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Messages - RABicle

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General Chat / Re: Um, Apple thread
« on: September 21, 2020, 08:18:19 AM »
Pretty sure I'm getting the Apple Watch this year despite the main reason I wanted one was for the gym, and there's no way I'm going back to the gym any time soon (i.e. enclosed space full of recycled air, mofos not wearing masks). I want my Apple Watch upgrades to coincide with the iPhone which is usually every two years. I didn't pre-order the Apple Watch. I'll just pick it up when I buy the iPhone 12 Pro Max (or whatever it's called).

I'm mentally preparing for iPhone to still have a Lightning port even though iPad Air now has USB-C.

Does anyone use Apple's service apps? I don't really care about iCloud or Apple Arcade, but Apple One might be something to explore because Apple News+ and Apple Fitness+ interest me. I currently use Spotify and have been considering updating to Premium for quite a while now. It doesn't matter to me how I get my music so I could move to Apple Music. At that point, I'd be getting the other apps in the Premier bundle.
Well good news is that you'll get 3 months of Fitness+ with your Apple Watch so that should give you a good idea if it's worth bundling with everything else.
Apple Music is great, I can't speak to the otehr ones but there are a few nice games on Apple Arcade that would cost a fair bit to buy individually on Switch, I've only heard bad things about Apple News+.

Are you getting that crazy colelctors edition or jsut being reasonable?

I await their judgement.

I booted up my ancient Harvest Moon SNES Wii Virtual Console titel to find I had a save in Winter of, well I'm not sure what year but I'm married, no kids, farm looks huge. Stumbled around and found a power berry somehow.How long is this game again? I feel I should pickup from here and get through to the end.

Nintendo Switch Online Lounge Service / Re: The Drunken Lucario
« on: September 15, 2020, 11:30:39 PM »
Currently saving for my goal of travelling the world.
Brave to assume that will ever be possible again.

Ok, lets go, reflections on the month.

I really love the concept, my backlog of games is enormous and this fun little public challenge to complete our backlogs gave me the impetus to tackle a bunch of old games I otherwise would've continued to ignore. It helps that I'm unemployed* at the moment with little reason to leave the house, but I think the thrill of posting that I had finished some games to our small circle prevented me from jsut distracting myself for hours on end. Clearing backlogs is a productive way to waste time!

