Author Topic: F-Zero  (Read 11154 times)

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Offline thepoga

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RE:F-Zero
« Reply #25 on: August 27, 2003, 01:35:57 PM »
i cant get past the first chapter on the story mode. do i HAVE to beat the hard mode on that? because i seriously am having a hard time with it. i beat the easy thing on it though, but i can finish the 3 laps in 59 seconds and thats with trying to go as fast as i can without gettin the thingies. yeah...

or maybe i just need more practice...

Offline Molobert

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RE: F-Zero
« Reply #26 on: August 27, 2003, 02:04:36 PM »
Damn you all. I preordered it (along with Soul Calibur II) online, and it won't be coming until Friday...I don't think I can stand it another 2 days.

Offline rpglover

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RE:F-Zero
« Reply #27 on: August 27, 2003, 02:12:05 PM »
the game actually has 26 tracks in all- and the ax cup is unlockable in the game as DRJ has said
it is very fun and very difficult- i have been playing story mode and it took me a good hour to just beat the first level on hard- very hard feels impossible- you have to be very good to beat it
i call the big one bitey.

Offline kennyb27

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RE:F-Zero
« Reply #28 on: August 27, 2003, 06:19:20 PM »
This game is HARD.  I'm on chapter three and I must've tried it 30 times already to no avail.  Oh well, back to it.  Gotta get those jumps down.
-Kenny

Now Playing: I-Ninja (GC), Pokemon LeafGreen (GBA), Nintendogs (DS), Mario Golf: Toadstool Tour (GC)
Just Finished: Legend of Zelda: Wind Waker (GC), Paper Mario: Thousand Year Door (GC) Legend of Zelda: Minish Cap (GBA)
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Offline Smadte

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RE:F-Zero
« Reply #29 on: August 27, 2003, 06:29:55 PM »
This game is fast and challenging as heck. I love it!!! It's the best damn F-Zero game to date. I can't get enough of it. . . Must ... get ...... mooore!

My favorite track is Aeropolis. Awesome track. This game deserves a 10/10 for that track alone.

Offline Termin8Anakin

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RE: F-Zero
« Reply #30 on: August 27, 2003, 06:51:24 PM »
AX is COOOOL!
Isn't in any arcades in the US yet?



Well, this is the part where i feel pity for you guys, but all i can type is:
YAHHHHHHHHHHHOOOOOOOOOOOOOO!!!!!!!!!!

Comin at ya with High Level Course Language and Violence

Offline Molobert

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RE: F-Zero
« Reply #31 on: August 27, 2003, 07:37:41 PM »
Blast! It came, but I will have to wait until tomorrow afternoon to play it. School should be fun...

Offline Griffin

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RE: F-Zero
« Reply #32 on: August 27, 2003, 10:44:17 PM »
According to the US manual, AX comes out in september.
INCONCEIVABLE!!!

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Name: Mike
Town: PhatCave

Offline NintendoFanGirl

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RE:F-Zero
« Reply #33 on: August 28, 2003, 07:42:29 AM »
Quote

Originally posted by: thepoga
i cant get past the first chapter on the story mode. do i HAVE to beat the hard mode on that? because i seriously am having a hard time with it. i beat the easy thing on it though, but i can finish the 3 laps in 59 seconds and thats with trying to go as fast as i can without gettin the thingies. yeah...

or maybe i just need more practice...


I was wondering the same thing.  I didn't realize you have to go to the store and buy things, like your next level.  


RE:F-Zero
« Reply #34 on: August 28, 2003, 07:58:56 AM »
I was just curious. How much single player value does F-Zero have? Not many of my friends play Gamecube, so I'm often playing single player games. F-Zero looks great, but I'm not sure if it will be too lastly if I play alone. Secondly, my little brother likes to play my GC games too, and now I need to know if F-Zero is a simple game to learn. Is it a "Pick it up and play" game or a  "Pick up, read, and play game." I really need to know because it becomes buggersome when your little borther keeps asking you how to do that and that. I do not care about hot difficult the game is; my little brother can always practice.

Offline DRJ

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RE:F-Zero
« Reply #35 on: August 28, 2003, 09:22:04 AM »
Single player is very fun. 2-player is fun, I personally dont like 3-4 players 'cause the screens are too small on my 20 in tv.

The game is very difficult to master, but very easy to play. I had been playing for a few hours and my younger brother (14) came in and wanted to play. I told him A to go, L and R to lean, Y to use turbo and he started out and only lost to me by a few seconds. The game is difficult but the controlls are easy to lean. and the harder moves (drift turns, z-turns, x-hitting etc.) are not necessary to play the game on novice difficulty. As you advance in difficulty you will be held back if you cant master the controls, but the bottom line is the game is soooo fun and soooo fast.

I beat the first two cups on novice and normal, and the thrid cup on novice so far. I'm getting better at knocking the competition out of the race with x/z hitting. Just go for the "Rival" car (the one first in overall points, or second if you are in first) and take him out so he get 0 points for the race.

