I randomly started playing Minish Cap again earlier this year and man oh man what a game. I know people complained of its relatively short length for a Zelda game when it released and it is only a 15 hour game, but there is not a second of filler in Minish Cap. It is perfectly paced and has a wonderful balance between overworld quests and dungeons. The overworld, while also seemingly less sprawling than most Zeldas, is incredibly dense. The shrinking mechanic is responsible for this. It is also jam packed with gameplay ideas. Most Zelda games only have one gimmick, Minish Cap has loads. And the rarest of rarities, the narrative in Minish Cap isn't complete garbage. It's nothing amazing, but it's a solid little story. Minish Cap runs circles around the DS Zeldas, which are comparatively empty in just about every sense.
The GBA was kind of awesome.