Author Topic: Release Dates for Splinter Cell: Pandora Tomorrow  (Read 1823 times)

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Release Dates for Splinter Cell: Pandora Tomorrow
« on: May 12, 2004, 03:23:22 PM »
Ubisoft spills the beans on when Sam Fisher will sneak his way onto American and European consoles, and reveals exclusive content to boot.

TOM CLANCY'S SPLINTER CELL® PANDORA TOMORROWTM ROLLS OUT ON THE PLAYSTATION®2 AND NINTENDO GAMECUBETM, SPRING'S BEST-SELLING, CRITICALLY ACCLAIMED GAME FOR THE XBOX


Los Angeles, USA - May 12, 2004 – Let the games begin! Ubisoft announces the worldwide in-store dates for Splinter Cell® Pandora TomorrowTM for the PlayStation® 2 computer entertainment system and Nintendo GameCubeTM. The next game in the critically acclaimed Splinter Cell franchise brings the intense realism of the original game to a whole new level. Splinter Cell Pandora Tomorrow is unlike any game on the PlayStation® 2 – amazing graphics, a deep single-player storyline and a ground-breaking multiplayer experience that's so mesmerizing, it's one of the most played games on the XboxTM LIVE game service.


Tom Clancy's Splinter Cell Pandora Tomorrow in-store dates:


NORTH AMERICA: PlayStation® 2 – June 18, 2004 GameCubeTM – July 1, 2004


EUROPE: PlayStation® 2 – June 10, 2004 GameCubeTM – July 1, 2004


Exclusive Content for the PlayStation 2 and GameCube


 New Jungle Mission Use Sam Fisher's entire range of stealth maneuvers to evade the enemy through a richly detailed Indonesian jungle setting.


 Post-Mission Statistics and Scoring After each completed mission, get feedback on your performance: from the number of shots fired, to the number of enemies eliminated, even your time on each level.


 New Alternate Pathways in revisited missions Complete mission objectives through new pathways. Each new pathway offers its own gameplay challenges and rewards.


 New Booby Trap Gameplay Disable explosive devices using a similar mechanic to the innovative lockpick gameplay.


Only for the PlayStation 2


 Listen to in-mission situation reports with your PlayStation 2 headset


 Your remote team will communicate with you via the PlayStation 2 headset. Alarm warnings and personal communications get that much closer.


 The first game to use moving dynamic lighting technology for the PlayStation 2


 The ARGUS mercenaries' torchlight in the multiplayer is the first time a moving dynamic lighting source is incorporated into a * PlayStation 2 game. It is an awesome technical achievement.


Only for the Nintendo GameCube


 Connect to your Game Boy Advance to: 1.Unlock 8 new Pandora Tomorrow GBA missions by completing Pandora Tomorrow Gamecube missions. 2.Remotely control in-game devices like keypad locks, automated turrets, and computers. 3.Get a visual layout of your surroundings, including enemy positions and objectives.


© 2004 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.


About Ubisoft: Ubisoft is an international producer, publisher and distributor of interactive entertainment products. A leading company in the multimedia industry, Ubisoft's strong and diversified lineup has grown considerably, as has Ubisoft itself. As well as steadfastly continuing to partner with several high-profile companies, Ubisoft has also confirmed its presence on the global market by developing its own exceptional properties. Founded in 1986 in France, Ubisoft is now present on every continent, both through offices in 21 different countries including the United States, Morocco, Germany and China and through sales of products in over 50 countries. The group is dedicated to delivering high-quality, cutting-edge video game titles to consumers around the world. Ubisoft generated a turnover of 508 million euros for the 2003/2004 fiscal year, up 22.5% over the previous fiscal year. To learn more, visit www.ubi.com


This press release contains statements that are forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995. These statements are based on current expectations, estimates and projections about UbiSoft's business based, in part, on assumptions made by its management. These statements are not guarantees of UbiSoft's future performance and involve risks, uncertainties and assumptions that are difficult to predict. Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including, but not limited to, those described above and the following: changes in demand for UbiSoft's products, product mix, the timing of customer orders and deliveries, the impact of competitive products and pricing and difficulties encountered in the integration of acquired businesses. In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions. Specific information concerning these and other such factors is contained in UbiSoft's current report on Form 8-K as filed with the Securities and Exchange Commission on November 21, 2001. A copy of this filing may be obtained by contacting UbiSoft or the SEC. The forward-looking statements contained herein speak only as of the date on which they are made, and UbiSoft does not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this release.

Jon Lindemann
Contributing Editor, Nintendo World Report

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