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Messages - Evan_B

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3401
TalkBack / Re: New Resident Evil Game Heading to 3DS This Year?
« on: May 08, 2012, 08:03:43 PM »
Hot damn, give me MOAR Revelations style gameplay and I'm down. Don't make the story heavier than Revelations, though- I enjoyed the balance of total stupidity and high-stakes drama.

3402
Evan, if that is "smart marketing", then almost no game/movie/TV/music company does "smart marketing". Although smaller games can be price less, the size of the download is not the main factor in determining the price.
Huh. I suppose I should have elaborated. My comment was not meant in a "nerd-pushes-glasses-up" manner commenting on the unfairness of the industry- I know the industry is unfair. While I understand that the wholesale price of digital and physical will be the same, companies  should understand that they would benefit greatly from honestly pricing their games based on how much space it takes up and factoring in the necessity to buy more SD cards, etc to cover that cost. I mean, they'd gain more trust and generally be more decent, but that's a risky move by anyone because the losses could also be just as severe. Yadda yadda yadda marketing 101 you all know this and it would be stupid for me to dream ideally about this silliness.

If the Wii U is going to have a crap internal memory that can't hold larger games, that's going to drive up the demand for getting more flash drives to accommodate. However, taking into account that Nintendo doesn't KNOW if "that next game" will take up more than the space your Wii U currently possesses, they can't really price it based on the need to buy additional memory for it... nor can they price on the size of the download because Nintendo would lead us to believe (and they would be partially correct) that file size isn't what counts- it's the overall experience. And hey, Super Mario 3D Land is chock-full of content and doesn't have the loading times of Resident Evil: Revelations, so it's fair that the two are similarly priced, I guess.

I don't know how I expected that last comment to blow over, honestly. But I apologize for the shallowness- I suppose it was too "bright-eyed youth" of me.

3403
Smart marketing implies that digitally distributed games will be priced accordingly with how much space they take up... but that's smart marketing, not Nintendo Marketing.

3404
Honestly- when I purchase a digital copy of something I don't want to have to pay MORE MONEY FOR ANOTHER FLASH DRIVE FOR IT. I don't care if SD cards are the new memory card, I shouldn't have to pay more for it.

Just saying.

3405
Nintendo Gaming / Re: New Super Mario Bros. 2
« on: May 03, 2012, 02:29:46 AM »
I, for one, would enjoy seeing Fludd implemented into a 2D Mario game. you could cycle through his nozzles with the D-Pad or X and Y. I think they could do a whole lot. It would be more interesting that normal 2D Mario, that's for sure.

3406
TalkBack / Re: NWR Game Club #2: Metroid: Other M
« on: April 30, 2012, 09:40:16 PM »
I must say, I've never actually played this game, and I feel bad about it. As a lover of Metroid, the negative response to the story and characters really pushed me away from getting it- even though it was released on my birthday. The silly story choice of "permission" seemed ludicrous, but I still have always wanted to see how the game played and wanted to experience it for myself. Maybe the discussion over the month can sway me.

3407
I am very interested in this. :)

I think that syncing a Wii U account to a 3DS is definitely going to be possible, and these items will work in tandem with one another, really. They are already pushing connectivity with the Wii U and 3DS, so I don't see why these devices wouldn't be able to interact. Plus, transferring the friend data I already have on my 3DS would be very nice and time-saving.

3408
Nintendo Gaming / Re: Wii U
« on: April 27, 2012, 11:55:28 PM »
Pikmin is no Mario, that's for sure. Mario is a platformer with intuitive, easy to learn controls. Pikmin is a strategy dungeon-esque game that relies on challenging the player. If Nintendo is going to make a new IP, it needs to be like Mario, not Pikmin. Intuitive, fun, and replayable. Once you know where the parts/loot is in Pikmin, it loses its replayability.

3409
Nintendo Gaming / Re: Wii U
« on: April 27, 2012, 04:46:39 PM »
NEW IP FOR SMASH BROS.

Sorry, what?

3410
Nintendo Gaming / Re: Rayman Legends <Wii U video inside>
« on: April 27, 2012, 04:38:12 PM »
Goodness, did the 3DS launch even last a month? I remember walking out at midnight feeling bad because I didn't care about getting any of the launch titles... but if the Wii U launch lasted a month or two with some good, quality titles to lead into the next year, that would be righteous.

3411
Well, I only have two 3D classics myself, and both were free... so I can't really complain about the price of them. Furthermore, I have twenty free games because I'm an ambassador, so again... I really don't have much to say about the pricing of the games. However, I've been pleased with the games that I have purchased from the eShop, like VVVVVV, Mighty Switch Force, Pushmo, and Mutant Mudds. Each title was definitely worth what I paid for them, especially when the prices were nowhere near a full-length game's price and still had a great amount of content. With Wayforward adding more levels to Mighty Switch Force, I feel that I'm really getting my money's worth- especially since I can buy four or five games and not reach the price of a full-length title. If anything, I think Nintendo needs to evaluate what they release as full-priced titles, because I got Sonic Generations and that certainly was not even worth the thirty bucks I payed for it.

TL;DR I think they're fine.

3412
Well, I don't know. Assembling half the team from Kid Icarus and going out and finding the other half of the developers for this game might mean they can put in a lot of time and effort.