So now I'll quickly go through my full list, this time in reverse chronological order of games I beat, I'll give a quick sentence describing the game for the unfamiliar and my feels about each, including whether I'll ever play them again. I'll elso give some estimated playtimes but nothing will be super accurate because I only have my 3DS with me at the moment, actually I can get accurate playtime stats for that so 3DS games will have some real data.
  • Little Red Lie - Beaten 31st of August. 6 and a half hours playtime, 5 hours during Backlaugust.
    Little red line is a narrative driven pixel art adventure game about the decade that followed the 2008 financial crisis. I didn't really enjoy it, it was beyond cynically pessimistic and just morosely bleak for the sake of it. It's actually well written but the subject matter is simply too depressing. Looks and sounds a bit **** too.
    I do not plan to return to this game
  • Bury Me, My Love - Beaten 30th of August. 5 hours playtime of which about 2 was during Backlaugust.
    First published for iOS, Bury Me, My Love is a text message adventure were you are a Syrian conversing with your wife as she attempts to claim asylum in the Europe during the migration crisis of 2016. This is really well done, and no where near as depressing as Little Red Lie despite the sensitive subject matter.
    I will play this again to get a better ending
  • The Friends of Ringo Ishikawa - Beaten 30th of August. About 8 hours of playtime, 6 of which was in Backlaugust.
    A small, focused open world life sim with the gameplay and aesthetics of River City Ransom. You play a high school gang leader in Japan who has to get his **** together before the end of school. Great game, probably mostly because there's nothing else quite like it. I wrote about it a year ago, yet even with the added time to finish it, I don't really have anything else to say about it. I doubt I'll play it again, but I will buy the developer's other game.
  • Retro City Rampage DX - Beaten 24th of August. Six and a half hours played, five hours during backlaugust.
    A 2D GTA clone + 80s movie parody. While the game is a serviceable 2D GTA game I didn't enjoy the so-bad-that's-the-point, self aware satire. I doubt I'll play it again to get that save file to 100% complete.
  • Edge - Beaten(?) 23rd of August. Four hours played, three and a half during Backlaugust
    Puzzle platformer where you roll a cube around some mazes. Was the subject of an incredible trademark dispute. Pretty fun little game. Still not sure I beat it because someone was saying you play through the credits and I didn't see that but I beat all the main levels and most of the extended levels and apparently different versions of the game have different levels. Will return to it to just play every last level.
  • Super Metroid - Beaten 22nd of August. 9 and a half hours playtime of which about 1 and a half was during backlaugust.
    2D sidescroller where you play as a bounty hunter exploring the subterranean caves of an alien world. This game is incredible despite some poorly laid out controls at times Deserving of all the praise it gets. Will definitely play again, the goal being to have Samus undress for me.
  • Pullblox - Beaten 21st of August. 16 hours, 14 of those long precious hours played during Backlaugust.
    Puzzle game where you rescue animals by pulling and pushing parts of a wall and jumping between them. Too be honest I didn't really enjoy this, I can respect the clever puzzle designs but there are so many levels and often it came as a relief to finish them instead of satisfying. I heard some psychopaths have played all the games in the series but that would be too much for me. Perhaps I will go back and play some of the levels I skipped but only if I want to suffer.
  • Bloodstained: Curse of the Moon - Beaten 19th of August Three and a half hours played, two and a half of those during Backlaugust.
    Retro 2D platformer released as a companion to Ritual of the Night. Modern games have made me soft and weak. I played this on casual mode and still found it challenging. I don't have the patience to play it properly or to play through it multiple times for the real ending. I prefer the modern Ritual of the Night because I am a scrub.
  • The Starship Damrey - Beaten on the 18th of August. 2 hours played, all in one siting.
    A game where you remote control a robot to explore a derelict spaceship to free yourself from cryosleep. Atmospheric and original with a decent plot but somehow I don't know if I can recommend it. I guess it's cheap so why not? I'll probably go back to my save file and knock over the final collectibles to get the last bits of story information out of the game.
  • Chase: Cold Case Investigations ~Distant Memories~ - Beaten on the 17th of August. Just over an hour playtime, all in one sitting.
    It's a visual novel, you're a detective who works on cold cases. I mean, not the best but not the worst. It's a shame this didn't become a franchise that jsut churned out stories every 3 months, which they totally could have, as teh characters had potential. But otherwise imagine you just watched a single standalone episode of NCIS or something and that was that. No reason to read through it again
  • BoxBoxBoy - Beaten on the 12th of August. Four and a half hours played, almost entirely during Backlaugust.
    Puzzle platformer starring a box. I love a lot of things about this game, from the fun aesthetic to the simple but clever puzzles. Will go back and clear out some of the bonus levels
  • Boxboy + Boxgirl - Beaten on the 11th of August. No idea on the playtime though, maybe 6 hours, half of which was in Backlaugust.
    As above. Will finish off the co-op levels with the gf.
  • Ever Oasis - Beaten on the 10th of August. 25 hours played, all in backlaugust.
    Action adventure game with simple city building, set in an oasis inhabited by little pixie things. Fantastic game, perfectly balanced gameplay and well paced after a very slow start. Will probably go back just to explore the world some more and build out the oasis a little bit.
  • Rayman Legends - Beaten the 5th of August. About 10 hours played with maybe 3 during Backlaugust.
    2D platformer with old school level design and modern trappings. I could probably talk more on Pietriots about the duality of Rayman legends, simultaneously a game for everyone and no one. Full of content yet undernourished. I might go back and grind out some of the levels I've missed, the music ones are fun.
  • Where the Goats Are - Beaten 4th of August. One and a bit hours played, all of which were in the one sitting.
    A game where you're an old lady living on a goat farm living out the end of the world. A very engrossing hour and an example of evocative world building with so little to work with. I'll definitely have to play The Stillness of the Wind which is a kind of expanded remaster of this very experimental interactive story.
  • Dragon Quest Builders 2 Beaten one the 2nd of August, 80 or so hours played with only 6 or 7 during the month of the Backlaugust.
    Minecraft clone with a cartoony story tacked on! Despite finding the game's presentation delightful, I found myself skipping all the dialogue in this game because there is jsut so much of it and it's so overwrought and boring. Luckily the building side of things is excellent. I will go back to fill out my list of rooms built and build out a pretty island

