Oh man, I smell me some La Mulanas! Gather 'round children. It's time for auntie Clex to tell y'all about the birth of civilization!
... okay, maybe I won't go that deep into it, but I am a HUGE fan of this game, and am MORE than willing to be more helpful then Elder Xelpud, who has a very specific kind of love/hate relationship with Professor Kosugi.
Anyhow, I was a fan of this game's 2006 Freeware release, which many describe as a love letter to the MSX home PC systems in Japan. This bad boy Microsoft made PC system that never really broke out in the USA is where Konami made many of their early hits like Parodius, Snatcher, Metal Gear, Knightmare 2: The Maze of Galleous, and Antarctic adventure. The scrolling on the MSX was incredibly choppy and the sprites often time would be mono-colored. it's a distinct look and I think the NES looks a bit better. The original game had several references to these Konami made classics, even had a konami-like logo on the title screen, and had a Parodius and Snatcher mini-game you could play on the MSX compatable laptop Lemeza carried around with him.
That being said, you're going to really be floored when I tell you that much of the Puzzle design was
DUMBED DOWN FOR THIS REMAKE!!! there's one particular one I can think of in the area that Pixelated Pixel mentioned that in the oiriginal was this really piss annoying math logic puzzle but now it's just a room where you jump on some switches to rotate a mural on a wall. It's also worth mentioning that in the original Up and Jump were the same thing, which is why Lemeza can't jump off of ladders as you'll probably discover later. there's also been tweaks made to his jump. yeah, it used to be stiffer, and his attack speed was certainly slower. also, you could only save by having a computer program that you have to buy at the begining of the game, and Elder Xelpud could only save your game and not the special tablets you've been using to save instead.
The trade-off in this remake is that the traps are far more deadly and the Mini-bosses are actually major threats that sap your life bar pretty darned quickly, which was a rather rude awakening for me having come off of the original. there are changes they put in this remake just to screw with their established fanbase, including one particularly... confusing area that had it's puzzles completley changed for the sole purpose of messing with people who had played the original.
what you ARE going to discover is that La Mulana when mastered is a metroidvania that allows a ton of leaniency in how you go about conquering the ruins. your first couple of items will always be collected in the same order, but the game becomes incredibly freeform and you can have about 7 or 8 different things you could be doing to advancing towards clearing areas.
If you want my advice, DO NOT FIGHT BOSSES UNTIL YOU ABSOLUTLEY NEED TO! Bosses are not only very tough, but also a money sink due to how they are often impossible to get close to and require sub weapons to even have a prayer at beating them. you cwanna collect as much stuff as you can before you go at any of the bosses, especially sacred orbs and items that will improve your ability to move around.
As for a place to go for help...
http://lamulana-remake.wikia.com/wiki/La-Mulana_Remake_Wiki Here's the La Mulana Wiki for the Remake... keep in mind they're still trying to get high res captures of the rooms uploaded and such, but this should be pretty helpful, although they will start spoiling some of the names of the various areas and such, so... yeah.
One last note for people on the fence on this one!
http://agtp.romhack.net/project.php?id=lamulana Here's a download for the Freeware version! and uh...
http://lamulana.wikia.com/wiki/Getting_Started here's some tips on getting going in the freeware version! there are some minor compatability issues with WIndows 7, I believe, so if you have trouble with that, just post and I'll see what I can do since uh... the page on how to fix those issues on the La Mulana Wiki is kinda down since most of the wiki got pulled down. D: