I have been silent on the vigilante activation because I didn't want to help people deduce who was the vigilante.
And Khush's assertion is true twice over. Again, I did not want to overshare and still do not want to overshare as that could give away details.
I made a mistake with the whore role day 2 as they should not have been able to change an un-tied vote (what I intended the role to be and what I pasted in the thread from my notes), and I apologize for the error. Did not realize my mistake until after posting the new day, so I chose to stick with my decision. Once the game ends I will explain why I think going either way would have generated the same outcome in-game for both days.
I HAD intended for the whore to make any change, with an extra limited use power to break a tie. I decided that would be too OP (I was very worried about balancing the game for such a small turnout). So I chose to remove the power, but added the wrong one to the rules. The sad thing is when it was asked if the whore could do this, I read "the rules" to make sure.
I will be looking for a lot of feedback after this game. I liked some of the roles and twists on roles, but they certainly need tweaks and balance changes. Like should the Blue Shell target the highest vote tally person, or the lowest? Maybe I need to host another Mario Kart game as there can be uses for both.
I also feel the "host bug" biting me, and I would like to host more games, so I want to work out a time that works for everyone. Maybe a later end-time where someone agrees to lock the thread and I just get up early to post the new day?