Author Topic: Super Mario Maker  (Read 35822 times)

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Offline Enner

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Re: Super Mario Maker
« Reply #125 on: September 26, 2015, 12:07:35 PM »
Honestly, I didn't notice that beneath the broad strokes (shell carrying, wall jumps) that it was all the same underneath.

Hey, they are emulating the things! Just not all of it.


Where do I get the weird mushroom for to make Mario lanky?


Random from a Super Mushroom. I recall reading something about completing all stages in the 10 Mario Challenge lets you shake a Super Mushroom to transform it in to a Skinny Mushroom.

Offline Soren

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Re: Super Mario Maker
« Reply #126 on: September 26, 2015, 12:11:38 PM »
"On an additional note, while this mushroom does appear randomly to start out, the player can unlock it to use freely by clearing all four of the Nintendo World Championship 2015 courses. It can then be used by shaking a Super Mushroom in the Course Maker."
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Offline NWR_insanolord

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Re: Super Mario Maker
« Reply #127 on: September 26, 2015, 03:24:10 PM »
Using NSMB physics must be why I find the Super Mario World style to be not horrible in this.
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Offline ShyGuy

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Re: Super Mario Maker
« Reply #128 on: September 26, 2015, 05:32:41 PM »
Mario Maker has confirmed to me that Super Mario World is the worst 2D mario platformer.

Offline UncleBob

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Re: Super Mario Maker
« Reply #129 on: September 26, 2015, 05:35:51 PM »
The thing that annoys me is that I keep trying to control the camera and make it scroll the screen up or down.  This has been in Mario games for a long time, yet it's taken out in the one that could really, really use it?
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Offline BranDonk Kong

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Re: Super Mario Maker
« Reply #130 on: September 26, 2015, 05:37:50 PM »
Mario Maker has confirmed to me that Super Mario World is the best 2D mario platformer, but I'm terrible at it.

ftfy
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Offline sudoshuff

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Re: Super Mario Maker
« Reply #131 on: September 26, 2015, 06:34:23 PM »
The thing that annoys me is that I keep trying to control the camera and make it scroll the screen up or down.  This has been in Mario games for a long time, yet it's taken out in the one that could really, really use it?


Agreed.  I especially remember it in Super Mario World.  That skin just feels weird without it.

Offline BranDonk Kong

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Re: Super Mario Maker
« Reply #132 on: September 26, 2015, 07:16:52 PM »
That reminds me. I need to play Super Mario World again.
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Offline ShyGuy

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Re: Super Mario Maker
« Reply #133 on: September 26, 2015, 07:47:11 PM »
Mario Maker has confirmed to me that Super Mario World is the best 2D mario platformer, but I'm terrible at it.

ftfy

This is the inferior block:


Offline Dasmos

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Re: Super Mario Maker
« Reply #134 on: September 26, 2015, 09:44:29 PM »
Man, I'm sick of these "automatic" and "don't touch anything" levels. The 100 Mario challenge is filled with them and I get it they're cleverly designed, but man they're ****.
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Offline UncleBob

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Re: Super Mario Maker
« Reply #135 on: September 26, 2015, 10:16:34 PM »
Agreed.
I wish Nintendo could add some kind of filter that removes these levels from the 100 Mario Challenge.  Maybe something that detects if the player ever actually controls Mario to beat the course?

I paid $60 to play a game.  I appreciate the amount of work that goes into the auto-play levels - but, damnit, I wanna play!
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Offline Evan_B

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Re: Super Mario Maker
« Reply #136 on: September 26, 2015, 10:19:44 PM »
They're not cleverly designed. They take a long time to design, but it's more of a "beat your head against the wall" trial and error design.
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Offline azeke

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Re: Super Mario Maker
« Reply #137 on: September 27, 2015, 12:30:10 AM »
Ever wonder why each game style uses NSMB physics?
Because there is not reason to settle for inferior physics.
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Offline Soren

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Re: Super Mario Maker
« Reply #138 on: September 27, 2015, 11:41:17 AM »
Maybe you guys should git gud and stop playing the easy 100 Mario Challenge.
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Offline Evan_B

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Re: Super Mario Maker
« Reply #139 on: September 27, 2015, 01:23:19 PM »
Because there is not reason to settle for inferior physics.
Now this is comedy.
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Offline azeke

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Re: Super Mario Maker
« Reply #140 on: September 27, 2015, 01:27:48 PM »
Now this is comedy.
This is my unbiased and objectively correct fact.
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Offline Evan_B

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Re: Super Mario Maker
« Reply #141 on: September 27, 2015, 02:01:17 PM »
I'm just glad they didn't use 3D Land physics, since that's the most "Mario 3D Mario" that exists.
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Offline azeke

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Re: Super Mario Maker
« Reply #142 on: September 27, 2015, 02:44:00 PM »
^ that will be in Mario 3d Maker

3D Land's physics would have been better than 3d World's physics.
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Offline Evan_B

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Re: Super Mario Maker
« Reply #143 on: September 27, 2015, 04:32:50 PM »
Now this is trolling.
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Offline Kairon

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Re: Super Mario Maker
« Reply #144 on: September 27, 2015, 05:40:03 PM »
Do you guys know of anyway to get those random background doodads to generate on demand? You know, like the grandfather clocks in the ghost house when you place down certain kinds of terrain. Is it purely random or is there a pattern of something like they can't be within X spaces of each other?
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Offline Evan_B

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Re: Super Mario Maker
« Reply #145 on: September 27, 2015, 11:17:15 PM »
It is random, but once you spawn one you can actually copy it and put it anywhere else.
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Offline Kairon

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Re: Super Mario Maker
« Reply #146 on: September 28, 2015, 03:09:51 PM »
Oh sweet! Thanks Evan!
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A glooming peace this morning with it brings;
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Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
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Offline ClexYoshi

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Re: Super Mario Maker
« Reply #147 on: October 06, 2015, 08:59:47 PM »
https://www.youtube.com/watch?v=xSqAtxQsFQ0

UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGH

I really, REALLY hope this gets patched out because there are probably some emotional terrorists out there that are going to do evil, evil things with this.

Offline ShyGuy

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Re: Super Mario Maker
« Reply #148 on: October 06, 2015, 09:04:58 PM »
https://www.youtube.com/watch?v=xSqAtxQsFQ0

UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGH

I really, REALLY hope this gets patched out because there are probably some emotional terrorists out there that are going to do evil, evil things with this.

I've never heard the phrase emotional terrorist, but dang it, I'm triggered now.

Offline ClexYoshi

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Re: Super Mario Maker
« Reply #149 on: October 06, 2015, 11:42:08 PM »
https://www.youtube.com/watch?v=xSqAtxQsFQ0

UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGH

I really, REALLY hope this gets patched out because there are probably some emotional terrorists out there that are going to do evil, evil things with this.

I've never heard the phrase emotional terrorist, but dang it, I'm triggered now.

You need to listen to more RFN, then!