Dress up like Jon Lindemann.
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Two of the most demanded features are coming soon.
http://www.nintendoworldreport.com/news/41371/mario-maker-update-adding-checkpoints-progressive-powerups
A software update to Super Mario Maker will launch on November 4 that adds two highly demanded features.
The update will add mid-level checkpoints to stages (shake the arrow) and the ability to have progressive powerups by attaching the Super Mushroom to the higher-leveled power.
The update will also add Official Makers as a search option for Nintendo created levels and select partner, as well as Event Courses which will include the final stage of the Omegathon from this year's PAX Prime event.
Insanolord is a terrible moderator.
And Mario Maker creeps ever closer to being the game it should have launched as a month ago.
The progressive power ups felt like the biggest omission in the original package, so it's nice to see those get in there.
So it's purely nostalgia without actual legitimate reason to put them in?
Functionally, the progressive power-up can serve as a reward for the more proficient players with a Fire Flower that can make a section of the level easier compared to a Super Mushroom.
Quote from: Enner on October 28, 2015, 12:31:46 AMFunctionally, the progressive power-up can serve as a reward for the more proficient players with a Fire Flower that can make a section of the level easier compared to a Super Mushroom.Ah, i see.This design idea is a bit counter-intuitive though. It's like "rich get richer and poor stay poor" only with videogame skills.Good player gets through unharmed and gets an easier time further on, which he probably doesn't even need to begin with.Bad player barely escapes with his life and sees an even bigger challenge ahead.