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Originally posted by: Bill Aurion
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Originally posted by: nemo_83
I would have considered SSBM a sequel if it had had three dimensional arenas and online. Also why weren't there more Zelda universe characters in the game? It was fun, but I stoped playing it shortly because I had already played it to death on the N64.
Ahahahaha! All credibility LOST...Online adds NOTHING...3d would add NOTHING, and would most likely DETRACT from the game...
To say online adds nothing is to say that SSBM and other multiplayer games are just as good when you play them alone as they are when eight of your friends are smack talking each other passing around controllers. Multiplayer is what SSBM is truly built for and adding to the multiplayer experience can only help that type of game.
Three dimensional arenas would allow for one television to show an entire level without having to span out to the nth degree. Sometimes with the two dimensional stages you had people on opposite ends of the stage, nothing wrong with that, but in tw dimensions you have to base everything in left to right space. Three dimensions give square feet so that the camera is able to see most all of the action all of the time without zooming. Plus with three dimensions SSBM would allow for a third dimension in dodging.
I strongly believe that SSBM would be much better if it were 16-32 player online.
When exactly did Pikmin come out? I anticipate the third one to focus on opposing armies of Pikmin, Pikmin entering urban enviroments, and controling Pikmin in the numbers of tens of thousands. Pikmin was the only truly original big game from within Nintendo this generation. And still it wasn't marketed right. I like the Pikmin 2 ads, but I rarely see them.
Cube had a disappointing launch to me for all of the wrong reasons. Unlike the other consoles' launches Nintendo had a great number of high quality games. Sony had nothing worth nothing at their launch and I think that will hurt their PS3 launch. MS had one really good title in Halo that sold like malasis, but is still selling, and one ok title for the hardcore in Munch's Odyssey which only sold because it was at launch. My point is that Nintendo's launch needed originality. It was formulated. Even if you consider SSBM, Wave Race, and RS2 as sequels, they are still just sequels. Something original was needed. The system could have launched without SSBM, Wave Race, Luigi's Mansion, and RS2 and had a better launch lineup with just Mario 128, Pikmin, and an original mature shooter to counteract Halo. People don't just buy new consoles for new graphics and controllers. They buy new consoles for new games.