The half-pipe track on emerald cup is killer. You bounce around everywhere and easilly go flying off the track.

On story mode I am on the third track. This one is tough. You have to be super fast and stay on the track. I have finished 8th in the race, but you have to get first.
Ralph: Hi, Principal Skinner! Hi, Super Nintendo Chalmers!

Offline Round Eye

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RE: F-Zero
« Reply #36 on: August 28, 2003, 09:56:05 AM »
Have'nt got to the third story yet, spent all of my tickets on car parts.  

What is up with emblem creater, it seems so F'd?  Guess I really am going to have to read the instructions.
There are two types of people in the world.  Those who finish what they started, and so on...

Offline Round Eye

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RE: F-Zero
« Reply #37 on: August 28, 2003, 09:59:19 AM »
Have'nt got to the third story yet, spent all of my tickets on car parts.  

What is up with emblem creater, it seems so F'd?  Guess I really am going to have to read the instructions.
There are two types of people in the world.  Those who finish what they started, and so on...

RE:F-Zero
« Reply #38 on: August 28, 2003, 12:45:48 PM »
Thanks DRJ, you just helped Nintendo sell another one of their games.

Offline betamac

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RE:F-Zero
« Reply #39 on: August 28, 2003, 02:58:47 PM »
I pre ordered the game from DVDBoxoffice at beginning of August, it was shipped on release day so should be here anyday (to U.K)

I recently bought a Panny 6 Series 42" Plasma and on the day it comes gona get loads of mates round for some awesome 4 player gaming Action, CANT WAIT
MAC

Offline kennyb27

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RE:F-Zero
« Reply #40 on: August 28, 2003, 03:13:00 PM »
Quote

I recently bought a Panny 6 Series 42" Plasma
Wow, nice pick up there.  I'm "stuck" playing on my 35" Sony (no component or S-Video hookups--that's the worst part, I still like the size).

This game is ridiculously addicting though.
-Kenny

Now Playing: I-Ninja (GC), Pokemon LeafGreen (GBA), Nintendogs (DS), Mario Golf: Toadstool Tour (GC)
Just Finished: Legend of Zelda: Wind Waker (GC), Paper Mario: Thousand Year Door (GC) Legend of Zelda: Minish Cap (GBA)
Need money for: Advance Wars: Dual St

Offline Hostile Creation

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RE:F-Zero
« Reply #41 on: August 28, 2003, 04:14:58 PM »
This game is very, very good.

The racing is fantastic.  The courses are fun, fast, and well designed.  I haven't played multiplayer yet, but I will tomorrow.  Grand prix is challenging (though I've only played novice; got 1st on all but one, which I got 8th on) and cool, and the customizable ships are a great addition.  The characters are corny, but still are interesting and have good bios.  The graphics are simply amazing. . . sometimes in practice mode I'll drive off the track just because I'm looking at the background, and I am NOT exaggerating.  Seriously, this happened several times.
The music is superb, and the sound effects, though few, are pretty good, too.  I agree with DRJ on the control scheme, easy to get but difficult to master.  I've only used the attacks once or twice, but the results were quite satisfying (they flew all over the track and were put far behind the race).  I haven't tried several modes, like story, but they sure as heck seem promising.

Gotta go for now.  Will tell about the multiplayer, though, later.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline DRJ

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RE:F-Zero
« Reply #42 on: August 29, 2003, 06:21:22 AM »
When I said earlier that the game was hard, I lied. The game is relatively easy. By relatively easy, I mean that the first three cups are very easy compared to the diamond cup. As hard as the first three cups are they are nothing compared to this one. Crazy blind jumps, roads splitting off and criss-crossing like mad, and Nintendo/Sega must have forgotten to put guard rails in on this cup. Seriously they are very hard. I actually won on novice, but didnt finish first on any track. I just stuck to my strategy of knocking out as many other cars as I can. I cant wait to try the AX cups, but you have to beat all the tracks on master (you have to beat them all on expert to unlock master). This is going to take a while.

Also I found it much easier since I changed the controller set up. I put the brake on Z since I never use the brake. I put the attack to B and Spin to X.

So far I like to use Octoman the best, until I can figure out my own custome ship to make.

The only things I dont like about the game are the interviews at the end of the cups, they are just lame, and that you have to pay to unlock the story mode levels after you beat them. Paying to unlock the cars and parts is fine, but the story mode is too much. Ofcourse these are just nitpicky things that do not effect the overall splended greatness of this game.  
Ralph: Hi, Principal Skinner! Hi, Super Nintendo Chalmers!

Offline foofooiam

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RE:F-Zero
« Reply #43 on: August 29, 2003, 07:49:05 AM »
Any hints on getting past chapter 2?
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Offline rpglover

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RE:F-Zero
« Reply #44 on: August 29, 2003, 07:56:44 AM »
"Any hints on getting past chapter 2?"

i dont know but the best way i beat it was to destroy samuri's ship so then you can take your time getting by the rocks and not worrying about racing fast and destroying your own ship
i call the big one bitey.

