Author Topic: Assassin's Creed III Impressions  (Read 1148 times)

0 Members and 1 Guest are viewing this topic.

Offline Norex

  • Score: 2
    • View Profile
    • NintendoWorldReport
Assassin's Creed III Impressions
« on: September 14, 2012, 07:40:39 PM »

It's Assassin's Creed 3 on the Wii U! Find out what's new for this version.

http://www.nintendoworldreport.com/impressions/31738

For the first time ever at the New York Wii U Preview event, Assassin's Creed III was playable on Wii U hardware. And let me tell you, it looked sweet. On the show floor of the event, I was able to check out the "Naval Battle" gameplay demo. Followers of the upcoming game might be familiar with the section of the game that requires you to man a battleship while attempting to either destroy or capture other ships.

One of the things I was worried about with Assassins Creed III in general, was how the GamePad's screen would be dealt with. Coming away from the demo, I can say with confidence that the additions they made for the touch screen were not phoned in, at least in the section I played. While controlling the ship, a nicely done map is conveniently displayed on the GamePad's screen. With a press of the R button, the game instantly pauses and enables you to select from four different ship weapons via the GamePad screen. While nothing on the GamePad screen looked particularly amazing, I could see fans of touch interfaces really digging it, not to mention the fact that you have access to a full blown map directly in your hands.

The demo looked amazing, and ran like a champ. The detail of the huge waves, cannon shots, and boat damage were quite impressive. From what I played, it does seem as if the graphics were on par if not slightly above the PS3 version that was demoed at an earlier Ubisoft event in New York.

Even though a more tradition gameplay demo was not available, from what I have seen so far, It looks as if Ubisoft Montreal is doing right by the Wii U version of Assassins Creed III. I can't wait to get my hands on the full version for the Wii U.


Offline famicomplicated

  • The OG Japan Correspondent
  • NWR Staff
  • Score: 5
    • View Profile
Re: Assassin's Creed III Impressions
« Reply #1 on: September 15, 2012, 03:49:04 AM »
Sounds good..now if could only get over the fact I'd be slaughtering my British brothers in this game...
I am your (Fami)father.
Follow me on Twitter for some #hypertrollGET fun.
Troll with love, not hate.

Offline Tamazoid

  • Score: -5
    • View Profile
Re: Assassin's Creed III Impressions
« Reply #2 on: September 15, 2012, 04:14:57 AM »
Sounds good..now if could only get over the fact I'd be slaughtering my British brothers in this game...


Or in my case my British Overlords.


Looks like the Gamepad will be primarily used as a map/inventory screen much like the DS touch screen. I can't wait.
Follow me on Twitter
Or join in at the castle

Offline MagicCow64

  • Still no title
  • Score: 9
    • View Profile
Re: Assassin's Creed III Impressions
« Reply #3 on: September 16, 2012, 08:29:59 AM »
Having a constant map, though vanilla sounding, should have a significant effect on the game. I almost lost it by the end of Revelations because I was so tired of pausing to consult the map.