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Messages - Evan_B

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Nintendo Gaming / Re: Nintendo Switch Wishlist Game Recommendations
« on: August 18, 2021, 02:32:30 PM »
Baba Is You is one of the best puzzle games I have ever played. So, there's that.

Podcast Discussion / Re: Episode 732: The Blaster Master Bombshell
« on: August 08, 2021, 10:28:20 AM »
What a depressing episode.

Reader Reviews / Re: Skipmore Retrospective
« on: August 08, 2021, 10:27:09 AM »
My first initial thought is, I want a sequel to Kamiko in the vein of Fairune 2. Second, I want Skipmore to make a Metroid style game.
Oh, hey.

Nintendo Gaming / Re: Run the Developer 1: Shin'en Multimedia
« on: August 08, 2021, 10:19:50 AM »
I don’t believe Nano Assault NEO is a port of Nano Assault- the games are very different.

Dipping in to this thread to say I’ve played quite a few of Shin’en’s games- Jett Rocket was my first, which I thought was a brief, but serviceable 3D Platformer. Graduated to Nano Assault NEO, which was also short and not very satisfying as a twin-stick shooter. I missed out on the original Fast Racing and I feel kind of bad about it, because it’s one of their stronger WiiWare titles, and now that platform is dead and buried. I did play Fast Racing NEO, however, and I loved it to bits, which made me an avid supporter of the developer and definitely heightened my awareness of their releases in the future. I’ve never played the Art of Balance series, as it doesn’t thrill me, but I have picked up and am chipping through the Touryst, which to me feels like their most ambitious title in terms of game design, to date.

Nintendo Gaming / Re: Games you DON'T want to see come out
« on: August 08, 2021, 09:36:33 AM »
Any more Paper Mario games.

Nintendo Gaming / Re: Run[ner] the Developer 3: Choice Provisions
« on: August 08, 2021, 09:35:35 AM »
As someone who played through a substantial amount of Bit.Trip Runner on 3DS and played, but wasn’t thrilled by any of the other Bit.Trip games, it makes sense to me that the developer would focus primarily on Runner-esque games moving forward. That they chose to update the visual aesthetics so that they both a) look atrocious and nauseating AND b) make the action very hard to follow doesn’t make sense, however.

Please just let me rest.


Coming Soon: Bionis Shoulder and Future Connected

I called the Arms Switch ability before it was cool.

Announcements / Re: Topic of the Day
« on: July 18, 2020, 09:11:37 PM »
Khush was the hero we deserved, and also the one that the forums needed right now, but then he gave up like a wimp, so I guess that says a lot about the kind of hero this band of rapscallions deserved.

Good night, sweet prince.

The most obvious example of this would be Affordable Space Adventures, which uses Gamepad controls in a very novel way. Scram Kitty and His Buddy on Rails can be played on other systems, but I fell in love with it on Wii U.

Nintendo Switch Online Lounge Service / Pap Smear: The Organic Kin
« on: July 09, 2020, 09:53:20 PM »
I have awakened from my thousand-year slumber to say...

Paper Mario still sucks.

*Returns to bed*

Podcast Discussion / Re: Episode 629: Public Estrangement
« on: July 04, 2019, 05:05:04 PM »
I'm glad Gui's only takeaway from my comments is "this game hates the player so much."

Great episode guys, it's the first I've listened to in a while. Glad to hear the gang's still at it.

You'll not escape my wrath.

Black and White were one of the biggest disappointments to me as a Pokemon fan, and started my gradual departure from being a rabid fan. The post game attempt in this game was decent, but the narrative is awful and the world design suffers so greatly from its attempts at being a visual "spectacle." The game is only redeemed by its fabulous Pokemon designs, which suffer from being not as good as other gens, which would make the game harder in theory, except EXP scaling in this game is hot garbage. So yeah, it has a number of issues that Sun and Moon also share.

Have fun playing!

Nintendo Gaming / Re: Animal Crossing, what's soo good about the game?
« on: January 30, 2019, 12:06:51 PM »
I still don’t know what makes this series good and seeing people unable to describe its positive traits more than a decade ago makes me strangely... even less inclined to try it.

Nintendo Gaming / Re: Super Smash Bros. Ultimate - Is Your Body Ready?!?!
« on: January 30, 2019, 07:29:56 AM »
I don't think any of the newcomers are broken. They gave a number of veteran fighters stupid buffs and options, though.

Nice to see buffs across the board, more or less.

Wow so you ask for advice and then you just go and don't listen to me? SMDH

Reader Reviews / Re: A Response to the Disparity in YIIK Reviews
« on: January 18, 2019, 02:12:37 PM »
My personal blog has suffered a bit since joining Switch RPG, and I do feel a bit poorly about that. A great deal of the content I would want to write about is what I cover on SwitchRPG, so coming up with two different articles with roughly the same subject material is a bit difficult. I'm hoping to turn some of the material I wrote for the blog into video essays and transition over to a youtube channel in order to differentiate my content more.

As for the battle system- there are some moves that are combo-string oriented, where messing up one input ruins the whole combo, and others that are more straightforward, with "tiered" amounts of damage. There's also a great number of spells that have unique action commands and are much less punishing. The game also features the ability to speed up and slow down time in order to skip or focus on certain parts of action commands, respectively.

Reader Reviews / A Response to the Disparity in YIIK Reviews
« on: January 18, 2019, 12:40:58 AM »
I am going to put this out there because I would really like to talk about what I feel is important as a journalist and as a person.