Offline kennyb27

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RE:F-Zero
« Reply #45 on: August 29, 2003, 11:53:14 AM »
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Any hints on getting past chapter 2?
My way: Allow your rival to get ahead and just drive without using any boosts.  When you get to the last left-handed turn, your rival will begin to swerve alot to avoid the rocks, this is where you make your move.  Use one or two boosts to pass him up then finish off the race with the rest of them.

It worked for me and my friend on our third and first tries, respectively (I did it first).
-Kenny

Now Playing: I-Ninja (GC), Pokemon LeafGreen (GBA), Nintendogs (DS), Mario Golf: Toadstool Tour (GC)
Just Finished: Legend of Zelda: Wind Waker (GC), Paper Mario: Thousand Year Door (GC) Legend of Zelda: Minish Cap (GBA)
Need money for: Advance Wars: Dual St

Offline Odeix

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RE:F-Zero
« Reply #46 on: August 29, 2003, 12:51:00 PM »
I think you can barely make the 2nd story event if you go top speed the whole way, hug the curves really tight and use all your boosts without crashing into any rocks.

I got two questions:

1. Can you get a speed boost at the beginning of a race? (pressing gas at the right time)

2. Is Nintendo/Sega gonna release a game soundtrack?

Thanks.
>>>

Offline Hostile Creation

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RE:F-Zero
« Reply #47 on: August 29, 2003, 01:04:02 PM »
Heck, screw chapter 2!  Any hints on getting past the hard version of Chapter 1 (30 pills in sixty seconds.  How?)?

I'm using a custom ship and Leon, though the good old Captain is my alternate.  The cusomizing features in this game are very cool.  I played multiplayer (2, more later) and it's fun.  I tried novice on the Sapphire? Cup.  The one in the middle.  I did fine (all but one first places) until the last stage.  Then I don't even think I got to the second lap.  I'm gonna have to practice that one.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline Caliban

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RE:F-Zero
« Reply #48 on: August 29, 2003, 02:18:54 PM »
Quote

Originally posted by: Hostile Creation
Heck, screw chapter 2!  Any hints on getting past the hard version of Chapter 1 (30 pills in sixty seconds.  How?)?

I did it in 58 seconds and something. I can qoute someone else's way of passing the hard mode of Chap.1:

"Chap. 1 - Hard mode

LAP 1
- At the start, get the capsule in the middle and the capsule on the left
- Hit the zipper, get the capsule on the right, turn left to hit the next zipper and get the capsule on the left (this one is harder to get on your 2nd and 3rd laps)
- Hit the next zipper, then collect all the capsules to the left of the recharge strip and be sure to get the zipper
- Collect all the capsules on the left and hit all the zippers EXCEPT for the one with the capsule directly to the left of it, go for the capsule instead (this is probably not the most efficient way to beat it, but if you can nab this one it makes the next part a bit easier on the 2nd and 3rd laps)
- Of the three capsules that come next, get the middle one and hold left so you can get the capsule after that on the left
- Hit the zipper, get the capsule on the right, and hold left to collect the middle two capsules in the next group of 4
- You should now have 17 capsules

LAP 2
- Boost as soon as you start the lap, and then again when it wears off
- Collect the capsule on the right that you left from the last lap
- Get the capsule in the middle, then hit the zipper and get the capsule on the right. The left capsule before the boost should still be there.
- Boost before you get to the next zipper
- Collect all the capsules on the right of the recharge strip up until the zipper, then take the zipper and skip the last capsule so you can recharge a bit. Boost whenever you're not being zipped.
- Hit all the zippers, keep boosting, and collect all the capsules you can

After this point you can just play it by ear. If you miss one capsule out of a group of three, then you might as well start over since you won't be able to collect them all in time. If you hit the wall or miss a zipper on the first lap, that's also usually a good reason to restart. I found that if I had more than 17 at the beginning of the third lap and 10 seconds by the time I hit the first recharge strip, I could finish in time." - Quote from some guy from the gamefaqs forum.


You can use this method if you want but the best way is to figure it out by yourself just like I did. I was failing everytime only because I always took around 1 minute 1 second. Then I had the ideia of changing the settings of the car to achieve a higher max speed instead of a higher acceleration(like I had it on captain's car). And it did it for me, just a few more tries and 25 tickets were mine. But beware the Very Hard mode is even tougher but only because a player has to make a more complex strategy in catching alot more of the pills(I'm not sure but I think it's 50 pills in 60 seconds).

Offline Bill Aurion

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RE:F-Zero
« Reply #49 on: August 29, 2003, 06:36:33 PM »
James McCloud isn't dead!  He just had some plastic surgery! Hehe...

But seriously, I love how fast this game is, and I love the new look of Big Blue.
~Former Resident Zelda Aficionado and Nintendo Fan~