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Nintendo Gaming / RE:Tetris DS marathon
« on: March 28, 2006, 04:30:19 AM »Quote
Originally posted by: KDR_11k
You could still rotate the tetrads (shorter name from Star Tropics FTW) when they visually touched the stack in the GB Tetris and I think there was a slight additional delay before locking in place (i.e. the tetrad remained mobile for longer than it would normally stay in one position while in the air) on higher levels.
It was possible to slide and rotate pieces into place on the stack, but the window of opportunity was so small that it required a bit of skill to actually do it at high levels. If you can take a two or three second breather after any piece falls to plan your next move, where's the challenge? I wouldn't even mind the feature being in the game for those who like it if I could turn it off, but it appears that's not an option.