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Nintendo Gaming / RE:DS's Wireless = Free games? Wha!?
« on: October 27, 2004, 07:57:48 AM »
I don't know how animal crossing would work.
I really don't see the interest in playing cartridgeless wireless.
Though the only thing I could see it either
1)The cartless wireless features are only for multiplayer minigames. Perhaps the hidden NES games have multiplayer.
2)Perhaps it just allows your friends to wonder with you in your own town, and perhaps the game has in game multiplayer minigames. This would atleast allow you to show your town to people without the game in a unique way. The game would only have to send information about your game, and whatever ingame features would be available in this mode.
3)It could send the entire game, except the save feature, and therefore prevent the theft of the game.
Once again though, it depends on what the developers want to send to you, but I really don't see the problem since once you turn off the system you lose whatever memory is in the RAM.
I really don't see the interest in playing cartridgeless wireless.
Though the only thing I could see it either
1)The cartless wireless features are only for multiplayer minigames. Perhaps the hidden NES games have multiplayer.
2)Perhaps it just allows your friends to wonder with you in your own town, and perhaps the game has in game multiplayer minigames. This would atleast allow you to show your town to people without the game in a unique way. The game would only have to send information about your game, and whatever ingame features would be available in this mode.
3)It could send the entire game, except the save feature, and therefore prevent the theft of the game.
Once again though, it depends on what the developers want to send to you, but I really don't see the problem since once you turn off the system you lose whatever memory is in the RAM.