Author Topic: Miyamoto working on StarFox for the Wii U!!  (Read 8916 times)

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Offline Phil

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #25 on: June 11, 2014, 01:35:16 PM »
Everything is 2015!

My reactions during the Digital Event were like this:

Game shown, release date: 2015 - "Aw..."

Game shown, release date: 2015 - "Man..."

Game shown, release date: 2015 - "Noticing a pattern here..."

Game shown, release date: 2015 - "SON OF A-- haha!"
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Offline BlackNMild2k1

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #26 on: June 11, 2014, 01:39:45 PM »
the good news is that 2015 is less than 6 months away....

unfortunately that also means the game could be as far away as just under 18 months though...

but let's focus on the first sentence, not the second.

Offline broodwars

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #27 on: June 11, 2014, 02:05:23 PM »
Star Fox is really early (even earlier than Zelda) if they won't even show a clear screenshot of it. I'm not confident that's a 2015 game. I feel like we would've seen a lot more of it by now between the various Treehouse stuff.
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Offline Ceric

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #28 on: June 11, 2014, 02:12:12 PM »
If only a F-Zero game is announced for the Wii U.

There's always next year

There's always next year

*squirms in straightjacket, rocks slowly against padded wall*

There's always next year....

Yet another reason to look forward to 2015: the year of F-Zero, Half Life 3, The Last Guardian, Beyond Good & Evil 2, & a North American localization for Mother 3. #E3HypeTrain
You forgot Kingdom Hearts 3.


I'm hearing more and more that "Yeah the actual game is done but the testing is not."  A lot this year.  Smash getting pushed to October and why both are being released together.  Why there is no PC version of Destiny.  It sounds like the creative tools are getting better more efficient.  Which leads to more time being paid in testing since it is easier to add more.
« Last Edit: June 11, 2014, 02:14:21 PM by Ceric »
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Offline Ian Sane

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #29 on: June 11, 2014, 03:25:51 PM »
New IP from Miyamoto sounds exciting in theory but that all the Gamepad usage completely turns me off.  Miyamoto seems really interested in that kind of stuff and it's sad when I realize that my tastes and his have gone in different directions.  I'm not interested in gimmick controller games and won't buy that crap from Nintendo or anyone else ever again.

Hopefully Star Fox can bounce back to respectibility but then I see Gamepad motion control nonsense is involved so, again, I'm not interested.  It's the catch-22 of the Wii U.  They make us buy the Gamepad so you figure they should use it but the Gamepad also sucks so the games will turn out better if they ignore it and just use traditional controls.

So what situation can play out where Nintendo will be encouraged to make Star Fox games again and have Miyamoto create new IP but will be discouraged from using gimmick controllers?  How do I vote with my dollar on one part but not the other?  Nintendo would probably just interpret my vote as a blanket approval or rejection of the whole thing.

He started out as an artist, he hasn't changed YOU have damn man. The game pad is probably the perfect tool for an artist to see his games on, not a clunky decades old technology that he had to work with because he had no choice.

No, he changed.  I still like his old games.  I still like games that are made in a similar style to what he used to make.  He didn't used to have an infactuation with stupid gimmick controls and now he does.  He changed.  Hell, that makes sense even if you see him as an artist.  Artists often change over time.

Now it could also be that as the industry has changed that what is considered an ambitious game is now outside Miyamoto's comfort zone.  SMB is a small game by today's standards but was a huge deal in 1985.  Miyamoto seemed very ambitious until the Wii era but seems much more focused on quirky projects now.  But then maybe something like Ocarina of Time is the maximum scope of what he wanted to make, like that's what he was aiming for when he first started.  Back then that was cutting edge stuff.  Now if you wanted to be cutting edge the scope would be much greater and that might be beyond what he ever wanted to to.  Essentially he seemed more ambitious when he was younger entirely because technology had not yet caught up to the scope of his ambition.  Since he has effectively hit his ceiling in regards to taking advantage of enhanced technology he looks to alternate control schemes for new ideas.  He's going in a lateral direction but I want to keep going forward.

Re: Miyamoto working on StarFox for the Wii U!!
« Reply #30 on: June 11, 2014, 03:46:51 PM »
I never saw Nintendo games as these grand epic whatevers your claiming they are so I think it was always just your perception dude sorry. I never saw Super mario Bros as this big epic game either it was huge but it was quickly outdone by other games that came out the same frigging year. It felt old by the time SMB2 came along and that was not a long time. Also I don't see why he has to make big epic grand whatever you call it to still be a great game designer, most of his best games are quirky and small, you even said your self you loved Pikmin and that was his baby so which is it you Love his quirky games or you don't?
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Offline nickmitch

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #31 on: June 11, 2014, 04:31:30 PM »
Dude, if OoT didn't feel epic to you when it came out, you are the definition of jaded.
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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #32 on: June 11, 2014, 04:46:38 PM »
Dude, if OoT didn't feel epic to you when it came out, you are the definition of jaded.


I wasn't talking about that game.
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Offline nickmitch

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #33 on: June 11, 2014, 05:02:16 PM »
Ian specifically referred to it, and your post blanketed his argument when you said
I never saw Nintendo games as these grand epic whatevers your claiming they are so I think it was always just your perception dude sorry.
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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #34 on: June 11, 2014, 07:10:36 PM »
alright I will try it this way, its not like that is ALL Miyomoto does, he has been known to sure, but his first game, the game that put them on the map, was as simple as they come not to mention quirky compared to what everyone else was doing at the time, in that regards HE the man has not changed, he tackles projects that makes him happy as an artist, which as an artist myself I respect. I would not respect him if he just did what corporate suits/fans told him to.


This topic was originally about Star Fox, another one of those not so grand nowhere near epic games he worked on. Also last I heard he wasn't even doing Zelda any more so how is what went wrong/right with those his fault/credit? Star Fox is more simple and even still if these are what makes him excited which is what doing Pikmin did for him than doesn't that indicate they will be up to his standards not what people standards of him are? Anyways whatever sometimes I just think with some people no matter what you say its just going to turn into an argument.



I guess I would ask ian what does he want from Miyomoto on a Star Fox game after all he said all three of these games will be interconnected how is that not grand or epic or whatever?
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Offline NWR_insanolord

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Re: Miyamoto working on StarFox for the Wii U!!
« Reply #35 on: June 11, 2014, 10:12:05 PM »
Game of the Show. Game of All the Shows. Give it to me right now!
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