tidbits I feel he's elaborated on or revealed here include:

- Talking extensively about how they work with developers (Basically, everything on Amico will be 1st Party with Intellivision as the publisher and willing to pay indie devs upfront for the work (compare: Epic Store?))
- Pointing out clearly explained inaccuracies in previous criticisms, but steering clear and not getting bogged down in less useful tech specs talk
- Stating that the final hardware is completed and has passed compliance tests
- Going into more detail about the lag in updating the controller screen on one debug unit's firmware version.
- Stating on what terms they worked with J Allard
- Clarifying how they're not a crowdfunded platform
- Claiming 100,000 preorders and purchase orders already and having to turn down Costco and Target because of hardware shortages
- Clear statement of $20 million in funds (at the start? in the bank right now? That's not clear, but what is clear is that they have funding, just not infinite amounts of it)
- Talking about how Amico differentiates from a Switch, and also from Mobile, and some scenarios it is uniquely designed for
- Going into specifics about the substantial features and work they fund and put into ports like Finnigan Fox or Rigid Force Redux

It sounds like with the orders they have they're thoroughly convinced the players are there, they just are running into (understandably) difficult headwinds in building the final physical units they'd actually need to make launch. The final hardware is approved and tested, the launch software is also probably near-final (I think I learned that from some other place on the internet he was talking about), but they just need to build the darn things and at scale.
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Nintendo Gaming / Re: Official Sales Thread
« Last post by Discord.RSS on July 09, 2021, 10:05:16 AM »
Japan is starting to look like a very difficult market for Playstation 4 & 5 currently.
Final Fantasy 7 Intergrade, Ratchet & Clank, Guilty Gear Strive, Scarlet Nexus, Winning Post 9, Biomutant, Legend of Nayuta, and the Ninja Gaiden Collection all dropped out of the top 10 within a week.

Since April 4th only Resident Evil 8 spent 5 weeks in the top 10, and nothing besides NieR Replicant and Samurai Warriors 5 has held on for more than 2 weeks.
All of these games (besides Resident Evil) have been outsold by Miitopia, which itself isn't exactly hanging with the usual Switch Big Boys club. Not saying there aren't any Switch games which chart once and never again (Caligula2, Atelier, Famicom Detective Club, etc.), so maybe the evergreen Switch games are just overperforming?

Wonder if other factors are at play too, like hardware shortages? The higher prices of Playstation games? Moves towards digital? Various lockdown measures? All of the above?


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General Gaming / Re: What are you playing?
« Last post by Jonint on July 09, 2021, 09:45:54 AM »
I'm playing Cyberpunk 2077 and I love this game. It's just another world with a lot of new things, so if you didn't try it yet I can surely say, you should  ;)
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