  • World of Tennis 1920s
    I was playing this game about half an hour a day during the start of the month but just burnt out. It wasn't clear how many more skill brackets there were or how they were calculated. I was up to Elite 3 and top of my club, whcih was one of the top clubs worldwide but for all I know the Champions rank (if it exists) was reserved fro the top ranked players worldwide and I had no more interest in playing or going further.

All up, about 90 hours of gaming for the month. Which is a lot for me. I don't know what I would normally average.

Unplayed list of shame:
I am disappointed with myself that I didnt play these. I thought listing them would've made me publicly accountable, but the truth is none of these games even got touched. Many of these games are much larger, expansive games than those I did complete and I think some of them I had decided I would rather enjoy played at their own pace over time rather than consumed rapidly like the games I did beat. I pledge to finish them all before the end of the year though!
  • Ring Fit Adventure
  • Detention
  • Disco Elysium
  • Xenoblade Chronicles X
  • Star Fox Zero
  • Terranigma
  • Luigi's Mansion 2: Dark Moon

Anyway I think that's about it for me for Backlaugust. I'd love to do something similar next year. Too burnt out to go straight into Completember though. I might expand my thoughts on some of these games over at Pietriots so be sure to set it as your browsers homepage to check everyday because you're jsut dying to know about Ringo Ishikawa's existentialism or the duality of Rayman.

* If you're paying attention I mentioned in a previous post that I have a board meeting today and it's true, I sit on the board of my alma mater because I somehow won an election that 30 people voted in 3 years ago. And while I am compensated for my time, it's not exactly a livable wage. If anyone has any work opportunites please let me know.

Little Red Lie
Pretentious misery porn, avoid.

I have completed Little Red Lie.

You know I've never actually beaten Super Mario Bros 2. Maybe I should find a copy of that somehwere and sort that out in the last hour and a half I have before midnight and the end of August.

Also Khush, SMB:D on GBC actually plays slightly different to the other SMB games. The physics are just a bit off and so it can be considered a unique challenge in of itself.

And remember everyone. This isn't a competition, but I won.

I will write a full wash up tomorrw. September starts with a board meeting for me and I'll jsut in the office typing to pretend to prepare for it.

I have reached the credits of Bury Me, My Love. Certainly a bad end and I think I would prefer to play this game on the phone over the course of two weeks. Maybe next time.

At this point, it is now functinoally impossible for me to finish many of teh games on my list. Tomorrow I will focus on Detention, Little Red Lie and Starfox Zero

I have finished The Friends of Ringo Ishikawa. It is very good.

TalkBack / Re: FCC Filing Hints at New Switch SOC, Memory Components
« on: August 26, 2020, 08:46:13 PM »
No change to the screen then or are they not required to file those changes?

Oh dear. Reality is kicking in and I've began building up a backlog of university **** I should be doing. Also I've been building Labo parts and playing Grid and Katamari and still haven't even touched Xenoblade X, Disco Elysium, Terranigma, Luigi's Mansion 2 or Starfox. Things are looking grim for RABicle!
I think I'll save up for a big finish on the Monday though. I jsut know there's people greedily eyeing the total and planning a last minute snipe of my high score. Just look at Morningshark waltzing in with 3 games to post! I'm watching you all! Khush is also making me sweat what with ploughing through Pullblox World. I was exhausted playing the back half of that one and even used a few skips.

I beat Retro City Rampage DX which I didn't intend to add to my playlist but I just kept playing and beat it. And then something terrible happened; I updated my Backloggery account, saw that Grubdog had posted a new article on Pietriots via the RSS feed on my account and in that article he mentoined GRID Autosport was on sale. Before I knew what I was doing, I had bought GRID Autosport, 198X and Katamari Demacy Reroll. Now I'm going to feel obliged to play some of these games which will remove time from my time available to conquer the backlog.