The website SwitchRPG posted their review for YIIK: A Postmodern RPG yesterday, a title which received an overwhelmingly positive response from the writer- myself. I was more than pleased with the game, and I will be completely honest, I spoke with the developers before release about some of the aspects of the narrative and gameplay, including several bugs that I experienced during my playthrough and felt needed to be addressed. They responded favorably and told me they would be working on a patch- these are issues that have been solved.

If you are on Twitter, Metacritic, or the internet and are curious about this game, you may have noticed that it has, as the Wikipedia article states, received mixed reviews from critics. I have read more than a few of these reviews- some for the PS4 version of the game, which apparently boasts issues I did not encounter in the Switch version, and some for the Switch version, which cited several issues, among them being:

-Alex is an unlikable protagonist
-The battle system is slow and broken
-The game's writing is offensive
-Review copies were buggy

There are parts of their reviews that I can sympathize with. As a reviewer, as a journalist, and as someone who cares about independent developers, I went out of my way to alert Ackk Studios about the bugs that I encountered- again, these are bugs that, as of release, have been addressed. There are also parts of their reviews that I find deeply disturbing, due to the fact that I played the game to near 100% completion (including sidequests, other additional content) and finished the game's narrative and am aware of narrative plot twists that are seemingly unaddressed in these negative reviews. Aside from this, I have seen a visceral and hateful response from a vocal group on social media denouncing the game as a trainwreck, slinging derogatory labels towards the developers and generally dismissing the game as garbage.

What I would first like to say is that I fully stand by the review that I gave the game, and whether or not the rest of the SwitchRPG staff agree, I will continue to stand by that review. I stated adamantly within my review that I wish to hear others discuss the game- the whole game- and to those of you who are curious, I would love to hold an in-depth discussion with you on the title.

Second, what I am currently working on as a response to these developments is a very thorough analysis of the game- its mechanics, its script, and its meta-narrative, in order to perhaps offer some semblance of support and context regarding what has unfolded in the last 48 hours. I have reached out to the developer in order to arrange an interview, and they have responded positively. I am not certain whether this retrospective will be organized as a piece of written content OR a video essay- I would prefer the latter- but I will post it in this thread when I am finished.

Lastly, I want to say that, as someone who strives to write quality content for the site and in general, I consider this mixed reception to be a result of a few things:

-YIIK has mechanics that are unfamiliar and therefore jarring to those with a well-established vocabulary for gaming
-Some people who submitted reviews did not see the narrative through to its conclusion
-Those who reviewed the game as well as those who have slung derogatory comments towards the developer did not understand the postmodernist message of the game.

I am hoping to cover all three of these points in depth via my retrospective. In order to make sure those who are uncertain about taking the plunge don't feel their purchase was a waste, it is my DUTY to be strong and clear about my own views and tastes as I continue to write and create content, so that those who feel their tastes align with mine are confident in making a purchase. Thank you for reading. I hope you look forward to my retrospective, no matter what form it takes.

General Gaming / Re: What are you playing?
« on: January 11, 2019, 06:20:52 PM »
I'm playing Omega Strike on Switch right now and it's... fine, I guess? It's a Metroidvania, and I at least like that it doesn't really hold you hand with where to go. The difficulty is a bit low and the main gimmick is fine, which is that you can swap between three different characters at will who each have different kinds of weaponry and abilities- there's basic, machine-gun-toting protagonist, strongman with "rolling" bullets and the ability to push blocks, and double-jumping, shotgun wielding dude. The exploration upgrades you get- at least, all that I've uncovered, about 60% into the game- are all gifted to the basic protagonist, though, which is a bit surprising, but understandable, considering he's the most bland of the three. As of yet, the game hasn't forced me to do any clever swapping between characters and is mostly straightforward, but it's enjoyable enough.

I've also played a buttload of indie titles for my writing position, but I won't get into those. Just do yourself a favor and go play YIIK when it releases next week.

General Gaming / Re: What Are The Games You Played/Beat in 2018?
« on: January 08, 2019, 07:22:27 PM »
You're a sick man if you'd part a good shopkeeper from his apples.

General Gaming / Re: What Are The Games You Played/Beat in 2018?
« on: January 08, 2019, 03:30:36 PM »
45 Seems like a long time for The Last Story, no? I did every optional quest and punched the clock around 27 hours, which is a few hours above the average playtimes displayed on How Long To Beat (21-25h seems average).
Were you using a guide? I spent a lot of time speaking to people around Lazulis but I also had a hard time finding a lot of optional material, which is why my save file resulted around 40-ish hours. I don't know, I was pretty exhaustive with the game and I missed some stuff, so I'm surprised to see you say 25.

General Gaming / Re: What Are The Games You Played/Beat in 2018?
« on: January 07, 2019, 05:32:44 PM »
Should we all pull for a Retroactive play-along of The Last Story in 2019? Surely that game is old enough by now?
That would give me an excellent opportunity to do some video capture of it, so yes.

It's also a 45 hour game so I'm not too sure.

General Gaming / Re: What Are The Games You Played/Beat in 2018?
« on: January 05, 2019, 11:26:52 PM »
You and I share similar feelings on Sunshine. In my opinion, it has one of the better settings for a Collect-a-thon Mario, and the way that setting informed the aesthetic and design is very cool. Sunshine has the best movement options for Mario, which is largely why I continue to regard it so highly.

General Gaming / Re: What Are The Games You Played/Beat in 2018?
« on: January 05, 2019, 09:17:52 PM »
I guess I posted my list in the wrong place.

My top ten list isn't much longer than my "2018 games played" list, but that's mostly due to being more involved in reviewing/writing and finishing my Masters.

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