The good: Platforming and the smoothest graphics shown. Another plus is unlike the new Sonics the new Mario makes me want to give it a try whether I like it or not, I have to try it. It is something different which can't be said for Sonic.
The bad: It's too different. Did someone say Mario in Space? Suddenly Mario is nolonger a plumber, he is nolonger even in the Mushroom Kingdom; he is a celestial being, this is actually kind of creepy when you consider the theme at hand. Mario is a symbol for the player, and the video shown explores the idea of microcosm and macrocosm; we have Mario exploring these small imitations of the world he is from. It is just weird and honestly, they should have taken this concept and made an original game with an original character without a ton of expectations. This could have been their original IP, they need to explain why this had to be a Mario game, cause I'm sure it didn't start out that way. But I will admit, the galactic theme is growing on me, giving me hope for vast exploration like Spore. While it is offsetting to nolonger have Mario on a planet, now he is a deity (you don't need much of a story to wow people with this idea, it really alters the perception of the past games), and the aesthetics we have come to relate to his existence and reality are painted over the galaxy. It truly is Mario's Galaxy.
The ugly: I was in the belief that the new Mario Bros for Wii would be the game that showed us how to control a character without the use of an analog stick, I was expecting for it to be that genius revolutionary game.
I was caught off guard that Red Steel was the most innovative game shown.