Man, that'd be so great, but they've done such a good job of dancing around the Jugdral games. Had there not been a clear groundswell of fan support for Fire Emblem Heroes, I feel like the only artist renderings from those games that wouldn't be from the mid 90's would be the Seliph and Lief units in Awakening. Even in that case, the only Fire Emblem duology that's less represented on Fire Emblem Heroes is the Tellius stuff.
EDIT:
So... I actually started listening to this episode.
I think it's kinda funny that the opposite thing happened with me than most people where I loved the dickens out of Octopath Traveler and wanted to love Xenoblade 2 but just... fell out of it after the combination of bad tutorialization and frustrating systems compounding one-another really turned me off hardcore. I almost feel like I should try Torna because it might not mystify me as badly as the main game did, but I'm hesitant to do so because Xenoblade 2 just... doesn't feel good to me. I think my comment to people at the time was that I was having more fun playing Tiger! Tiger! than I was doing anything else in Xenoblade 2. I then promptly started playing Final Fantasy 14 and was amazed at how much better and more fulfilling of an experience that game's Main Story Quest and side content is than Xenoblade Chronciles 2's from strictly a single-player with minimal interaction with the community sort of angle.
I also artisically am not upset about the nature of over-sexualized designs, but rather how little of a splash said oversexualized designs seem to have had as an asset to Xenoblade Chronicles 2. as someone who works adjacent to quite a few different communities, it should be noted that in a wash of fanart that centered on the likes of Breath of the Wild's female champions, ARMS' Twintelle, the duo that make up Off-the-hook, and yes, even that Canada Goose nonsense, I saw almost NOTHING of Xenoblade 2 outside of maybe the occasional fanart of Pyrrah in a game loaded to the breaking point with Waifus and the Noppon equivalent of Dr. Slump.
EDIT EDIT:
Undertale is about as much of an RPG as Detroit: Become Human is. or Gargoyle's quest. it's a bullet hell shooter trainer that tries really hard to wave it's stick of morality at you and... there's part of me that still really doesn't like that, but as someone who finally forced myself to play through it at least once, I can now say that I have night terrors now and don't sleep. Thanks for the Nihilism, Toby!
oh, music is bangin' though. Best character in that game is Burgerpants.