The fact of the matter however is that catering to your crowd makes games less fun.
What? No! That is wrong wrong wrong! I just spent like a million pages arguing against this in that other thread.
Let's talk about Soul Calibur for a bit. I'm actually a *huge* fan of Soul Calibur now -- but only really Soul Calibur 1 & 2. Smartly designed, relatively balanced, and yeah, viable for tournaments (I actually played in a lot of SC2 tournaments).
Soul Calibur 3 & 4, however, were... not so good. I mean, the move-cancelling glitch basically murdered SC3 on arrival, and I think there were like 3 viable characters or something. SC4 was a lot better but eventually panned out to Hilde murdering everyone with ringouts and design oversights.
For somebody that doesn't care to go to tournaments or push themselves to turn the game inside-out, they're basically all the same. It's a fun sword stabby game. Were SC1&2 less fun because they were tournament viable? No, that is a retarded concept.
If you don't dig in deep, yeah, SC3&4 are fun. But if you play them for an extended amount of time and learn how the games really tick, you're gonna hit a wall and probably ditch them for something better. Fixing the brainwrong things isn't gonna make it less fun for casuals!