Speaking of Kid Icarus and DLC, weren't we supposed to hear something about that game recently, or was that just another figment of my imagination...?

3413
Nintendo Gaming / Re: Rayman Legends <Wii U video inside>
« on: April 27, 2012, 03:34:05 PM »
Yeah, I think the Wii U launch is going to own my wallet...

3414
...Something just occurred to me. Given the apparent ability to scan figures and put them into the game, what if Nintendo uses that for the Wii U Smash Bros.? Makes sense, given the characters in that series are figurines come to life.


They could sell additional characters as figurines  for 5-10 bucks a pop. You scan them once, they're added to the game, and buyers get a nice little collectible. It's genius!
Yes- frighteningly so. Factor in having a starting roster that comes with the game and slowly releasing new characters in congruence with DLC and it could be the most ambitious and clever use of NFC for a console game yet- Skylanders be damned. The only thing that worries me about this idea is that Sakurai is the kind of guy who finishes a game and moves on- I don't see him wanting to go back to the next Smash Bro.s once he's completed what he believes to be a full product. HOWEVER- Kid Icarus pretty much utilizes EVERYTHING the 3DS has to offer, from AR cards to online, and I think that the next Smash Bros. will definitely do that as well.

3415
Nintendo Gaming / Re: Wii U
« on: April 27, 2012, 10:49:06 AM »
Why have I seen that picture of the uMote in like, every WiiU thread here? I get it- it's not a final design, and it may have something interesting on it.

Personally, I think that's the Infrared... thingy that you have on the front of a Wiimote. I wouldn't get too carried away with speculation.

3416
No one is "hampered" by the Wii U controller. It does literally everything the Classic Controller Pro does, plus more.

The only problem is it has analog pads rather than sticks, and a lot of people may prefer sticks and/or find them more precise or user friendly or whatever.

That said, Nintendo confirmed all Wii accessories will work on the Wii U so the Classic Controller Pro could be used if a developer wants to utilize it. I also think 3rd parties like Nyko will eventually come out with their own answer to the uMote. Maybe that third party solution will have the sticks that some people favor, versus the circle pads.

The only major difference is the screen.

And pads instead of sticks.
What's the problem with slider pads? I'm pretty sure the only slider pad anyone's ever used is on the 3DS (and a circle pad pro), and from what I've played, both of mine (including circle pad pro) control pretty damn well. It's a more space-friendly analog method, necessary for the 3DS closing, and probably beneficial for the Umote, because you're probably going to be able to haul it around for data exchange.

3417
Personally, I always wanted to see Earth Seeker playing on my Wii- had a deeper-than-Spectrobes feel to it.

3418
Miyamoto also mentioned that the next Zelda will probably still use motion controls, which makes me giddy with excitement.

3419
TalkBack / Re: Pedro Sees a 3DS for the Very First Time
« on: April 25, 2012, 11:24:51 AM »
Yeah, the 3DS is pretty cool. You just need an internet connection and money to make it cooler.

3420
TalkBack / Re: New Super Mario Bros. 2 Confirmed
« on: April 23, 2012, 03:57:45 PM »
Or, you know... it could have communication abilities with NSMBWiiU, which would drive the interest up for the latter.
 
I mean, I'm not really that upset with this announcement, on second thought. Whenever Nintendo releases a sequel, it's always good in some way. Galaxy 2 is leaps and bounds better than the first, and I think they'll add some cool stuff to this game, too.

3421
TalkBack / Re: A Boy and His Hugs
« on: April 23, 2012, 01:52:43 PM »
Wait, do you guys like this game? Because I seem to be getting that impression.

;)

3422
Nintendo Gaming / Re: Wii U
« on: April 23, 2012, 12:30:16 PM »
I'll be a-okay with a new or old take on Metroid. I just want to see what can be done with the franchise.

3423
Nintendo Gaming / Re: Wii U
« on: April 23, 2012, 01:41:45 AM »
Honestly, I'd like a new Metroid story, something akin to the Metroid Prime saga, etc. I think that's a good way to expand on the universe. You could do 2D Metroid while introducing Galactic Federation Soldiers, etc into the environs. I think that would be pretty cool, actually.

But I would really like a 3D evaluation of Metroid from Nintendo, and not another company. Or maybe they've run out of ideas for it and are ready to have other people work on it? If so, I think that's a pretty nice idea too- but who would make a good, new Metroid game...? Retro proved they could, and now Nintendo goes to them for good titles. I'd like to see a new take on Metroid done... but hopefully not something like Other M, unless drastically improved.

3424
Nintendo Gaming / Re: Wii U
« on: April 22, 2012, 03:07:14 PM »
I think a Metroid launch title would be very beneficial, especially since Metroid is one of the Nintendo franchises that would really really benefit from HD treatment.

However, this statement has made me giddy with anticipation.

3425
Nintendo Gaming / Re: Super Smash Bros. WiiU (& 3DS)
« on: April 21, 2012, 07:12:34 PM »
If these guys are spending all their time hacking and modifying Brawl to suit their needs, then why don't they just utilize their talents better and open up their own game studio and create a game from scratch?
Well, they potentially could. But Project M is so good that Sakurai would be wise to recruit the team for Smash Bros. Wii U. It's far superior to Brawl as a competitive vehicle and the movesets are far more likable. You don't even need to hack your Wii to use it, it's almost like an expansion pack.

IMO.

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