Just give up on a second analog stick being part of the 3DS, it makes no sense to make a revision even bulkier by adding it,and the CCP exists for those who want a second analog stick.
What the what? That's not how revisions work. Nintendo wouldn't be adding to the existing 3DS design; they would reengineer the entire thing. Parts become smaller and cheaper with the passage of time.
None of this changes the fact that Nintendo clearly does not care about the CPP. And if they don't care about the CPP as it is now, they're not going to make an entire console revision dedicated to it.
Nintendo cared enough to develop and release it. There is a clear benefit to it or Nintendo would not have bothered in the first place.
Adding Circle Pad Pro functionality would be PART of a revision, NOT the entire purpose of it. A revision would likely include many other improvements (e.g. thinner/lighter, cheaper to manufacture, better battery etc.), integrating Circle Pad Pro functionality merely saves Nintendo the trouble of making another Circle Pad Pro for it. All the cost of those extra supply chains is off the books which is good enough reason to integrate the functionality in a revision.
However, if Nintendo were already in the process of redesigning the system I don't see the inclusion of a second CP being expensive at all (particularly if it removes the need for Nintendo to design yet another version of the CPP).
Exactly. I don't think Nintendo would develop a new model just to include Circle Pad Pro functionality. It's no secret that Nintendo likes releasing portable hardware revisions. I think one is coming for 3DS eventually and including the extra inputs is something that makes sense.
I'm not saying Nintendo
will integrate it in an inevitable revision. I'm not even saying I want it (it makes no difference to me, all I ever cared for were the larger screens in the XL). Rather, since there's a clear benefit to doing so, that's all the reason Nintendo needs. They're all about minimizing cost and maximizing profits. This does just that.
Uh, Sony had no choice with the DualShock since both Nintendo and Sega had controllers with analog sticks.
Using that same logic, Nintendo has no choice since Sony has two analog sticks on Vita.
I believe there's a disconnect over what is even being discussed here.
If the question is: Should Nintendo integrate Circle Pad Pro functionality into a revision? My answer is: Yes, they
should, in my opinion, for reasons already stated.
If the question is: Will Nintendo integrate Circle Pad Pro functionality into a revision? My answer is: I don't know. It could go either way.
Nintendo has released a lot of revisions over the years. Some made more sense than others. Nintendo just does whatever they feel like and that is that. I don't think it's easy to say either way whether Nintendo will integrate Circle Pad Pro functionality into a 3DS revision. No one can say for sure whether it will or will not happen, BUT I've yet to hear a compelling counter argument for why it wouldn't be
better if they did. Ultimately, if a revision is in the works, it's a cheaper (and far more beneficial) option overall to just integrate it than release yet another Circle Pad Pro for it. In that case, it makes way more sense to have it built in.... though Nintendo has proved in the past to
not make sense. It's certainly possible for Nintendo to release a complete revision without Circle Pad Pro functionality and not make a separate Circle Pad Pro for it.