Anyway. Gues I need to update my original post now. I will play Terranigma this evening.

General Chat / Re: Tim Epic vs. Tim Apple: Title fight!
« on: August 24, 2020, 03:16:17 AM »
Updates on the Wordpress situation I've gleaned from various places across the web.
Basically one of the help files in the app alluded to the paid service tiers available at The offending sentence ahs now been removed and Apple are satisfied that the app remains in compliance with their policies. However, Wordpress is also a platform of sorts and apparently developers of plugins and themes are interested in those being sold through a mobile app that Automattic (Wordpress developer) might facilitate. Thats on the backburner for now but we might see a seperate app for the wordpress ecosystem that Apple can pinch a portion of.

Does this count as the end of Edge?
I think it does.
Edge (3DS) beaten on the 23rd of August.

I have beaten, for the first time over the many consoles I've had access to it on, Super Metroid on teh WiiU virtual console.

No it's the real version but because I am very bad at video games I'm not going to start over on that one and instead will continue to slog through this file that took me 9 hours to reach Ridley.

Maybe one day I'll learn to play it properly and play it on the SNES Mini or Switch.

General Chat / Re: Epic vs. Apple and Google. Title fight!!!!!
« on: August 22, 2020, 04:51:48 AM »
I also have not only a wordpress blog, but a paid blog at that. Truly disgusting.

Sounds like they might jsut split the app into two. One for non accounts for site maintence and ketpack support and one for fucking selling us blogging packages that Apple take a cut of.

General Chat / Re: Epic vs. Apple and Google. Title fight!!!!!
« on: August 21, 2020, 11:56:51 PM »
Wordpress entering was truly out of leftfield. I think their situation sounds far for damning on Apple than Epic's, in that Apple is bullying them into including in-app purchases that they were happy leaving out of their utility app.

Apple releasing Tim Epic's email is pretty funny though. What do you know, he wants to bring the Epic Games Store to iOS. And that is never ever happening.

Using my psychic powers I booted up Super Metroid on the WiiU to find my save file about 80% of the way through the game. I will continue from here and beat this game.
It is teh terrible 50hz PAL version.

I have beaten Pullblox aka Pushmo.

My stats are.
Beaten: 10
Retired: 1
Currently playing: 5

With 10 days to go, realisticially of those six I expect to finish 3. Little Red Lie should just be a matter of sitting down and ploughing through the back half of the game or so. A couple of binge days should see me through two of Terranigma, Disco Elysium, and Xenoblade X, but liekly not all three. If I was to guess Xenoblade wont make it. Ring Fit Adventure wont be finished, maybe not for the whole year with the terribly slow progress I'm making. :(

I will likely add another 3DS game or two to the games to play since I'm making such amazing progress with those. Maybe Luigi's Mansion 2 or Hydroventure Spincycle.

I guess there's a chance poison wears off now whilst walking around? Got lucky there.
I believe they will always cure at 1hp.

General Chat / Re: Epic vs. Apple and Google. Title fight!!!!!
« on: August 19, 2020, 04:29:22 AM »
I don't understand the handwringing from Epic over Unreal Engine not being supported if Apple revoke their developer license. I mean, Apple deal with content on the App store on a per app basis. They don't care if the underlying code comes from another licensed product (in this case, Unreal) games that use Unreal on the iPhone aren't going to stop working and games in development with it will still be able to come out because Epic isn't their publisher. It might, in the abstract, affect Epic's ability to improve the iOS support going forward but considering they host on their own blog guides by independent developers about how to attach mac support to the engine, one has to question how valuable their own development is.

Anywya the whole thing is grandstanding from Tim Sweeny, emboldened by his Tencent bux. Apple (and the rest of the industry) could probably drop their margins, and this might in some way assist in the struggle, but this lawsuit wont go Epic's way, if they actually intend to follow through with it at all.

I have beaten CastlevaniaBloodstained: Curse of the Moon.
On casual.
One time.
Like a scrub.

I have beaten the Starship Damrey. I now have longer games to go it seems. I may have to add some shorter titles to my list to keep up this incredible streak though.

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