Made it to the 3rd world (great opening commentary for that first Castle level, by the way) and...I can't believe it took me this long to realize Jack uses Tank Controls. No wonder the game's felt so still. Honestly...this game's getting a little tedious. When I'm in a Madworld level, I want to be able to run around and explore and find all sorts of sadistic and cruel ways to massacre my prey... and now the game's throwing in cheap enemies who can one-shot me (and who I can't kill, but just render incapacitated for a few minutes) while the useless camera is pointing in the complete opposite direction when it's vital I see them (which would be just about always). That lack of a highlight or indicator on or above objects you can interact with has slowly shifted from an unfortunate oversight to a major annoyance, especially now that enemies are a lot more plentiful and harder to kill off. The in-game map is incredibly useless as well for finding those weapon boxes, and considering you can't pick your dificulty level I'm amazed at how rare extra lives are now (especially with one-shotters wandering around). *sigh*
At least the story's picked up nicely and the boss battles have been pretty consistently awesome. I'm kind of curious exactly how I killed that first boss in the 3rd world (I spent most of the fight killing his minions), but whatever. The damn Drill Guy's getting obnoxious in the 2nd level.