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« on: July 03, 2012, 10:44:38 AM »
Since when does Reggie Fils-Aime develop games? Since when does Reggie get to dictate the types of games that Nintendo creates? Since when does Reggie choose which games get shown at E3 and which don’t? I’m guessing, never. Anyone who is seriously bitter about E3 should be upset at Iwata, Miyamoto, and Eguchi. The better option would be to take a deep breath and get over it.
Imagine giving a presentation, and being representative of products that you have no control over, and yet people become very emotionally invested in. That’s Reggie’s job, and at least he believes in the brand and the culture enough to stick up for it, and become offended when people try to bash it. My guess is Reggie was just tired of sitting through countless interviews and answering questions that passive-aggressively **** all over the conference and Wii U; and he’s basically there for damage control. There’s no doubt Reggie knows about big projects he’s forbidden to talk about, and becomes frustrated at how short-sighted “fans” become when not everything is disclosed way in advance of its release. Yes, the conference was bad. Yes, Nintendo Land alienates “core” gamers. Do people believe E3 was the pinnacle of Nintendo and Wii U in general? Its potential has peaked five months before the console is even available. Nintendo only promised Pikmin and 2D Mario, which is what they delivered. If you rode the hype train all the way to disappointment, that’s hardly Nintendo’s fault. Nintendo has secured a fine launch lineup, probably the best in the company’s history, but that’s not enough. Full downloadable retail and online titles on the uShop day one you say; what else? “Wii U has already lost the core gamer.” Really, because most consoles don’t start to sell well until deep in its 2-3 year on the market, when there is a good variety of games.
Overall, his comments were only partial directed at Nintendo fans, a portion of which are unrealistically insatiable. There is also a portion just bitching about no Metriod, Star Fox, or 3D Mario, who never intend to buy Wii U anyway. Those are titles that Nintendo needs to save if they’re not finished; and show them 6 months after the console launch at E3 2013, when it’s going to be difficult to remain relevant among new console unveilings from Microsoft and Sony. Overall, what Reggie said was the most real thing anyone from Nintendo said all E3. And before people jump on him about the Xenoblade thing, that game sold barely over a quarter-million copies in NA, even after all the publicity it got. He had a right to be skeptical; but at least he secured a deal with GameStop to give the fans what they wanted during this drought. This is why a lot of third-parties are on the fence with Wii U, because they know core titles didn’t sell extraordinarily well on Wii, not even Skyward Sword.